4607 lines
152 KiB
JavaScript
4607 lines
152 KiB
JavaScript
/**
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* Cesium - https://github.com/AnalyticalGraphicsInc/cesium
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*
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* Copyright 2011-2017 Cesium Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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* Columbus View (Pat. Pend.)
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*
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* Portions licensed separately.
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* See https://github.com/AnalyticalGraphicsInc/cesium/blob/master/LICENSE.md for full licensing details.
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*/
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(function () {
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define('Core/defined',[],function() {
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'use strict';
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/**
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* @exports defined
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*
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* @param {*} value The object.
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* @returns {Boolean} Returns true if the object is defined, returns false otherwise.
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*
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* @example
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* if (Cesium.defined(positions)) {
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* doSomething();
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* } else {
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* doSomethingElse();
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* }
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*/
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function defined(value) {
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return value !== undefined && value !== null;
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}
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return defined;
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});
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define('Core/freezeObject',[
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'./defined'
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], function(
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defined) {
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'use strict';
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/**
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* Freezes an object, using Object.freeze if available, otherwise returns
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* the object unchanged. This function should be used in setup code to prevent
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* errors from completely halting JavaScript execution in legacy browsers.
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*
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* @private
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*
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* @exports freezeObject
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*/
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var freezeObject = Object.freeze;
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if (!defined(freezeObject)) {
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freezeObject = function(o) {
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return o;
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};
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}
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return freezeObject;
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});
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define('Core/defaultValue',[
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'./freezeObject'
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], function(
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freezeObject) {
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'use strict';
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/**
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* Returns the first parameter if not undefined, otherwise the second parameter.
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* Useful for setting a default value for a parameter.
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*
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* @exports defaultValue
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*
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* @param {*} a
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* @param {*} b
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* @returns {*} Returns the first parameter if not undefined, otherwise the second parameter.
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*
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* @example
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* param = Cesium.defaultValue(param, 'default');
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*/
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function defaultValue(a, b) {
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if (a !== undefined && a !== null) {
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return a;
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}
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return b;
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}
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/**
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* A frozen empty object that can be used as the default value for options passed as
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* an object literal.
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* @type {Object}
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*/
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defaultValue.EMPTY_OBJECT = freezeObject({});
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return defaultValue;
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});
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define('Core/DeveloperError',[
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'./defined'
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], function(
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defined) {
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'use strict';
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/**
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* Constructs an exception object that is thrown due to a developer error, e.g., invalid argument,
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* argument out of range, etc. This exception should only be thrown during development;
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* it usually indicates a bug in the calling code. This exception should never be
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* caught; instead the calling code should strive not to generate it.
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* <br /><br />
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* On the other hand, a {@link RuntimeError} indicates an exception that may
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* be thrown at runtime, e.g., out of memory, that the calling code should be prepared
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* to catch.
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*
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* @alias DeveloperError
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* @constructor
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* @extends Error
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*
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* @param {String} [message] The error message for this exception.
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*
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* @see RuntimeError
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*/
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function DeveloperError(message) {
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/**
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* 'DeveloperError' indicating that this exception was thrown due to a developer error.
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* @type {String}
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* @readonly
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*/
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this.name = 'DeveloperError';
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/**
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* The explanation for why this exception was thrown.
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* @type {String}
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* @readonly
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*/
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this.message = message;
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//Browsers such as IE don't have a stack property until you actually throw the error.
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var stack;
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try {
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throw new Error();
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} catch (e) {
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stack = e.stack;
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}
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/**
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* The stack trace of this exception, if available.
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* @type {String}
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* @readonly
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*/
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this.stack = stack;
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}
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if (defined(Object.create)) {
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DeveloperError.prototype = Object.create(Error.prototype);
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DeveloperError.prototype.constructor = DeveloperError;
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}
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DeveloperError.prototype.toString = function() {
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var str = this.name + ': ' + this.message;
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if (defined(this.stack)) {
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str += '\n' + this.stack.toString();
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}
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return str;
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};
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/**
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* @private
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*/
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DeveloperError.throwInstantiationError = function() {
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throw new DeveloperError('This function defines an interface and should not be called directly.');
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};
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return DeveloperError;
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});
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define('Core/defineProperties',[
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'./defined'
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], function(
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defined) {
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'use strict';
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var definePropertyWorks = (function() {
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try {
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return 'x' in Object.defineProperty({}, 'x', {});
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} catch (e) {
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return false;
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}
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})();
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/**
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* Defines properties on an object, using Object.defineProperties if available,
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* otherwise returns the object unchanged. This function should be used in
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* setup code to prevent errors from completely halting JavaScript execution
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* in legacy browsers.
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*
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* @private
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*
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* @exports defineProperties
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*/
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var defineProperties = Object.defineProperties;
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if (!definePropertyWorks || !defined(defineProperties)) {
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defineProperties = function(o) {
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return o;
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};
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}
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return defineProperties;
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});
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define('Core/Fullscreen',[
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'./defined',
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'./defineProperties'
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], function(
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defined,
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defineProperties) {
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'use strict';
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var _supportsFullscreen;
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var _names = {
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requestFullscreen : undefined,
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exitFullscreen : undefined,
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fullscreenEnabled : undefined,
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fullscreenElement : undefined,
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fullscreenchange : undefined,
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fullscreenerror : undefined
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};
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/**
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* Browser-independent functions for working with the standard fullscreen API.
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*
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* @exports Fullscreen
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* @namespace
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*
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* @see {@link http://dvcs.w3.org/hg/fullscreen/raw-file/tip/Overview.html|W3C Fullscreen Living Specification}
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*/
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var Fullscreen = {};
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defineProperties(Fullscreen, {
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/**
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* The element that is currently fullscreen, if any. To simply check if the
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* browser is in fullscreen mode or not, use {@link Fullscreen#fullscreen}.
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* @memberof Fullscreen
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* @type {Object}
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* @readonly
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*/
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element : {
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get : function() {
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if (!Fullscreen.supportsFullscreen()) {
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return undefined;
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}
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return document[_names.fullscreenElement];
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}
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},
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/**
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* The name of the event on the document that is fired when fullscreen is
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* entered or exited. This event name is intended for use with addEventListener.
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* In your event handler, to determine if the browser is in fullscreen mode or not,
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* use {@link Fullscreen#fullscreen}.
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* @memberof Fullscreen
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* @type {String}
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* @readonly
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*/
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changeEventName : {
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get : function() {
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if (!Fullscreen.supportsFullscreen()) {
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return undefined;
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}
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return _names.fullscreenchange;
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}
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},
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/**
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* The name of the event that is fired when a fullscreen error
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* occurs. This event name is intended for use with addEventListener.
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* @memberof Fullscreen
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* @type {String}
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* @readonly
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*/
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errorEventName : {
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get : function() {
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if (!Fullscreen.supportsFullscreen()) {
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return undefined;
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}
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return _names.fullscreenerror;
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}
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},
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/**
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* Determine whether the browser will allow an element to be made fullscreen, or not.
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* For example, by default, iframes cannot go fullscreen unless the containing page
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* adds an "allowfullscreen" attribute (or prefixed equivalent).
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* @memberof Fullscreen
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* @type {Boolean}
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* @readonly
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*/
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enabled : {
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get : function() {
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if (!Fullscreen.supportsFullscreen()) {
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return undefined;
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}
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return document[_names.fullscreenEnabled];
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}
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},
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/**
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* Determines if the browser is currently in fullscreen mode.
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* @memberof Fullscreen
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* @type {Boolean}
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* @readonly
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*/
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fullscreen : {
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get : function() {
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if (!Fullscreen.supportsFullscreen()) {
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return undefined;
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}
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return Fullscreen.element !== null;
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}
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}
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});
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/**
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* Detects whether the browser supports the standard fullscreen API.
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*
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* @returns {Boolean} <code>true</code> if the browser supports the standard fullscreen API,
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* <code>false</code> otherwise.
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*/
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Fullscreen.supportsFullscreen = function() {
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if (defined(_supportsFullscreen)) {
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return _supportsFullscreen;
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}
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_supportsFullscreen = false;
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var body = document.body;
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if (typeof body.requestFullscreen === 'function') {
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// go with the unprefixed, standard set of names
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_names.requestFullscreen = 'requestFullscreen';
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_names.exitFullscreen = 'exitFullscreen';
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_names.fullscreenEnabled = 'fullscreenEnabled';
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_names.fullscreenElement = 'fullscreenElement';
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_names.fullscreenchange = 'fullscreenchange';
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_names.fullscreenerror = 'fullscreenerror';
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_supportsFullscreen = true;
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return _supportsFullscreen;
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}
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//check for the correct combination of prefix plus the various names that browsers use
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var prefixes = ['webkit', 'moz', 'o', 'ms', 'khtml'];
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var name;
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for (var i = 0, len = prefixes.length; i < len; ++i) {
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var prefix = prefixes[i];
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// casing of Fullscreen differs across browsers
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name = prefix + 'RequestFullscreen';
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if (typeof body[name] === 'function') {
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_names.requestFullscreen = name;
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_supportsFullscreen = true;
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} else {
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name = prefix + 'RequestFullScreen';
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if (typeof body[name] === 'function') {
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_names.requestFullscreen = name;
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_supportsFullscreen = true;
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}
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}
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// disagreement about whether it's "exit" as per spec, or "cancel"
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name = prefix + 'ExitFullscreen';
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if (typeof document[name] === 'function') {
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_names.exitFullscreen = name;
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} else {
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name = prefix + 'CancelFullScreen';
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if (typeof document[name] === 'function') {
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_names.exitFullscreen = name;
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}
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}
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// casing of Fullscreen differs across browsers
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name = prefix + 'FullscreenEnabled';
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if (document[name] !== undefined) {
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_names.fullscreenEnabled = name;
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} else {
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name = prefix + 'FullScreenEnabled';
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if (document[name] !== undefined) {
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_names.fullscreenEnabled = name;
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}
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}
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// casing of Fullscreen differs across browsers
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name = prefix + 'FullscreenElement';
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if (document[name] !== undefined) {
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_names.fullscreenElement = name;
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} else {
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name = prefix + 'FullScreenElement';
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if (document[name] !== undefined) {
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_names.fullscreenElement = name;
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}
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}
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// thankfully, event names are all lowercase per spec
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name = prefix + 'fullscreenchange';
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// event names do not have 'on' in the front, but the property on the document does
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if (document['on' + name] !== undefined) {
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//except on IE
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if (prefix === 'ms') {
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name = 'MSFullscreenChange';
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}
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_names.fullscreenchange = name;
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}
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name = prefix + 'fullscreenerror';
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if (document['on' + name] !== undefined) {
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//except on IE
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if (prefix === 'ms') {
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name = 'MSFullscreenError';
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}
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_names.fullscreenerror = name;
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}
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}
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return _supportsFullscreen;
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};
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/**
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* Asynchronously requests the browser to enter fullscreen mode on the given element.
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* If fullscreen mode is not supported by the browser, does nothing.
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*
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* @param {Object} element The HTML element which will be placed into fullscreen mode.
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* @param {HMDVRDevice} [vrDevice] The VR device.
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*
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* @example
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* // Put the entire page into fullscreen.
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* Cesium.Fullscreen.requestFullscreen(document.body)
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*
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* // Place only the Cesium canvas into fullscreen.
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* Cesium.Fullscreen.requestFullscreen(scene.canvas)
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*/
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Fullscreen.requestFullscreen = function(element, vrDevice) {
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if (!Fullscreen.supportsFullscreen()) {
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return;
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}
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element[_names.requestFullscreen]({ vrDisplay: vrDevice });
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};
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/**
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* Asynchronously exits fullscreen mode. If the browser is not currently
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* in fullscreen, or if fullscreen mode is not supported by the browser, does nothing.
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*/
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Fullscreen.exitFullscreen = function() {
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if (!Fullscreen.supportsFullscreen()) {
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return;
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}
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document[_names.exitFullscreen]();
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};
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return Fullscreen;
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});
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/**
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@license
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when.js - https://github.com/cujojs/when
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MIT License (c) copyright B Cavalier & J Hann
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* A lightweight CommonJS Promises/A and when() implementation
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* when is part of the cujo.js family of libraries (http://cujojs.com/)
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*
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* Licensed under the MIT License at:
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* http://www.opensource.org/licenses/mit-license.php
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*
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* @version 1.7.1
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*/
|
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(function(define) { 'use strict';
|
|
define('ThirdParty/when',[],function () {
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var reduceArray, slice, undef;
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|
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//
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// Public API
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//
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when.defer = defer; // Create a deferred
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when.resolve = resolve; // Create a resolved promise
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when.reject = reject; // Create a rejected promise
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when.join = join; // Join 2 or more promises
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when.all = all; // Resolve a list of promises
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when.map = map; // Array.map() for promises
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when.reduce = reduce; // Array.reduce() for promises
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|
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when.any = any; // One-winner race
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when.some = some; // Multi-winner race
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when.chain = chain; // Make a promise trigger another resolver
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when.isPromise = isPromise; // Determine if a thing is a promise
|
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|
|
/**
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|
* Register an observer for a promise or immediate value.
|
|
*
|
|
* @param {*} promiseOrValue
|
|
* @param {function?} [onFulfilled] callback to be called when promiseOrValue is
|
|
* successfully fulfilled. If promiseOrValue is an immediate value, callback
|
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* will be invoked immediately.
|
|
* @param {function?} [onRejected] callback to be called when promiseOrValue is
|
|
* rejected.
|
|
* @param {function?} [onProgress] callback to be called when progress updates
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|
* are issued for promiseOrValue.
|
|
* @returns {Promise} a new {@link Promise} that will complete with the return
|
|
* value of callback or errback or the completion value of promiseOrValue if
|
|
* callback and/or errback is not supplied.
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|
*/
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|
function when(promiseOrValue, onFulfilled, onRejected, onProgress) {
|
|
// Get a trusted promise for the input promiseOrValue, and then
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|
// register promise handlers
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return resolve(promiseOrValue).then(onFulfilled, onRejected, onProgress);
|
|
}
|
|
|
|
/**
|
|
* Returns promiseOrValue if promiseOrValue is a {@link Promise}, a new Promise if
|
|
* promiseOrValue is a foreign promise, or a new, already-fulfilled {@link Promise}
|
|
* whose value is promiseOrValue if promiseOrValue is an immediate value.
|
|
*
|
|
* @param {*} promiseOrValue
|
|
* @returns Guaranteed to return a trusted Promise. If promiseOrValue is a when.js {@link Promise}
|
|
* returns promiseOrValue, otherwise, returns a new, already-resolved, when.js {@link Promise}
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|
* whose resolution value is:
|
|
* * the resolution value of promiseOrValue if it's a foreign promise, or
|
|
* * promiseOrValue if it's a value
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|
*/
|
|
function resolve(promiseOrValue) {
|
|
var promise, deferred;
|
|
|
|
if(promiseOrValue instanceof Promise) {
|
|
// It's a when.js promise, so we trust it
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|
promise = promiseOrValue;
|
|
|
|
} else {
|
|
// It's not a when.js promise. See if it's a foreign promise or a value.
|
|
if(isPromise(promiseOrValue)) {
|
|
// It's a thenable, but we don't know where it came from, so don't trust
|
|
// its implementation entirely. Introduce a trusted middleman when.js promise
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|
deferred = defer();
|
|
|
|
// IMPORTANT: This is the only place when.js should ever call .then() on an
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|
// untrusted promise. Don't expose the return value to the untrusted promise
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|
promiseOrValue.then(
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|
function(value) { deferred.resolve(value); },
|
|
function(reason) { deferred.reject(reason); },
|
|
function(update) { deferred.progress(update); }
|
|
);
|
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|
|
promise = deferred.promise;
|
|
|
|
} else {
|
|
// It's a value, not a promise. Create a resolved promise for it.
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|
promise = fulfilled(promiseOrValue);
|
|
}
|
|
}
|
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|
|
return promise;
|
|
}
|
|
|
|
/**
|
|
* Returns a rejected promise for the supplied promiseOrValue. The returned
|
|
* promise will be rejected with:
|
|
* - promiseOrValue, if it is a value, or
|
|
* - if promiseOrValue is a promise
|
|
* - promiseOrValue's value after it is fulfilled
|
|
* - promiseOrValue's reason after it is rejected
|
|
* @param {*} promiseOrValue the rejected value of the returned {@link Promise}
|
|
* @returns {Promise} rejected {@link Promise}
|
|
*/
|
|
function reject(promiseOrValue) {
|
|
return when(promiseOrValue, rejected);
|
|
}
|
|
|
|
/**
|
|
* Trusted Promise constructor. A Promise created from this constructor is
|
|
* a trusted when.js promise. Any other duck-typed promise is considered
|
|
* untrusted.
|
|
* @constructor
|
|
* @name Promise
|
|
*/
|
|
function Promise(then) {
|
|
this.then = then;
|
|
}
|
|
|
|
Promise.prototype = {
|
|
/**
|
|
* Register a callback that will be called when a promise is
|
|
* fulfilled or rejected. Optionally also register a progress handler.
|
|
* Shortcut for .then(onFulfilledOrRejected, onFulfilledOrRejected, onProgress)
|
|
* @param {function?} [onFulfilledOrRejected]
|
|
* @param {function?} [onProgress]
|
|
* @returns {Promise}
|
|
*/
|
|
always: function(onFulfilledOrRejected, onProgress) {
|
|
return this.then(onFulfilledOrRejected, onFulfilledOrRejected, onProgress);
|
|
},
|
|
|
|
/**
|
|
* Register a rejection handler. Shortcut for .then(undefined, onRejected)
|
|
* @param {function?} onRejected
|
|
* @returns {Promise}
|
|
*/
|
|
otherwise: function(onRejected) {
|
|
return this.then(undef, onRejected);
|
|
},
|
|
|
|
/**
|
|
* Shortcut for .then(function() { return value; })
|
|
* @param {*} value
|
|
* @returns {Promise} a promise that:
|
|
* - is fulfilled if value is not a promise, or
|
|
* - if value is a promise, will fulfill with its value, or reject
|
|
* with its reason.
|
|
*/
|
|
yield: function(value) {
|
|
return this.then(function() {
|
|
return value;
|
|
});
|
|
},
|
|
|
|
/**
|
|
* Assumes that this promise will fulfill with an array, and arranges
|
|
* for the onFulfilled to be called with the array as its argument list
|
|
* i.e. onFulfilled.spread(undefined, array).
|
|
* @param {function} onFulfilled function to receive spread arguments
|
|
* @returns {Promise}
|
|
*/
|
|
spread: function(onFulfilled) {
|
|
return this.then(function(array) {
|
|
// array may contain promises, so resolve its contents.
|
|
return all(array, function(array) {
|
|
return onFulfilled.apply(undef, array);
|
|
});
|
|
});
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Create an already-resolved promise for the supplied value
|
|
* @private
|
|
*
|
|
* @param {*} value
|
|
* @returns {Promise} fulfilled promise
|
|
*/
|
|
function fulfilled(value) {
|
|
var p = new Promise(function(onFulfilled) {
|
|
// TODO: Promises/A+ check typeof onFulfilled
|
|
try {
|
|
return resolve(onFulfilled ? onFulfilled(value) : value);
|
|
} catch(e) {
|
|
return rejected(e);
|
|
}
|
|
});
|
|
|
|
return p;
|
|
}
|
|
|
|
/**
|
|
* Create an already-rejected {@link Promise} with the supplied
|
|
* rejection reason.
|
|
* @private
|
|
*
|
|
* @param {*} reason
|
|
* @returns {Promise} rejected promise
|
|
*/
|
|
function rejected(reason) {
|
|
var p = new Promise(function(_, onRejected) {
|
|
// TODO: Promises/A+ check typeof onRejected
|
|
try {
|
|
return onRejected ? resolve(onRejected(reason)) : rejected(reason);
|
|
} catch(e) {
|
|
return rejected(e);
|
|
}
|
|
});
|
|
|
|
return p;
|
|
}
|
|
|
|
/**
|
|
* Creates a new, Deferred with fully isolated resolver and promise parts,
|
|
* either or both of which may be given out safely to consumers.
|
|
* The Deferred itself has the full API: resolve, reject, progress, and
|
|
* then. The resolver has resolve, reject, and progress. The promise
|
|
* only has then.
|
|
*
|
|
* @returns {Deferred}
|
|
*/
|
|
function defer() {
|
|
var deferred, promise, handlers, progressHandlers,
|
|
_then, _progress, _resolve;
|
|
|
|
/**
|
|
* The promise for the new deferred
|
|
* @type {Promise}
|
|
*/
|
|
promise = new Promise(then);
|
|
|
|
/**
|
|
* The full Deferred object, with {@link Promise} and {@link Resolver} parts
|
|
* @class Deferred
|
|
* @name Deferred
|
|
*/
|
|
deferred = {
|
|
then: then, // DEPRECATED: use deferred.promise.then
|
|
resolve: promiseResolve,
|
|
reject: promiseReject,
|
|
// TODO: Consider renaming progress() to notify()
|
|
progress: promiseProgress,
|
|
|
|
promise: promise,
|
|
|
|
resolver: {
|
|
resolve: promiseResolve,
|
|
reject: promiseReject,
|
|
progress: promiseProgress
|
|
}
|
|
};
|
|
|
|
handlers = [];
|
|
progressHandlers = [];
|
|
|
|
/**
|
|
* Pre-resolution then() that adds the supplied callback, errback, and progback
|
|
* functions to the registered listeners
|
|
* @private
|
|
*
|
|
* @param {function?} [onFulfilled] resolution handler
|
|
* @param {function?} [onRejected] rejection handler
|
|
* @param {function?} [onProgress] progress handler
|
|
*/
|
|
_then = function(onFulfilled, onRejected, onProgress) {
|
|
// TODO: Promises/A+ check typeof onFulfilled, onRejected, onProgress
|
|
var deferred, progressHandler;
|
|
|
|
deferred = defer();
|
|
|
|
progressHandler = typeof onProgress === 'function'
|
|
? function(update) {
|
|
try {
|
|
// Allow progress handler to transform progress event
|
|
deferred.progress(onProgress(update));
|
|
} catch(e) {
|
|
// Use caught value as progress
|
|
deferred.progress(e);
|
|
}
|
|
}
|
|
: function(update) { deferred.progress(update); };
|
|
|
|
handlers.push(function(promise) {
|
|
promise.then(onFulfilled, onRejected)
|
|
.then(deferred.resolve, deferred.reject, progressHandler);
|
|
});
|
|
|
|
progressHandlers.push(progressHandler);
|
|
|
|
return deferred.promise;
|
|
};
|
|
|
|
/**
|
|
* Issue a progress event, notifying all progress listeners
|
|
* @private
|
|
* @param {*} update progress event payload to pass to all listeners
|
|
*/
|
|
_progress = function(update) {
|
|
processQueue(progressHandlers, update);
|
|
return update;
|
|
};
|
|
|
|
/**
|
|
* Transition from pre-resolution state to post-resolution state, notifying
|
|
* all listeners of the resolution or rejection
|
|
* @private
|
|
* @param {*} value the value of this deferred
|
|
*/
|
|
_resolve = function(value) {
|
|
value = resolve(value);
|
|
|
|
// Replace _then with one that directly notifies with the result.
|
|
_then = value.then;
|
|
// Replace _resolve so that this Deferred can only be resolved once
|
|
_resolve = resolve;
|
|
// Make _progress a noop, to disallow progress for the resolved promise.
|
|
_progress = noop;
|
|
|
|
// Notify handlers
|
|
processQueue(handlers, value);
|
|
|
|
// Free progressHandlers array since we'll never issue progress events
|
|
progressHandlers = handlers = undef;
|
|
|
|
return value;
|
|
};
|
|
|
|
return deferred;
|
|
|
|
/**
|
|
* Wrapper to allow _then to be replaced safely
|
|
* @param {function?} [onFulfilled] resolution handler
|
|
* @param {function?} [onRejected] rejection handler
|
|
* @param {function?} [onProgress] progress handler
|
|
* @returns {Promise} new promise
|
|
*/
|
|
function then(onFulfilled, onRejected, onProgress) {
|
|
// TODO: Promises/A+ check typeof onFulfilled, onRejected, onProgress
|
|
return _then(onFulfilled, onRejected, onProgress);
|
|
}
|
|
|
|
/**
|
|
* Wrapper to allow _resolve to be replaced
|
|
*/
|
|
function promiseResolve(val) {
|
|
return _resolve(val);
|
|
}
|
|
|
|
/**
|
|
* Wrapper to allow _reject to be replaced
|
|
*/
|
|
function promiseReject(err) {
|
|
return _resolve(rejected(err));
|
|
}
|
|
|
|
/**
|
|
* Wrapper to allow _progress to be replaced
|
|
*/
|
|
function promiseProgress(update) {
|
|
return _progress(update);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Determines if promiseOrValue is a promise or not. Uses the feature
|
|
* test from http://wiki.commonjs.org/wiki/Promises/A to determine if
|
|
* promiseOrValue is a promise.
|
|
*
|
|
* @param {*} promiseOrValue anything
|
|
* @returns {boolean} true if promiseOrValue is a {@link Promise}
|
|
*/
|
|
function isPromise(promiseOrValue) {
|
|
return promiseOrValue && typeof promiseOrValue.then === 'function';
|
|
}
|
|
|
|
/**
|
|
* Initiates a competitive race, returning a promise that will resolve when
|
|
* howMany of the supplied promisesOrValues have resolved, or will reject when
|
|
* it becomes impossible for howMany to resolve, for example, when
|
|
* (promisesOrValues.length - howMany) + 1 input promises reject.
|
|
*
|
|
* @param {Array} promisesOrValues array of anything, may contain a mix
|
|
* of promises and values
|
|
* @param howMany {number} number of promisesOrValues to resolve
|
|
* @param {function?} [onFulfilled] resolution handler
|
|
* @param {function?} [onRejected] rejection handler
|
|
* @param {function?} [onProgress] progress handler
|
|
* @returns {Promise} promise that will resolve to an array of howMany values that
|
|
* resolved first, or will reject with an array of (promisesOrValues.length - howMany) + 1
|
|
* rejection reasons.
|
|
*/
|
|
function some(promisesOrValues, howMany, onFulfilled, onRejected, onProgress) {
|
|
|
|
checkCallbacks(2, arguments);
|
|
|
|
return when(promisesOrValues, function(promisesOrValues) {
|
|
|
|
var toResolve, toReject, values, reasons, deferred, fulfillOne, rejectOne, progress, len, i;
|
|
|
|
len = promisesOrValues.length >>> 0;
|
|
|
|
toResolve = Math.max(0, Math.min(howMany, len));
|
|
values = [];
|
|
|
|
toReject = (len - toResolve) + 1;
|
|
reasons = [];
|
|
|
|
deferred = defer();
|
|
|
|
// No items in the input, resolve immediately
|
|
if (!toResolve) {
|
|
deferred.resolve(values);
|
|
|
|
} else {
|
|
progress = deferred.progress;
|
|
|
|
rejectOne = function(reason) {
|
|
reasons.push(reason);
|
|
if(!--toReject) {
|
|
fulfillOne = rejectOne = noop;
|
|
deferred.reject(reasons);
|
|
}
|
|
};
|
|
|
|
fulfillOne = function(val) {
|
|
// This orders the values based on promise resolution order
|
|
// Another strategy would be to use the original position of
|
|
// the corresponding promise.
|
|
values.push(val);
|
|
|
|
if (!--toResolve) {
|
|
fulfillOne = rejectOne = noop;
|
|
deferred.resolve(values);
|
|
}
|
|
};
|
|
|
|
for(i = 0; i < len; ++i) {
|
|
if(i in promisesOrValues) {
|
|
when(promisesOrValues[i], fulfiller, rejecter, progress);
|
|
}
|
|
}
|
|
}
|
|
|
|
return deferred.then(onFulfilled, onRejected, onProgress);
|
|
|
|
function rejecter(reason) {
|
|
rejectOne(reason);
|
|
}
|
|
|
|
function fulfiller(val) {
|
|
fulfillOne(val);
|
|
}
|
|
|
|
});
|
|
}
|
|
|
|
/**
|
|
* Initiates a competitive race, returning a promise that will resolve when
|
|
* any one of the supplied promisesOrValues has resolved or will reject when
|
|
* *all* promisesOrValues have rejected.
|
|
*
|
|
* @param {Array|Promise} promisesOrValues array of anything, may contain a mix
|
|
* of {@link Promise}s and values
|
|
* @param {function?} [onFulfilled] resolution handler
|
|
* @param {function?} [onRejected] rejection handler
|
|
* @param {function?} [onProgress] progress handler
|
|
* @returns {Promise} promise that will resolve to the value that resolved first, or
|
|
* will reject with an array of all rejected inputs.
|
|
*/
|
|
function any(promisesOrValues, onFulfilled, onRejected, onProgress) {
|
|
|
|
function unwrapSingleResult(val) {
|
|
return onFulfilled ? onFulfilled(val[0]) : val[0];
|
|
}
|
|
|
|
return some(promisesOrValues, 1, unwrapSingleResult, onRejected, onProgress);
|
|
}
|
|
|
|
/**
|
|
* Return a promise that will resolve only once all the supplied promisesOrValues
|
|
* have resolved. The resolution value of the returned promise will be an array
|
|
* containing the resolution values of each of the promisesOrValues.
|
|
* @memberOf when
|
|
*
|
|
* @param {Array|Promise} promisesOrValues array of anything, may contain a mix
|
|
* of {@link Promise}s and values
|
|
* @param {function?} [onFulfilled] resolution handler
|
|
* @param {function?} [onRejected] rejection handler
|
|
* @param {function?} [onProgress] progress handler
|
|
* @returns {Promise}
|
|
*/
|
|
function all(promisesOrValues, onFulfilled, onRejected, onProgress) {
|
|
checkCallbacks(1, arguments);
|
|
return map(promisesOrValues, identity).then(onFulfilled, onRejected, onProgress);
|
|
}
|
|
|
|
/**
|
|
* Joins multiple promises into a single returned promise.
|
|
* @returns {Promise} a promise that will fulfill when *all* the input promises
|
|
* have fulfilled, or will reject when *any one* of the input promises rejects.
|
|
*/
|
|
function join(/* ...promises */) {
|
|
return map(arguments, identity);
|
|
}
|
|
|
|
/**
|
|
* Traditional map function, similar to `Array.prototype.map()`, but allows
|
|
* input to contain {@link Promise}s and/or values, and mapFunc may return
|
|
* either a value or a {@link Promise}
|
|
*
|
|
* @param {Array|Promise} promise array of anything, may contain a mix
|
|
* of {@link Promise}s and values
|
|
* @param {function} mapFunc mapping function mapFunc(value) which may return
|
|
* either a {@link Promise} or value
|
|
* @returns {Promise} a {@link Promise} that will resolve to an array containing
|
|
* the mapped output values.
|
|
*/
|
|
function map(promise, mapFunc) {
|
|
return when(promise, function(array) {
|
|
var results, len, toResolve, resolve, i, d;
|
|
|
|
// Since we know the resulting length, we can preallocate the results
|
|
// array to avoid array expansions.
|
|
toResolve = len = array.length >>> 0;
|
|
results = [];
|
|
d = defer();
|
|
|
|
if(!toResolve) {
|
|
d.resolve(results);
|
|
} else {
|
|
|
|
resolve = function resolveOne(item, i) {
|
|
when(item, mapFunc).then(function(mapped) {
|
|
results[i] = mapped;
|
|
|
|
if(!--toResolve) {
|
|
d.resolve(results);
|
|
}
|
|
}, d.reject);
|
|
};
|
|
|
|
// Since mapFunc may be async, get all invocations of it into flight
|
|
for(i = 0; i < len; i++) {
|
|
if(i in array) {
|
|
resolve(array[i], i);
|
|
} else {
|
|
--toResolve;
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
return d.promise;
|
|
|
|
});
|
|
}
|
|
|
|
/**
|
|
* Traditional reduce function, similar to `Array.prototype.reduce()`, but
|
|
* input may contain promises and/or values, and reduceFunc
|
|
* may return either a value or a promise, *and* initialValue may
|
|
* be a promise for the starting value.
|
|
*
|
|
* @param {Array|Promise} promise array or promise for an array of anything,
|
|
* may contain a mix of promises and values.
|
|
* @param {function} reduceFunc reduce function reduce(currentValue, nextValue, index, total),
|
|
* where total is the total number of items being reduced, and will be the same
|
|
* in each call to reduceFunc.
|
|
* @returns {Promise} that will resolve to the final reduced value
|
|
*/
|
|
function reduce(promise, reduceFunc /*, initialValue */) {
|
|
var args = slice.call(arguments, 1);
|
|
|
|
return when(promise, function(array) {
|
|
var total;
|
|
|
|
total = array.length;
|
|
|
|
// Wrap the supplied reduceFunc with one that handles promises and then
|
|
// delegates to the supplied.
|
|
args[0] = function (current, val, i) {
|
|
return when(current, function (c) {
|
|
return when(val, function (value) {
|
|
return reduceFunc(c, value, i, total);
|
|
});
|
|
});
|
|
};
|
|
|
|
return reduceArray.apply(array, args);
|
|
});
|
|
}
|
|
|
|
/**
|
|
* Ensure that resolution of promiseOrValue will trigger resolver with the
|
|
* value or reason of promiseOrValue, or instead with resolveValue if it is provided.
|
|
*
|
|
* @param promiseOrValue
|
|
* @param {Object} resolver
|
|
* @param {function} resolver.resolve
|
|
* @param {function} resolver.reject
|
|
* @param {*} [resolveValue]
|
|
* @returns {Promise}
|
|
*/
|
|
function chain(promiseOrValue, resolver, resolveValue) {
|
|
var useResolveValue = arguments.length > 2;
|
|
|
|
return when(promiseOrValue,
|
|
function(val) {
|
|
val = useResolveValue ? resolveValue : val;
|
|
resolver.resolve(val);
|
|
return val;
|
|
},
|
|
function(reason) {
|
|
resolver.reject(reason);
|
|
return rejected(reason);
|
|
},
|
|
resolver.progress
|
|
);
|
|
}
|
|
|
|
//
|
|
// Utility functions
|
|
//
|
|
|
|
/**
|
|
* Apply all functions in queue to value
|
|
* @param {Array} queue array of functions to execute
|
|
* @param {*} value argument passed to each function
|
|
*/
|
|
function processQueue(queue, value) {
|
|
var handler, i = 0;
|
|
|
|
while (handler = queue[i++]) {
|
|
handler(value);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Helper that checks arrayOfCallbacks to ensure that each element is either
|
|
* a function, or null or undefined.
|
|
* @private
|
|
* @param {number} start index at which to start checking items in arrayOfCallbacks
|
|
* @param {Array} arrayOfCallbacks array to check
|
|
* @throws {Error} if any element of arrayOfCallbacks is something other than
|
|
* a functions, null, or undefined.
|
|
*/
|
|
function checkCallbacks(start, arrayOfCallbacks) {
|
|
// TODO: Promises/A+ update type checking and docs
|
|
var arg, i = arrayOfCallbacks.length;
|
|
|
|
while(i > start) {
|
|
arg = arrayOfCallbacks[--i];
|
|
|
|
if (arg != null && typeof arg != 'function') {
|
|
throw new Error('arg '+i+' must be a function');
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* No-Op function used in method replacement
|
|
* @private
|
|
*/
|
|
function noop() {}
|
|
|
|
slice = [].slice;
|
|
|
|
// ES5 reduce implementation if native not available
|
|
// See: http://es5.github.com/#x15.4.4.21 as there are many
|
|
// specifics and edge cases.
|
|
reduceArray = [].reduce ||
|
|
function(reduceFunc /*, initialValue */) {
|
|
/*jshint maxcomplexity: 7*/
|
|
|
|
// ES5 dictates that reduce.length === 1
|
|
|
|
// This implementation deviates from ES5 spec in the following ways:
|
|
// 1. It does not check if reduceFunc is a Callable
|
|
|
|
var arr, args, reduced, len, i;
|
|
|
|
i = 0;
|
|
// This generates a jshint warning, despite being valid
|
|
// "Missing 'new' prefix when invoking a constructor."
|
|
// See https://github.com/jshint/jshint/issues/392
|
|
arr = Object(this);
|
|
len = arr.length >>> 0;
|
|
args = arguments;
|
|
|
|
// If no initialValue, use first item of array (we know length !== 0 here)
|
|
// and adjust i to start at second item
|
|
if(args.length <= 1) {
|
|
// Skip to the first real element in the array
|
|
for(;;) {
|
|
if(i in arr) {
|
|
reduced = arr[i++];
|
|
break;
|
|
}
|
|
|
|
// If we reached the end of the array without finding any real
|
|
// elements, it's a TypeError
|
|
if(++i >= len) {
|
|
throw new TypeError();
|
|
}
|
|
}
|
|
} else {
|
|
// If initialValue provided, use it
|
|
reduced = args[1];
|
|
}
|
|
|
|
// Do the actual reduce
|
|
for(;i < len; ++i) {
|
|
// Skip holes
|
|
if(i in arr) {
|
|
reduced = reduceFunc(reduced, arr[i], i, arr);
|
|
}
|
|
}
|
|
|
|
return reduced;
|
|
};
|
|
|
|
function identity(x) {
|
|
return x;
|
|
}
|
|
|
|
return when;
|
|
});
|
|
})(typeof define == 'function' && define.amd
|
|
? define
|
|
: function (factory) { typeof exports === 'object'
|
|
? (module.exports = factory())
|
|
: (this.when = factory());
|
|
}
|
|
// Boilerplate for AMD, Node, and browser global
|
|
);
|
|
|
|
define('Core/FeatureDetection',[
|
|
'./defaultValue',
|
|
'./defined',
|
|
'./defineProperties',
|
|
'./DeveloperError',
|
|
'./Fullscreen',
|
|
'../ThirdParty/when'
|
|
], function(
|
|
defaultValue,
|
|
defined,
|
|
defineProperties,
|
|
DeveloperError,
|
|
Fullscreen,
|
|
when) {
|
|
'use strict';
|
|
/*global CanvasPixelArray*/
|
|
|
|
var theNavigator;
|
|
if (typeof navigator !== 'undefined') {
|
|
theNavigator = navigator;
|
|
} else {
|
|
theNavigator = {};
|
|
}
|
|
|
|
function extractVersion(versionString) {
|
|
var parts = versionString.split('.');
|
|
for (var i = 0, len = parts.length; i < len; ++i) {
|
|
parts[i] = parseInt(parts[i], 10);
|
|
}
|
|
return parts;
|
|
}
|
|
|
|
var isChromeResult;
|
|
var chromeVersionResult;
|
|
function isChrome() {
|
|
if (!defined(isChromeResult)) {
|
|
isChromeResult = false;
|
|
// Edge contains Chrome in the user agent too
|
|
if (!isEdge()) {
|
|
var fields = (/ Chrome\/([\.0-9]+)/).exec(theNavigator.userAgent);
|
|
if (fields !== null) {
|
|
isChromeResult = true;
|
|
chromeVersionResult = extractVersion(fields[1]);
|
|
}
|
|
}
|
|
}
|
|
|
|
return isChromeResult;
|
|
}
|
|
|
|
function chromeVersion() {
|
|
return isChrome() && chromeVersionResult;
|
|
}
|
|
|
|
var isSafariResult;
|
|
var safariVersionResult;
|
|
function isSafari() {
|
|
if (!defined(isSafariResult)) {
|
|
isSafariResult = false;
|
|
|
|
// Chrome and Edge contain Safari in the user agent too
|
|
if (!isChrome() && !isEdge() && (/ Safari\/[\.0-9]+/).test(theNavigator.userAgent)) {
|
|
var fields = (/ Version\/([\.0-9]+)/).exec(theNavigator.userAgent);
|
|
if (fields !== null) {
|
|
isSafariResult = true;
|
|
safariVersionResult = extractVersion(fields[1]);
|
|
}
|
|
}
|
|
}
|
|
|
|
return isSafariResult;
|
|
}
|
|
|
|
function safariVersion() {
|
|
return isSafari() && safariVersionResult;
|
|
}
|
|
|
|
var isWebkitResult;
|
|
var webkitVersionResult;
|
|
function isWebkit() {
|
|
if (!defined(isWebkitResult)) {
|
|
isWebkitResult = false;
|
|
|
|
var fields = (/ AppleWebKit\/([\.0-9]+)(\+?)/).exec(theNavigator.userAgent);
|
|
if (fields !== null) {
|
|
isWebkitResult = true;
|
|
webkitVersionResult = extractVersion(fields[1]);
|
|
webkitVersionResult.isNightly = !!fields[2];
|
|
}
|
|
}
|
|
|
|
return isWebkitResult;
|
|
}
|
|
|
|
function webkitVersion() {
|
|
return isWebkit() && webkitVersionResult;
|
|
}
|
|
|
|
var isInternetExplorerResult;
|
|
var internetExplorerVersionResult;
|
|
function isInternetExplorer() {
|
|
if (!defined(isInternetExplorerResult)) {
|
|
isInternetExplorerResult = false;
|
|
|
|
var fields;
|
|
if (theNavigator.appName === 'Microsoft Internet Explorer') {
|
|
fields = /MSIE ([0-9]{1,}[\.0-9]{0,})/.exec(theNavigator.userAgent);
|
|
if (fields !== null) {
|
|
isInternetExplorerResult = true;
|
|
internetExplorerVersionResult = extractVersion(fields[1]);
|
|
}
|
|
} else if (theNavigator.appName === 'Netscape') {
|
|
fields = /Trident\/.*rv:([0-9]{1,}[\.0-9]{0,})/.exec(theNavigator.userAgent);
|
|
if (fields !== null) {
|
|
isInternetExplorerResult = true;
|
|
internetExplorerVersionResult = extractVersion(fields[1]);
|
|
}
|
|
}
|
|
}
|
|
return isInternetExplorerResult;
|
|
}
|
|
|
|
function internetExplorerVersion() {
|
|
return isInternetExplorer() && internetExplorerVersionResult;
|
|
}
|
|
|
|
var isEdgeResult;
|
|
var edgeVersionResult;
|
|
function isEdge() {
|
|
if (!defined(isEdgeResult)) {
|
|
isEdgeResult = false;
|
|
var fields = (/ Edge\/([\.0-9]+)/).exec(theNavigator.userAgent);
|
|
if (fields !== null) {
|
|
isEdgeResult = true;
|
|
edgeVersionResult = extractVersion(fields[1]);
|
|
}
|
|
}
|
|
return isEdgeResult;
|
|
}
|
|
|
|
function edgeVersion() {
|
|
return isEdge() && edgeVersionResult;
|
|
}
|
|
|
|
var isFirefoxResult;
|
|
var firefoxVersionResult;
|
|
function isFirefox() {
|
|
if (!defined(isFirefoxResult)) {
|
|
isFirefoxResult = false;
|
|
|
|
var fields = /Firefox\/([\.0-9]+)/.exec(theNavigator.userAgent);
|
|
if (fields !== null) {
|
|
isFirefoxResult = true;
|
|
firefoxVersionResult = extractVersion(fields[1]);
|
|
}
|
|
}
|
|
return isFirefoxResult;
|
|
}
|
|
|
|
var isWindowsResult;
|
|
function isWindows() {
|
|
if (!defined(isWindowsResult)) {
|
|
isWindowsResult = /Windows/i.test(theNavigator.appVersion);
|
|
}
|
|
return isWindowsResult;
|
|
}
|
|
|
|
function firefoxVersion() {
|
|
return isFirefox() && firefoxVersionResult;
|
|
}
|
|
|
|
var hasPointerEvents;
|
|
function supportsPointerEvents() {
|
|
if (!defined(hasPointerEvents)) {
|
|
//While navigator.pointerEnabled is deprecated in the W3C specification
|
|
//we still need to use it if it exists in order to support browsers
|
|
//that rely on it, such as the Windows WebBrowser control which defines
|
|
//PointerEvent but sets navigator.pointerEnabled to false.
|
|
|
|
//Firefox disabled because of https://github.com/AnalyticalGraphicsInc/cesium/issues/6372
|
|
hasPointerEvents = !isFirefox() && typeof PointerEvent !== 'undefined' && (!defined(theNavigator.pointerEnabled) || theNavigator.pointerEnabled);
|
|
}
|
|
return hasPointerEvents;
|
|
}
|
|
|
|
var imageRenderingValueResult;
|
|
var supportsImageRenderingPixelatedResult;
|
|
function supportsImageRenderingPixelated() {
|
|
if (!defined(supportsImageRenderingPixelatedResult)) {
|
|
var canvas = document.createElement('canvas');
|
|
canvas.setAttribute('style',
|
|
'image-rendering: -moz-crisp-edges;' +
|
|
'image-rendering: pixelated;');
|
|
//canvas.style.imageRendering will be undefined, null or an empty string on unsupported browsers.
|
|
var tmp = canvas.style.imageRendering;
|
|
supportsImageRenderingPixelatedResult = defined(tmp) && tmp !== '';
|
|
if (supportsImageRenderingPixelatedResult) {
|
|
imageRenderingValueResult = tmp;
|
|
}
|
|
}
|
|
return supportsImageRenderingPixelatedResult;
|
|
}
|
|
|
|
function imageRenderingValue() {
|
|
return supportsImageRenderingPixelated() ? imageRenderingValueResult : undefined;
|
|
}
|
|
|
|
function supportsWebP() {
|
|
if (!supportsWebP.initialized) {
|
|
throw new DeveloperError('You must call FeatureDetection.supportsWebP.initialize and wait for the promise to resolve before calling FeatureDetection.supportsWebP');
|
|
}
|
|
return supportsWebP._result;
|
|
}
|
|
supportsWebP._promise = undefined;
|
|
supportsWebP._result = undefined;
|
|
supportsWebP.initialize = function() {
|
|
// From https://developers.google.com/speed/webp/faq#how_can_i_detect_browser_support_for_webp
|
|
if (defined(supportsWebP._promise)) {
|
|
return supportsWebP._promise;
|
|
}
|
|
|
|
var supportsWebPDeferred = when.defer();
|
|
supportsWebP._promise = supportsWebPDeferred.promise;
|
|
if (isEdge()) {
|
|
// Edge's WebP support with WebGL is incomplete.
|
|
// See bug report: https://developer.microsoft.com/en-us/microsoft-edge/platform/issues/19221241/
|
|
supportsWebP._result = false;
|
|
supportsWebPDeferred.resolve(supportsWebP._result);
|
|
return supportsWebPDeferred.promise;
|
|
}
|
|
|
|
var image = new Image();
|
|
image.onload = function () {
|
|
supportsWebP._result = (image.width > 0) && (image.height > 0);
|
|
supportsWebPDeferred.resolve(supportsWebP._result);
|
|
};
|
|
|
|
image.onerror = function () {
|
|
supportsWebP._result = false;
|
|
supportsWebPDeferred.resolve(supportsWebP._result);
|
|
};
|
|
|
|
image.src = 'data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA';
|
|
|
|
return supportsWebPDeferred.promise;
|
|
};
|
|
defineProperties(supportsWebP, {
|
|
initialized: {
|
|
get: function() {
|
|
return defined(supportsWebP._result);
|
|
}
|
|
}
|
|
});
|
|
|
|
var typedArrayTypes = [];
|
|
if (typeof ArrayBuffer !== 'undefined') {
|
|
typedArrayTypes.push(Int8Array, Uint8Array, Int16Array, Uint16Array, Int32Array, Uint32Array, Float32Array, Float64Array);
|
|
|
|
if (typeof Uint8ClampedArray !== 'undefined') {
|
|
typedArrayTypes.push(Uint8ClampedArray);
|
|
}
|
|
|
|
if (typeof CanvasPixelArray !== 'undefined') {
|
|
typedArrayTypes.push(CanvasPixelArray);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* A set of functions to detect whether the current browser supports
|
|
* various features.
|
|
*
|
|
* @exports FeatureDetection
|
|
*/
|
|
var FeatureDetection = {
|
|
isChrome : isChrome,
|
|
chromeVersion : chromeVersion,
|
|
isSafari : isSafari,
|
|
safariVersion : safariVersion,
|
|
isWebkit : isWebkit,
|
|
webkitVersion : webkitVersion,
|
|
isInternetExplorer : isInternetExplorer,
|
|
internetExplorerVersion : internetExplorerVersion,
|
|
isEdge : isEdge,
|
|
edgeVersion : edgeVersion,
|
|
isFirefox : isFirefox,
|
|
firefoxVersion : firefoxVersion,
|
|
isWindows : isWindows,
|
|
hardwareConcurrency : defaultValue(theNavigator.hardwareConcurrency, 3),
|
|
supportsPointerEvents : supportsPointerEvents,
|
|
supportsImageRenderingPixelated: supportsImageRenderingPixelated,
|
|
supportsWebP: supportsWebP,
|
|
imageRenderingValue: imageRenderingValue,
|
|
typedArrayTypes: typedArrayTypes
|
|
};
|
|
|
|
/**
|
|
* Detects whether the current browser supports the full screen standard.
|
|
*
|
|
* @returns {Boolean} true if the browser supports the full screen standard, false if not.
|
|
*
|
|
* @see Fullscreen
|
|
* @see {@link http://dvcs.w3.org/hg/fullscreen/raw-file/tip/Overview.html|W3C Fullscreen Living Specification}
|
|
*/
|
|
FeatureDetection.supportsFullscreen = function() {
|
|
return Fullscreen.supportsFullscreen();
|
|
};
|
|
|
|
/**
|
|
* Detects whether the current browser supports typed arrays.
|
|
*
|
|
* @returns {Boolean} true if the browser supports typed arrays, false if not.
|
|
*
|
|
* @see {@link http://www.khronos.org/registry/typedarray/specs/latest/|Typed Array Specification}
|
|
*/
|
|
FeatureDetection.supportsTypedArrays = function() {
|
|
return typeof ArrayBuffer !== 'undefined';
|
|
};
|
|
|
|
/**
|
|
* Detects whether the current browser supports Web Workers.
|
|
*
|
|
* @returns {Boolean} true if the browsers supports Web Workers, false if not.
|
|
*
|
|
* @see {@link http://www.w3.org/TR/workers/}
|
|
*/
|
|
FeatureDetection.supportsWebWorkers = function() {
|
|
return typeof Worker !== 'undefined';
|
|
};
|
|
|
|
/**
|
|
* Detects whether the current browser supports Web Assembly.
|
|
*
|
|
* @returns {Boolean} true if the browsers supports Web Assembly, false if not.
|
|
*
|
|
* @see {@link https://developer.mozilla.org/en-US/docs/WebAssembly}
|
|
*/
|
|
FeatureDetection.supportsWebAssembly = function() {
|
|
return typeof WebAssembly !== 'undefined' && !FeatureDetection.isEdge();
|
|
};
|
|
|
|
return FeatureDetection;
|
|
});
|
|
|
|
define('Core/WebGLConstants',[
|
|
'./freezeObject'
|
|
], function(
|
|
freezeObject) {
|
|
'use strict';
|
|
|
|
/**
|
|
* Enum containing WebGL Constant values by name.
|
|
* for use without an active WebGL context, or in cases where certain constants are unavailable using the WebGL context
|
|
* (For example, in [Safari 9]{@link https://github.com/AnalyticalGraphicsInc/cesium/issues/2989}).
|
|
*
|
|
* These match the constants from the [WebGL 1.0]{@link https://www.khronos.org/registry/webgl/specs/latest/1.0/}
|
|
* and [WebGL 2.0]{@link https://www.khronos.org/registry/webgl/specs/latest/2.0/}
|
|
* specifications.
|
|
*
|
|
* @exports WebGLConstants
|
|
*/
|
|
var WebGLConstants = {
|
|
DEPTH_BUFFER_BIT : 0x00000100,
|
|
STENCIL_BUFFER_BIT : 0x00000400,
|
|
COLOR_BUFFER_BIT : 0x00004000,
|
|
POINTS : 0x0000,
|
|
LINES : 0x0001,
|
|
LINE_LOOP : 0x0002,
|
|
LINE_STRIP : 0x0003,
|
|
TRIANGLES : 0x0004,
|
|
TRIANGLE_STRIP : 0x0005,
|
|
TRIANGLE_FAN : 0x0006,
|
|
ZERO : 0,
|
|
ONE : 1,
|
|
SRC_COLOR : 0x0300,
|
|
ONE_MINUS_SRC_COLOR : 0x0301,
|
|
SRC_ALPHA : 0x0302,
|
|
ONE_MINUS_SRC_ALPHA : 0x0303,
|
|
DST_ALPHA : 0x0304,
|
|
ONE_MINUS_DST_ALPHA : 0x0305,
|
|
DST_COLOR : 0x0306,
|
|
ONE_MINUS_DST_COLOR : 0x0307,
|
|
SRC_ALPHA_SATURATE : 0x0308,
|
|
FUNC_ADD : 0x8006,
|
|
BLEND_EQUATION : 0x8009,
|
|
BLEND_EQUATION_RGB : 0x8009, // same as BLEND_EQUATION
|
|
BLEND_EQUATION_ALPHA : 0x883D,
|
|
FUNC_SUBTRACT : 0x800A,
|
|
FUNC_REVERSE_SUBTRACT : 0x800B,
|
|
BLEND_DST_RGB : 0x80C8,
|
|
BLEND_SRC_RGB : 0x80C9,
|
|
BLEND_DST_ALPHA : 0x80CA,
|
|
BLEND_SRC_ALPHA : 0x80CB,
|
|
CONSTANT_COLOR : 0x8001,
|
|
ONE_MINUS_CONSTANT_COLOR : 0x8002,
|
|
CONSTANT_ALPHA : 0x8003,
|
|
ONE_MINUS_CONSTANT_ALPHA : 0x8004,
|
|
BLEND_COLOR : 0x8005,
|
|
ARRAY_BUFFER : 0x8892,
|
|
ELEMENT_ARRAY_BUFFER : 0x8893,
|
|
ARRAY_BUFFER_BINDING : 0x8894,
|
|
ELEMENT_ARRAY_BUFFER_BINDING : 0x8895,
|
|
STREAM_DRAW : 0x88E0,
|
|
STATIC_DRAW : 0x88E4,
|
|
DYNAMIC_DRAW : 0x88E8,
|
|
BUFFER_SIZE : 0x8764,
|
|
BUFFER_USAGE : 0x8765,
|
|
CURRENT_VERTEX_ATTRIB : 0x8626,
|
|
FRONT : 0x0404,
|
|
BACK : 0x0405,
|
|
FRONT_AND_BACK : 0x0408,
|
|
CULL_FACE : 0x0B44,
|
|
BLEND : 0x0BE2,
|
|
DITHER : 0x0BD0,
|
|
STENCIL_TEST : 0x0B90,
|
|
DEPTH_TEST : 0x0B71,
|
|
SCISSOR_TEST : 0x0C11,
|
|
POLYGON_OFFSET_FILL : 0x8037,
|
|
SAMPLE_ALPHA_TO_COVERAGE : 0x809E,
|
|
SAMPLE_COVERAGE : 0x80A0,
|
|
NO_ERROR : 0,
|
|
INVALID_ENUM : 0x0500,
|
|
INVALID_VALUE : 0x0501,
|
|
INVALID_OPERATION : 0x0502,
|
|
OUT_OF_MEMORY : 0x0505,
|
|
CW : 0x0900,
|
|
CCW : 0x0901,
|
|
LINE_WIDTH : 0x0B21,
|
|
ALIASED_POINT_SIZE_RANGE : 0x846D,
|
|
ALIASED_LINE_WIDTH_RANGE : 0x846E,
|
|
CULL_FACE_MODE : 0x0B45,
|
|
FRONT_FACE : 0x0B46,
|
|
DEPTH_RANGE : 0x0B70,
|
|
DEPTH_WRITEMASK : 0x0B72,
|
|
DEPTH_CLEAR_VALUE : 0x0B73,
|
|
DEPTH_FUNC : 0x0B74,
|
|
STENCIL_CLEAR_VALUE : 0x0B91,
|
|
STENCIL_FUNC : 0x0B92,
|
|
STENCIL_FAIL : 0x0B94,
|
|
STENCIL_PASS_DEPTH_FAIL : 0x0B95,
|
|
STENCIL_PASS_DEPTH_PASS : 0x0B96,
|
|
STENCIL_REF : 0x0B97,
|
|
STENCIL_VALUE_MASK : 0x0B93,
|
|
STENCIL_WRITEMASK : 0x0B98,
|
|
STENCIL_BACK_FUNC : 0x8800,
|
|
STENCIL_BACK_FAIL : 0x8801,
|
|
STENCIL_BACK_PASS_DEPTH_FAIL : 0x8802,
|
|
STENCIL_BACK_PASS_DEPTH_PASS : 0x8803,
|
|
STENCIL_BACK_REF : 0x8CA3,
|
|
STENCIL_BACK_VALUE_MASK : 0x8CA4,
|
|
STENCIL_BACK_WRITEMASK : 0x8CA5,
|
|
VIEWPORT : 0x0BA2,
|
|
SCISSOR_BOX : 0x0C10,
|
|
COLOR_CLEAR_VALUE : 0x0C22,
|
|
COLOR_WRITEMASK : 0x0C23,
|
|
UNPACK_ALIGNMENT : 0x0CF5,
|
|
PACK_ALIGNMENT : 0x0D05,
|
|
MAX_TEXTURE_SIZE : 0x0D33,
|
|
MAX_VIEWPORT_DIMS : 0x0D3A,
|
|
SUBPIXEL_BITS : 0x0D50,
|
|
RED_BITS : 0x0D52,
|
|
GREEN_BITS : 0x0D53,
|
|
BLUE_BITS : 0x0D54,
|
|
ALPHA_BITS : 0x0D55,
|
|
DEPTH_BITS : 0x0D56,
|
|
STENCIL_BITS : 0x0D57,
|
|
POLYGON_OFFSET_UNITS : 0x2A00,
|
|
POLYGON_OFFSET_FACTOR : 0x8038,
|
|
TEXTURE_BINDING_2D : 0x8069,
|
|
SAMPLE_BUFFERS : 0x80A8,
|
|
SAMPLES : 0x80A9,
|
|
SAMPLE_COVERAGE_VALUE : 0x80AA,
|
|
SAMPLE_COVERAGE_INVERT : 0x80AB,
|
|
COMPRESSED_TEXTURE_FORMATS : 0x86A3,
|
|
DONT_CARE : 0x1100,
|
|
FASTEST : 0x1101,
|
|
NICEST : 0x1102,
|
|
GENERATE_MIPMAP_HINT : 0x8192,
|
|
BYTE : 0x1400,
|
|
UNSIGNED_BYTE : 0x1401,
|
|
SHORT : 0x1402,
|
|
UNSIGNED_SHORT : 0x1403,
|
|
INT : 0x1404,
|
|
UNSIGNED_INT : 0x1405,
|
|
FLOAT : 0x1406,
|
|
DEPTH_COMPONENT : 0x1902,
|
|
ALPHA : 0x1906,
|
|
RGB : 0x1907,
|
|
RGBA : 0x1908,
|
|
LUMINANCE : 0x1909,
|
|
LUMINANCE_ALPHA : 0x190A,
|
|
UNSIGNED_SHORT_4_4_4_4 : 0x8033,
|
|
UNSIGNED_SHORT_5_5_5_1 : 0x8034,
|
|
UNSIGNED_SHORT_5_6_5 : 0x8363,
|
|
FRAGMENT_SHADER : 0x8B30,
|
|
VERTEX_SHADER : 0x8B31,
|
|
MAX_VERTEX_ATTRIBS : 0x8869,
|
|
MAX_VERTEX_UNIFORM_VECTORS : 0x8DFB,
|
|
MAX_VARYING_VECTORS : 0x8DFC,
|
|
MAX_COMBINED_TEXTURE_IMAGE_UNITS : 0x8B4D,
|
|
MAX_VERTEX_TEXTURE_IMAGE_UNITS : 0x8B4C,
|
|
MAX_TEXTURE_IMAGE_UNITS : 0x8872,
|
|
MAX_FRAGMENT_UNIFORM_VECTORS : 0x8DFD,
|
|
SHADER_TYPE : 0x8B4F,
|
|
DELETE_STATUS : 0x8B80,
|
|
LINK_STATUS : 0x8B82,
|
|
VALIDATE_STATUS : 0x8B83,
|
|
ATTACHED_SHADERS : 0x8B85,
|
|
ACTIVE_UNIFORMS : 0x8B86,
|
|
ACTIVE_ATTRIBUTES : 0x8B89,
|
|
SHADING_LANGUAGE_VERSION : 0x8B8C,
|
|
CURRENT_PROGRAM : 0x8B8D,
|
|
NEVER : 0x0200,
|
|
LESS : 0x0201,
|
|
EQUAL : 0x0202,
|
|
LEQUAL : 0x0203,
|
|
GREATER : 0x0204,
|
|
NOTEQUAL : 0x0205,
|
|
GEQUAL : 0x0206,
|
|
ALWAYS : 0x0207,
|
|
KEEP : 0x1E00,
|
|
REPLACE : 0x1E01,
|
|
INCR : 0x1E02,
|
|
DECR : 0x1E03,
|
|
INVERT : 0x150A,
|
|
INCR_WRAP : 0x8507,
|
|
DECR_WRAP : 0x8508,
|
|
VENDOR : 0x1F00,
|
|
RENDERER : 0x1F01,
|
|
VERSION : 0x1F02,
|
|
NEAREST : 0x2600,
|
|
LINEAR : 0x2601,
|
|
NEAREST_MIPMAP_NEAREST : 0x2700,
|
|
LINEAR_MIPMAP_NEAREST : 0x2701,
|
|
NEAREST_MIPMAP_LINEAR : 0x2702,
|
|
LINEAR_MIPMAP_LINEAR : 0x2703,
|
|
TEXTURE_MAG_FILTER : 0x2800,
|
|
TEXTURE_MIN_FILTER : 0x2801,
|
|
TEXTURE_WRAP_S : 0x2802,
|
|
TEXTURE_WRAP_T : 0x2803,
|
|
TEXTURE_2D : 0x0DE1,
|
|
TEXTURE : 0x1702,
|
|
TEXTURE_CUBE_MAP : 0x8513,
|
|
TEXTURE_BINDING_CUBE_MAP : 0x8514,
|
|
TEXTURE_CUBE_MAP_POSITIVE_X : 0x8515,
|
|
TEXTURE_CUBE_MAP_NEGATIVE_X : 0x8516,
|
|
TEXTURE_CUBE_MAP_POSITIVE_Y : 0x8517,
|
|
TEXTURE_CUBE_MAP_NEGATIVE_Y : 0x8518,
|
|
TEXTURE_CUBE_MAP_POSITIVE_Z : 0x8519,
|
|
TEXTURE_CUBE_MAP_NEGATIVE_Z : 0x851A,
|
|
MAX_CUBE_MAP_TEXTURE_SIZE : 0x851C,
|
|
TEXTURE0 : 0x84C0,
|
|
TEXTURE1 : 0x84C1,
|
|
TEXTURE2 : 0x84C2,
|
|
TEXTURE3 : 0x84C3,
|
|
TEXTURE4 : 0x84C4,
|
|
TEXTURE5 : 0x84C5,
|
|
TEXTURE6 : 0x84C6,
|
|
TEXTURE7 : 0x84C7,
|
|
TEXTURE8 : 0x84C8,
|
|
TEXTURE9 : 0x84C9,
|
|
TEXTURE10 : 0x84CA,
|
|
TEXTURE11 : 0x84CB,
|
|
TEXTURE12 : 0x84CC,
|
|
TEXTURE13 : 0x84CD,
|
|
TEXTURE14 : 0x84CE,
|
|
TEXTURE15 : 0x84CF,
|
|
TEXTURE16 : 0x84D0,
|
|
TEXTURE17 : 0x84D1,
|
|
TEXTURE18 : 0x84D2,
|
|
TEXTURE19 : 0x84D3,
|
|
TEXTURE20 : 0x84D4,
|
|
TEXTURE21 : 0x84D5,
|
|
TEXTURE22 : 0x84D6,
|
|
TEXTURE23 : 0x84D7,
|
|
TEXTURE24 : 0x84D8,
|
|
TEXTURE25 : 0x84D9,
|
|
TEXTURE26 : 0x84DA,
|
|
TEXTURE27 : 0x84DB,
|
|
TEXTURE28 : 0x84DC,
|
|
TEXTURE29 : 0x84DD,
|
|
TEXTURE30 : 0x84DE,
|
|
TEXTURE31 : 0x84DF,
|
|
ACTIVE_TEXTURE : 0x84E0,
|
|
REPEAT : 0x2901,
|
|
CLAMP_TO_EDGE : 0x812F,
|
|
MIRRORED_REPEAT : 0x8370,
|
|
FLOAT_VEC2 : 0x8B50,
|
|
FLOAT_VEC3 : 0x8B51,
|
|
FLOAT_VEC4 : 0x8B52,
|
|
INT_VEC2 : 0x8B53,
|
|
INT_VEC3 : 0x8B54,
|
|
INT_VEC4 : 0x8B55,
|
|
BOOL : 0x8B56,
|
|
BOOL_VEC2 : 0x8B57,
|
|
BOOL_VEC3 : 0x8B58,
|
|
BOOL_VEC4 : 0x8B59,
|
|
FLOAT_MAT2 : 0x8B5A,
|
|
FLOAT_MAT3 : 0x8B5B,
|
|
FLOAT_MAT4 : 0x8B5C,
|
|
SAMPLER_2D : 0x8B5E,
|
|
SAMPLER_CUBE : 0x8B60,
|
|
VERTEX_ATTRIB_ARRAY_ENABLED : 0x8622,
|
|
VERTEX_ATTRIB_ARRAY_SIZE : 0x8623,
|
|
VERTEX_ATTRIB_ARRAY_STRIDE : 0x8624,
|
|
VERTEX_ATTRIB_ARRAY_TYPE : 0x8625,
|
|
VERTEX_ATTRIB_ARRAY_NORMALIZED : 0x886A,
|
|
VERTEX_ATTRIB_ARRAY_POINTER : 0x8645,
|
|
VERTEX_ATTRIB_ARRAY_BUFFER_BINDING : 0x889F,
|
|
IMPLEMENTATION_COLOR_READ_TYPE : 0x8B9A,
|
|
IMPLEMENTATION_COLOR_READ_FORMAT : 0x8B9B,
|
|
COMPILE_STATUS : 0x8B81,
|
|
LOW_FLOAT : 0x8DF0,
|
|
MEDIUM_FLOAT : 0x8DF1,
|
|
HIGH_FLOAT : 0x8DF2,
|
|
LOW_INT : 0x8DF3,
|
|
MEDIUM_INT : 0x8DF4,
|
|
HIGH_INT : 0x8DF5,
|
|
FRAMEBUFFER : 0x8D40,
|
|
RENDERBUFFER : 0x8D41,
|
|
RGBA4 : 0x8056,
|
|
RGB5_A1 : 0x8057,
|
|
RGB565 : 0x8D62,
|
|
DEPTH_COMPONENT16 : 0x81A5,
|
|
STENCIL_INDEX : 0x1901,
|
|
STENCIL_INDEX8 : 0x8D48,
|
|
DEPTH_STENCIL : 0x84F9,
|
|
RENDERBUFFER_WIDTH : 0x8D42,
|
|
RENDERBUFFER_HEIGHT : 0x8D43,
|
|
RENDERBUFFER_INTERNAL_FORMAT : 0x8D44,
|
|
RENDERBUFFER_RED_SIZE : 0x8D50,
|
|
RENDERBUFFER_GREEN_SIZE : 0x8D51,
|
|
RENDERBUFFER_BLUE_SIZE : 0x8D52,
|
|
RENDERBUFFER_ALPHA_SIZE : 0x8D53,
|
|
RENDERBUFFER_DEPTH_SIZE : 0x8D54,
|
|
RENDERBUFFER_STENCIL_SIZE : 0x8D55,
|
|
FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE : 0x8CD0,
|
|
FRAMEBUFFER_ATTACHMENT_OBJECT_NAME : 0x8CD1,
|
|
FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL : 0x8CD2,
|
|
FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE : 0x8CD3,
|
|
COLOR_ATTACHMENT0 : 0x8CE0,
|
|
DEPTH_ATTACHMENT : 0x8D00,
|
|
STENCIL_ATTACHMENT : 0x8D20,
|
|
DEPTH_STENCIL_ATTACHMENT : 0x821A,
|
|
NONE : 0,
|
|
FRAMEBUFFER_COMPLETE : 0x8CD5,
|
|
FRAMEBUFFER_INCOMPLETE_ATTACHMENT : 0x8CD6,
|
|
FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT : 0x8CD7,
|
|
FRAMEBUFFER_INCOMPLETE_DIMENSIONS : 0x8CD9,
|
|
FRAMEBUFFER_UNSUPPORTED : 0x8CDD,
|
|
FRAMEBUFFER_BINDING : 0x8CA6,
|
|
RENDERBUFFER_BINDING : 0x8CA7,
|
|
MAX_RENDERBUFFER_SIZE : 0x84E8,
|
|
INVALID_FRAMEBUFFER_OPERATION : 0x0506,
|
|
UNPACK_FLIP_Y_WEBGL : 0x9240,
|
|
UNPACK_PREMULTIPLY_ALPHA_WEBGL : 0x9241,
|
|
CONTEXT_LOST_WEBGL : 0x9242,
|
|
UNPACK_COLORSPACE_CONVERSION_WEBGL : 0x9243,
|
|
BROWSER_DEFAULT_WEBGL : 0x9244,
|
|
|
|
// WEBGL_compressed_texture_s3tc
|
|
COMPRESSED_RGB_S3TC_DXT1_EXT : 0x83F0,
|
|
COMPRESSED_RGBA_S3TC_DXT1_EXT : 0x83F1,
|
|
COMPRESSED_RGBA_S3TC_DXT3_EXT : 0x83F2,
|
|
COMPRESSED_RGBA_S3TC_DXT5_EXT : 0x83F3,
|
|
|
|
// WEBGL_compressed_texture_pvrtc
|
|
COMPRESSED_RGB_PVRTC_4BPPV1_IMG : 0x8C00,
|
|
COMPRESSED_RGB_PVRTC_2BPPV1_IMG : 0x8C01,
|
|
COMPRESSED_RGBA_PVRTC_4BPPV1_IMG : 0x8C02,
|
|
COMPRESSED_RGBA_PVRTC_2BPPV1_IMG : 0x8C03,
|
|
|
|
// WEBGL_compressed_texture_etc1
|
|
COMPRESSED_RGB_ETC1_WEBGL : 0x8D64,
|
|
|
|
// EXT_color_buffer_half_float
|
|
HALF_FLOAT_OES : 0x8D61,
|
|
|
|
// Desktop OpenGL
|
|
DOUBLE : 0x140A,
|
|
|
|
// WebGL 2
|
|
READ_BUFFER : 0x0C02,
|
|
UNPACK_ROW_LENGTH : 0x0CF2,
|
|
UNPACK_SKIP_ROWS : 0x0CF3,
|
|
UNPACK_SKIP_PIXELS : 0x0CF4,
|
|
PACK_ROW_LENGTH : 0x0D02,
|
|
PACK_SKIP_ROWS : 0x0D03,
|
|
PACK_SKIP_PIXELS : 0x0D04,
|
|
COLOR : 0x1800,
|
|
DEPTH : 0x1801,
|
|
STENCIL : 0x1802,
|
|
RED : 0x1903,
|
|
RGB8 : 0x8051,
|
|
RGBA8 : 0x8058,
|
|
RGB10_A2 : 0x8059,
|
|
TEXTURE_BINDING_3D : 0x806A,
|
|
UNPACK_SKIP_IMAGES : 0x806D,
|
|
UNPACK_IMAGE_HEIGHT : 0x806E,
|
|
TEXTURE_3D : 0x806F,
|
|
TEXTURE_WRAP_R : 0x8072,
|
|
MAX_3D_TEXTURE_SIZE : 0x8073,
|
|
UNSIGNED_INT_2_10_10_10_REV : 0x8368,
|
|
MAX_ELEMENTS_VERTICES : 0x80E8,
|
|
MAX_ELEMENTS_INDICES : 0x80E9,
|
|
TEXTURE_MIN_LOD : 0x813A,
|
|
TEXTURE_MAX_LOD : 0x813B,
|
|
TEXTURE_BASE_LEVEL : 0x813C,
|
|
TEXTURE_MAX_LEVEL : 0x813D,
|
|
MIN : 0x8007,
|
|
MAX : 0x8008,
|
|
DEPTH_COMPONENT24 : 0x81A6,
|
|
MAX_TEXTURE_LOD_BIAS : 0x84FD,
|
|
TEXTURE_COMPARE_MODE : 0x884C,
|
|
TEXTURE_COMPARE_FUNC : 0x884D,
|
|
CURRENT_QUERY : 0x8865,
|
|
QUERY_RESULT : 0x8866,
|
|
QUERY_RESULT_AVAILABLE : 0x8867,
|
|
STREAM_READ : 0x88E1,
|
|
STREAM_COPY : 0x88E2,
|
|
STATIC_READ : 0x88E5,
|
|
STATIC_COPY : 0x88E6,
|
|
DYNAMIC_READ : 0x88E9,
|
|
DYNAMIC_COPY : 0x88EA,
|
|
MAX_DRAW_BUFFERS : 0x8824,
|
|
DRAW_BUFFER0 : 0x8825,
|
|
DRAW_BUFFER1 : 0x8826,
|
|
DRAW_BUFFER2 : 0x8827,
|
|
DRAW_BUFFER3 : 0x8828,
|
|
DRAW_BUFFER4 : 0x8829,
|
|
DRAW_BUFFER5 : 0x882A,
|
|
DRAW_BUFFER6 : 0x882B,
|
|
DRAW_BUFFER7 : 0x882C,
|
|
DRAW_BUFFER8 : 0x882D,
|
|
DRAW_BUFFER9 : 0x882E,
|
|
DRAW_BUFFER10 : 0x882F,
|
|
DRAW_BUFFER11 : 0x8830,
|
|
DRAW_BUFFER12 : 0x8831,
|
|
DRAW_BUFFER13 : 0x8832,
|
|
DRAW_BUFFER14 : 0x8833,
|
|
DRAW_BUFFER15 : 0x8834,
|
|
MAX_FRAGMENT_UNIFORM_COMPONENTS : 0x8B49,
|
|
MAX_VERTEX_UNIFORM_COMPONENTS : 0x8B4A,
|
|
SAMPLER_3D : 0x8B5F,
|
|
SAMPLER_2D_SHADOW : 0x8B62,
|
|
FRAGMENT_SHADER_DERIVATIVE_HINT : 0x8B8B,
|
|
PIXEL_PACK_BUFFER : 0x88EB,
|
|
PIXEL_UNPACK_BUFFER : 0x88EC,
|
|
PIXEL_PACK_BUFFER_BINDING : 0x88ED,
|
|
PIXEL_UNPACK_BUFFER_BINDING : 0x88EF,
|
|
FLOAT_MAT2x3 : 0x8B65,
|
|
FLOAT_MAT2x4 : 0x8B66,
|
|
FLOAT_MAT3x2 : 0x8B67,
|
|
FLOAT_MAT3x4 : 0x8B68,
|
|
FLOAT_MAT4x2 : 0x8B69,
|
|
FLOAT_MAT4x3 : 0x8B6A,
|
|
SRGB : 0x8C40,
|
|
SRGB8 : 0x8C41,
|
|
SRGB8_ALPHA8 : 0x8C43,
|
|
COMPARE_REF_TO_TEXTURE : 0x884E,
|
|
RGBA32F : 0x8814,
|
|
RGB32F : 0x8815,
|
|
RGBA16F : 0x881A,
|
|
RGB16F : 0x881B,
|
|
VERTEX_ATTRIB_ARRAY_INTEGER : 0x88FD,
|
|
MAX_ARRAY_TEXTURE_LAYERS : 0x88FF,
|
|
MIN_PROGRAM_TEXEL_OFFSET : 0x8904,
|
|
MAX_PROGRAM_TEXEL_OFFSET : 0x8905,
|
|
MAX_VARYING_COMPONENTS : 0x8B4B,
|
|
TEXTURE_2D_ARRAY : 0x8C1A,
|
|
TEXTURE_BINDING_2D_ARRAY : 0x8C1D,
|
|
R11F_G11F_B10F : 0x8C3A,
|
|
UNSIGNED_INT_10F_11F_11F_REV : 0x8C3B,
|
|
RGB9_E5 : 0x8C3D,
|
|
UNSIGNED_INT_5_9_9_9_REV : 0x8C3E,
|
|
TRANSFORM_FEEDBACK_BUFFER_MODE : 0x8C7F,
|
|
MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS : 0x8C80,
|
|
TRANSFORM_FEEDBACK_VARYINGS : 0x8C83,
|
|
TRANSFORM_FEEDBACK_BUFFER_START : 0x8C84,
|
|
TRANSFORM_FEEDBACK_BUFFER_SIZE : 0x8C85,
|
|
TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN : 0x8C88,
|
|
RASTERIZER_DISCARD : 0x8C89,
|
|
MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS : 0x8C8A,
|
|
MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS : 0x8C8B,
|
|
INTERLEAVED_ATTRIBS : 0x8C8C,
|
|
SEPARATE_ATTRIBS : 0x8C8D,
|
|
TRANSFORM_FEEDBACK_BUFFER : 0x8C8E,
|
|
TRANSFORM_FEEDBACK_BUFFER_BINDING : 0x8C8F,
|
|
RGBA32UI : 0x8D70,
|
|
RGB32UI : 0x8D71,
|
|
RGBA16UI : 0x8D76,
|
|
RGB16UI : 0x8D77,
|
|
RGBA8UI : 0x8D7C,
|
|
RGB8UI : 0x8D7D,
|
|
RGBA32I : 0x8D82,
|
|
RGB32I : 0x8D83,
|
|
RGBA16I : 0x8D88,
|
|
RGB16I : 0x8D89,
|
|
RGBA8I : 0x8D8E,
|
|
RGB8I : 0x8D8F,
|
|
RED_INTEGER : 0x8D94,
|
|
RGB_INTEGER : 0x8D98,
|
|
RGBA_INTEGER : 0x8D99,
|
|
SAMPLER_2D_ARRAY : 0x8DC1,
|
|
SAMPLER_2D_ARRAY_SHADOW : 0x8DC4,
|
|
SAMPLER_CUBE_SHADOW : 0x8DC5,
|
|
UNSIGNED_INT_VEC2 : 0x8DC6,
|
|
UNSIGNED_INT_VEC3 : 0x8DC7,
|
|
UNSIGNED_INT_VEC4 : 0x8DC8,
|
|
INT_SAMPLER_2D : 0x8DCA,
|
|
INT_SAMPLER_3D : 0x8DCB,
|
|
INT_SAMPLER_CUBE : 0x8DCC,
|
|
INT_SAMPLER_2D_ARRAY : 0x8DCF,
|
|
UNSIGNED_INT_SAMPLER_2D : 0x8DD2,
|
|
UNSIGNED_INT_SAMPLER_3D : 0x8DD3,
|
|
UNSIGNED_INT_SAMPLER_CUBE : 0x8DD4,
|
|
UNSIGNED_INT_SAMPLER_2D_ARRAY : 0x8DD7,
|
|
DEPTH_COMPONENT32F : 0x8CAC,
|
|
DEPTH32F_STENCIL8 : 0x8CAD,
|
|
FLOAT_32_UNSIGNED_INT_24_8_REV : 0x8DAD,
|
|
FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING : 0x8210,
|
|
FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE : 0x8211,
|
|
FRAMEBUFFER_ATTACHMENT_RED_SIZE : 0x8212,
|
|
FRAMEBUFFER_ATTACHMENT_GREEN_SIZE : 0x8213,
|
|
FRAMEBUFFER_ATTACHMENT_BLUE_SIZE : 0x8214,
|
|
FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE : 0x8215,
|
|
FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE : 0x8216,
|
|
FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE : 0x8217,
|
|
FRAMEBUFFER_DEFAULT : 0x8218,
|
|
UNSIGNED_INT_24_8 : 0x84FA,
|
|
DEPTH24_STENCIL8 : 0x88F0,
|
|
UNSIGNED_NORMALIZED : 0x8C17,
|
|
DRAW_FRAMEBUFFER_BINDING : 0x8CA6, // Same as FRAMEBUFFER_BINDING
|
|
READ_FRAMEBUFFER : 0x8CA8,
|
|
DRAW_FRAMEBUFFER : 0x8CA9,
|
|
READ_FRAMEBUFFER_BINDING : 0x8CAA,
|
|
RENDERBUFFER_SAMPLES : 0x8CAB,
|
|
FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER : 0x8CD4,
|
|
MAX_COLOR_ATTACHMENTS : 0x8CDF,
|
|
COLOR_ATTACHMENT1 : 0x8CE1,
|
|
COLOR_ATTACHMENT2 : 0x8CE2,
|
|
COLOR_ATTACHMENT3 : 0x8CE3,
|
|
COLOR_ATTACHMENT4 : 0x8CE4,
|
|
COLOR_ATTACHMENT5 : 0x8CE5,
|
|
COLOR_ATTACHMENT6 : 0x8CE6,
|
|
COLOR_ATTACHMENT7 : 0x8CE7,
|
|
COLOR_ATTACHMENT8 : 0x8CE8,
|
|
COLOR_ATTACHMENT9 : 0x8CE9,
|
|
COLOR_ATTACHMENT10 : 0x8CEA,
|
|
COLOR_ATTACHMENT11 : 0x8CEB,
|
|
COLOR_ATTACHMENT12 : 0x8CEC,
|
|
COLOR_ATTACHMENT13 : 0x8CED,
|
|
COLOR_ATTACHMENT14 : 0x8CEE,
|
|
COLOR_ATTACHMENT15 : 0x8CEF,
|
|
FRAMEBUFFER_INCOMPLETE_MULTISAMPLE : 0x8D56,
|
|
MAX_SAMPLES : 0x8D57,
|
|
HALF_FLOAT : 0x140B,
|
|
RG : 0x8227,
|
|
RG_INTEGER : 0x8228,
|
|
R8 : 0x8229,
|
|
RG8 : 0x822B,
|
|
R16F : 0x822D,
|
|
R32F : 0x822E,
|
|
RG16F : 0x822F,
|
|
RG32F : 0x8230,
|
|
R8I : 0x8231,
|
|
R8UI : 0x8232,
|
|
R16I : 0x8233,
|
|
R16UI : 0x8234,
|
|
R32I : 0x8235,
|
|
R32UI : 0x8236,
|
|
RG8I : 0x8237,
|
|
RG8UI : 0x8238,
|
|
RG16I : 0x8239,
|
|
RG16UI : 0x823A,
|
|
RG32I : 0x823B,
|
|
RG32UI : 0x823C,
|
|
VERTEX_ARRAY_BINDING : 0x85B5,
|
|
R8_SNORM : 0x8F94,
|
|
RG8_SNORM : 0x8F95,
|
|
RGB8_SNORM : 0x8F96,
|
|
RGBA8_SNORM : 0x8F97,
|
|
SIGNED_NORMALIZED : 0x8F9C,
|
|
COPY_READ_BUFFER : 0x8F36,
|
|
COPY_WRITE_BUFFER : 0x8F37,
|
|
COPY_READ_BUFFER_BINDING : 0x8F36, // Same as COPY_READ_BUFFER
|
|
COPY_WRITE_BUFFER_BINDING : 0x8F37, // Same as COPY_WRITE_BUFFER
|
|
UNIFORM_BUFFER : 0x8A11,
|
|
UNIFORM_BUFFER_BINDING : 0x8A28,
|
|
UNIFORM_BUFFER_START : 0x8A29,
|
|
UNIFORM_BUFFER_SIZE : 0x8A2A,
|
|
MAX_VERTEX_UNIFORM_BLOCKS : 0x8A2B,
|
|
MAX_FRAGMENT_UNIFORM_BLOCKS : 0x8A2D,
|
|
MAX_COMBINED_UNIFORM_BLOCKS : 0x8A2E,
|
|
MAX_UNIFORM_BUFFER_BINDINGS : 0x8A2F,
|
|
MAX_UNIFORM_BLOCK_SIZE : 0x8A30,
|
|
MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS : 0x8A31,
|
|
MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS : 0x8A33,
|
|
UNIFORM_BUFFER_OFFSET_ALIGNMENT : 0x8A34,
|
|
ACTIVE_UNIFORM_BLOCKS : 0x8A36,
|
|
UNIFORM_TYPE : 0x8A37,
|
|
UNIFORM_SIZE : 0x8A38,
|
|
UNIFORM_BLOCK_INDEX : 0x8A3A,
|
|
UNIFORM_OFFSET : 0x8A3B,
|
|
UNIFORM_ARRAY_STRIDE : 0x8A3C,
|
|
UNIFORM_MATRIX_STRIDE : 0x8A3D,
|
|
UNIFORM_IS_ROW_MAJOR : 0x8A3E,
|
|
UNIFORM_BLOCK_BINDING : 0x8A3F,
|
|
UNIFORM_BLOCK_DATA_SIZE : 0x8A40,
|
|
UNIFORM_BLOCK_ACTIVE_UNIFORMS : 0x8A42,
|
|
UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES : 0x8A43,
|
|
UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER : 0x8A44,
|
|
UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER : 0x8A46,
|
|
INVALID_INDEX : 0xFFFFFFFF,
|
|
MAX_VERTEX_OUTPUT_COMPONENTS : 0x9122,
|
|
MAX_FRAGMENT_INPUT_COMPONENTS : 0x9125,
|
|
MAX_SERVER_WAIT_TIMEOUT : 0x9111,
|
|
OBJECT_TYPE : 0x9112,
|
|
SYNC_CONDITION : 0x9113,
|
|
SYNC_STATUS : 0x9114,
|
|
SYNC_FLAGS : 0x9115,
|
|
SYNC_FENCE : 0x9116,
|
|
SYNC_GPU_COMMANDS_COMPLETE : 0x9117,
|
|
UNSIGNALED : 0x9118,
|
|
SIGNALED : 0x9119,
|
|
ALREADY_SIGNALED : 0x911A,
|
|
TIMEOUT_EXPIRED : 0x911B,
|
|
CONDITION_SATISFIED : 0x911C,
|
|
WAIT_FAILED : 0x911D,
|
|
SYNC_FLUSH_COMMANDS_BIT : 0x00000001,
|
|
VERTEX_ATTRIB_ARRAY_DIVISOR : 0x88FE,
|
|
ANY_SAMPLES_PASSED : 0x8C2F,
|
|
ANY_SAMPLES_PASSED_CONSERVATIVE : 0x8D6A,
|
|
SAMPLER_BINDING : 0x8919,
|
|
RGB10_A2UI : 0x906F,
|
|
INT_2_10_10_10_REV : 0x8D9F,
|
|
TRANSFORM_FEEDBACK : 0x8E22,
|
|
TRANSFORM_FEEDBACK_PAUSED : 0x8E23,
|
|
TRANSFORM_FEEDBACK_ACTIVE : 0x8E24,
|
|
TRANSFORM_FEEDBACK_BINDING : 0x8E25,
|
|
COMPRESSED_R11_EAC : 0x9270,
|
|
COMPRESSED_SIGNED_R11_EAC : 0x9271,
|
|
COMPRESSED_RG11_EAC : 0x9272,
|
|
COMPRESSED_SIGNED_RG11_EAC : 0x9273,
|
|
COMPRESSED_RGB8_ETC2 : 0x9274,
|
|
COMPRESSED_SRGB8_ETC2 : 0x9275,
|
|
COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 : 0x9276,
|
|
COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 : 0x9277,
|
|
COMPRESSED_RGBA8_ETC2_EAC : 0x9278,
|
|
COMPRESSED_SRGB8_ALPHA8_ETC2_EAC : 0x9279,
|
|
TEXTURE_IMMUTABLE_FORMAT : 0x912F,
|
|
MAX_ELEMENT_INDEX : 0x8D6B,
|
|
TEXTURE_IMMUTABLE_LEVELS : 0x82DF,
|
|
|
|
// Extensions
|
|
MAX_TEXTURE_MAX_ANISOTROPY_EXT : 0x84FF
|
|
};
|
|
|
|
return freezeObject(WebGLConstants);
|
|
});
|
|
|
|
define('Core/ComponentDatatype',[
|
|
'./defaultValue',
|
|
'./defined',
|
|
'./DeveloperError',
|
|
'./FeatureDetection',
|
|
'./freezeObject',
|
|
'./WebGLConstants'
|
|
], function(
|
|
defaultValue,
|
|
defined,
|
|
DeveloperError,
|
|
FeatureDetection,
|
|
freezeObject,
|
|
WebGLConstants) {
|
|
'use strict';
|
|
|
|
// Bail out if the browser doesn't support typed arrays, to prevent the setup function
|
|
// from failing, since we won't be able to create a WebGL context anyway.
|
|
if (!FeatureDetection.supportsTypedArrays()) {
|
|
return {};
|
|
}
|
|
|
|
/**
|
|
* WebGL component datatypes. Components are intrinsics,
|
|
* which form attributes, which form vertices.
|
|
*
|
|
* @exports ComponentDatatype
|
|
*/
|
|
var ComponentDatatype = {
|
|
/**
|
|
* 8-bit signed byte corresponding to <code>gl.BYTE</code> and the type
|
|
* of an element in <code>Int8Array</code>.
|
|
*
|
|
* @type {Number}
|
|
* @constant
|
|
*/
|
|
BYTE : WebGLConstants.BYTE,
|
|
|
|
/**
|
|
* 8-bit unsigned byte corresponding to <code>UNSIGNED_BYTE</code> and the type
|
|
* of an element in <code>Uint8Array</code>.
|
|
*
|
|
* @type {Number}
|
|
* @constant
|
|
*/
|
|
UNSIGNED_BYTE : WebGLConstants.UNSIGNED_BYTE,
|
|
|
|
/**
|
|
* 16-bit signed short corresponding to <code>SHORT</code> and the type
|
|
* of an element in <code>Int16Array</code>.
|
|
*
|
|
* @type {Number}
|
|
* @constant
|
|
*/
|
|
SHORT : WebGLConstants.SHORT,
|
|
|
|
/**
|
|
* 16-bit unsigned short corresponding to <code>UNSIGNED_SHORT</code> and the type
|
|
* of an element in <code>Uint16Array</code>.
|
|
*
|
|
* @type {Number}
|
|
* @constant
|
|
*/
|
|
UNSIGNED_SHORT : WebGLConstants.UNSIGNED_SHORT,
|
|
|
|
/**
|
|
* 32-bit signed int corresponding to <code>INT</code> and the type
|
|
* of an element in <code>Int32Array</code>.
|
|
*
|
|
* @memberOf ComponentDatatype
|
|
*
|
|
* @type {Number}
|
|
* @constant
|
|
*/
|
|
INT : WebGLConstants.INT,
|
|
|
|
/**
|
|
* 32-bit unsigned int corresponding to <code>UNSIGNED_INT</code> and the type
|
|
* of an element in <code>Uint32Array</code>.
|
|
*
|
|
* @memberOf ComponentDatatype
|
|
*
|
|
* @type {Number}
|
|
* @constant
|
|
*/
|
|
UNSIGNED_INT : WebGLConstants.UNSIGNED_INT,
|
|
|
|
/**
|
|
* 32-bit floating-point corresponding to <code>FLOAT</code> and the type
|
|
* of an element in <code>Float32Array</code>.
|
|
*
|
|
* @type {Number}
|
|
* @constant
|
|
*/
|
|
FLOAT : WebGLConstants.FLOAT,
|
|
|
|
/**
|
|
* 64-bit floating-point corresponding to <code>gl.DOUBLE</code> (in Desktop OpenGL;
|
|
* this is not supported in WebGL, and is emulated in Cesium via {@link GeometryPipeline.encodeAttribute})
|
|
* and the type of an element in <code>Float64Array</code>.
|
|
*
|
|
* @memberOf ComponentDatatype
|
|
*
|
|
* @type {Number}
|
|
* @constant
|
|
* @default 0x140A
|
|
*/
|
|
DOUBLE : WebGLConstants.DOUBLE
|
|
};
|
|
|
|
/**
|
|
* Returns the size, in bytes, of the corresponding datatype.
|
|
*
|
|
* @param {ComponentDatatype} componentDatatype The component datatype to get the size of.
|
|
* @returns {Number} The size in bytes.
|
|
*
|
|
* @exception {DeveloperError} componentDatatype is not a valid value.
|
|
*
|
|
* @example
|
|
* // Returns Int8Array.BYTES_PER_ELEMENT
|
|
* var size = Cesium.ComponentDatatype.getSizeInBytes(Cesium.ComponentDatatype.BYTE);
|
|
*/
|
|
ComponentDatatype.getSizeInBytes = function(componentDatatype){
|
|
if (!defined(componentDatatype)) {
|
|
throw new DeveloperError('value is required.');
|
|
}
|
|
|
|
switch (componentDatatype) {
|
|
case ComponentDatatype.BYTE:
|
|
return Int8Array.BYTES_PER_ELEMENT;
|
|
case ComponentDatatype.UNSIGNED_BYTE:
|
|
return Uint8Array.BYTES_PER_ELEMENT;
|
|
case ComponentDatatype.SHORT:
|
|
return Int16Array.BYTES_PER_ELEMENT;
|
|
case ComponentDatatype.UNSIGNED_SHORT:
|
|
return Uint16Array.BYTES_PER_ELEMENT;
|
|
case ComponentDatatype.INT:
|
|
return Int32Array.BYTES_PER_ELEMENT;
|
|
case ComponentDatatype.UNSIGNED_INT:
|
|
return Uint32Array.BYTES_PER_ELEMENT;
|
|
case ComponentDatatype.FLOAT:
|
|
return Float32Array.BYTES_PER_ELEMENT;
|
|
case ComponentDatatype.DOUBLE:
|
|
return Float64Array.BYTES_PER_ELEMENT;
|
|
default:
|
|
throw new DeveloperError('componentDatatype is not a valid value.');
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Gets the {@link ComponentDatatype} for the provided TypedArray instance.
|
|
*
|
|
* @param {TypedArray} array The typed array.
|
|
* @returns {ComponentDatatype} The ComponentDatatype for the provided array, or undefined if the array is not a TypedArray.
|
|
*/
|
|
ComponentDatatype.fromTypedArray = function(array) {
|
|
if (array instanceof Int8Array) {
|
|
return ComponentDatatype.BYTE;
|
|
}
|
|
if (array instanceof Uint8Array) {
|
|
return ComponentDatatype.UNSIGNED_BYTE;
|
|
}
|
|
if (array instanceof Int16Array) {
|
|
return ComponentDatatype.SHORT;
|
|
}
|
|
if (array instanceof Uint16Array) {
|
|
return ComponentDatatype.UNSIGNED_SHORT;
|
|
}
|
|
if (array instanceof Int32Array) {
|
|
return ComponentDatatype.INT;
|
|
}
|
|
if (array instanceof Uint32Array) {
|
|
return ComponentDatatype.UNSIGNED_INT;
|
|
}
|
|
if (array instanceof Float32Array) {
|
|
return ComponentDatatype.FLOAT;
|
|
}
|
|
if (array instanceof Float64Array) {
|
|
return ComponentDatatype.DOUBLE;
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Validates that the provided component datatype is a valid {@link ComponentDatatype}
|
|
*
|
|
* @param {ComponentDatatype} componentDatatype The component datatype to validate.
|
|
* @returns {Boolean} <code>true</code> if the provided component datatype is a valid value; otherwise, <code>false</code>.
|
|
*
|
|
* @example
|
|
* if (!Cesium.ComponentDatatype.validate(componentDatatype)) {
|
|
* throw new Cesium.DeveloperError('componentDatatype must be a valid value.');
|
|
* }
|
|
*/
|
|
ComponentDatatype.validate = function(componentDatatype) {
|
|
return defined(componentDatatype) &&
|
|
(componentDatatype === ComponentDatatype.BYTE ||
|
|
componentDatatype === ComponentDatatype.UNSIGNED_BYTE ||
|
|
componentDatatype === ComponentDatatype.SHORT ||
|
|
componentDatatype === ComponentDatatype.UNSIGNED_SHORT ||
|
|
componentDatatype === ComponentDatatype.INT ||
|
|
componentDatatype === ComponentDatatype.UNSIGNED_INT ||
|
|
componentDatatype === ComponentDatatype.FLOAT ||
|
|
componentDatatype === ComponentDatatype.DOUBLE);
|
|
};
|
|
|
|
/**
|
|
* Creates a typed array corresponding to component data type.
|
|
*
|
|
* @param {ComponentDatatype} componentDatatype The component data type.
|
|
* @param {Number|Array} valuesOrLength The length of the array to create or an array.
|
|
* @returns {Int8Array|Uint8Array|Int16Array|Uint16Array|Int32Array|Uint32Array|Float32Array|Float64Array} A typed array.
|
|
*
|
|
* @exception {DeveloperError} componentDatatype is not a valid value.
|
|
*
|
|
* @example
|
|
* // creates a Float32Array with length of 100
|
|
* var typedArray = Cesium.ComponentDatatype.createTypedArray(Cesium.ComponentDatatype.FLOAT, 100);
|
|
*/
|
|
ComponentDatatype.createTypedArray = function(componentDatatype, valuesOrLength) {
|
|
if (!defined(componentDatatype)) {
|
|
throw new DeveloperError('componentDatatype is required.');
|
|
}
|
|
if (!defined(valuesOrLength)) {
|
|
throw new DeveloperError('valuesOrLength is required.');
|
|
}
|
|
|
|
switch (componentDatatype) {
|
|
case ComponentDatatype.BYTE:
|
|
return new Int8Array(valuesOrLength);
|
|
case ComponentDatatype.UNSIGNED_BYTE:
|
|
return new Uint8Array(valuesOrLength);
|
|
case ComponentDatatype.SHORT:
|
|
return new Int16Array(valuesOrLength);
|
|
case ComponentDatatype.UNSIGNED_SHORT:
|
|
return new Uint16Array(valuesOrLength);
|
|
case ComponentDatatype.INT:
|
|
return new Int32Array(valuesOrLength);
|
|
case ComponentDatatype.UNSIGNED_INT:
|
|
return new Uint32Array(valuesOrLength);
|
|
case ComponentDatatype.FLOAT:
|
|
return new Float32Array(valuesOrLength);
|
|
case ComponentDatatype.DOUBLE:
|
|
return new Float64Array(valuesOrLength);
|
|
default:
|
|
throw new DeveloperError('componentDatatype is not a valid value.');
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Creates a typed view of an array of bytes.
|
|
*
|
|
* @param {ComponentDatatype} componentDatatype The type of the view to create.
|
|
* @param {ArrayBuffer} buffer The buffer storage to use for the view.
|
|
* @param {Number} [byteOffset] The offset, in bytes, to the first element in the view.
|
|
* @param {Number} [length] The number of elements in the view.
|
|
* @returns {Int8Array|Uint8Array|Int16Array|Uint16Array|Int32Array|Uint32Array|Float32Array|Float64Array} A typed array view of the buffer.
|
|
*
|
|
* @exception {DeveloperError} componentDatatype is not a valid value.
|
|
*/
|
|
ComponentDatatype.createArrayBufferView = function(componentDatatype, buffer, byteOffset, length) {
|
|
if (!defined(componentDatatype)) {
|
|
throw new DeveloperError('componentDatatype is required.');
|
|
}
|
|
if (!defined(buffer)) {
|
|
throw new DeveloperError('buffer is required.');
|
|
}
|
|
|
|
byteOffset = defaultValue(byteOffset, 0);
|
|
length = defaultValue(length, (buffer.byteLength - byteOffset) / ComponentDatatype.getSizeInBytes(componentDatatype));
|
|
|
|
switch (componentDatatype) {
|
|
case ComponentDatatype.BYTE:
|
|
return new Int8Array(buffer, byteOffset, length);
|
|
case ComponentDatatype.UNSIGNED_BYTE:
|
|
return new Uint8Array(buffer, byteOffset, length);
|
|
case ComponentDatatype.SHORT:
|
|
return new Int16Array(buffer, byteOffset, length);
|
|
case ComponentDatatype.UNSIGNED_SHORT:
|
|
return new Uint16Array(buffer, byteOffset, length);
|
|
case ComponentDatatype.INT:
|
|
return new Int32Array(buffer, byteOffset, length);
|
|
case ComponentDatatype.UNSIGNED_INT:
|
|
return new Uint32Array(buffer, byteOffset, length);
|
|
case ComponentDatatype.FLOAT:
|
|
return new Float32Array(buffer, byteOffset, length);
|
|
case ComponentDatatype.DOUBLE:
|
|
return new Float64Array(buffer, byteOffset, length);
|
|
default:
|
|
throw new DeveloperError('componentDatatype is not a valid value.');
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Get the ComponentDatatype from its name.
|
|
*
|
|
* @param {String} name The name of the ComponentDatatype.
|
|
* @returns {ComponentDatatype} The ComponentDatatype.
|
|
*
|
|
* @exception {DeveloperError} name is not a valid value.
|
|
*/
|
|
ComponentDatatype.fromName = function(name) {
|
|
switch (name) {
|
|
case 'BYTE':
|
|
return ComponentDatatype.BYTE;
|
|
case 'UNSIGNED_BYTE':
|
|
return ComponentDatatype.UNSIGNED_BYTE;
|
|
case 'SHORT':
|
|
return ComponentDatatype.SHORT;
|
|
case 'UNSIGNED_SHORT':
|
|
return ComponentDatatype.UNSIGNED_SHORT;
|
|
case 'INT':
|
|
return ComponentDatatype.INT;
|
|
case 'UNSIGNED_INT':
|
|
return ComponentDatatype.UNSIGNED_INT;
|
|
case 'FLOAT':
|
|
return ComponentDatatype.FLOAT;
|
|
case 'DOUBLE':
|
|
return ComponentDatatype.DOUBLE;
|
|
default:
|
|
throw new DeveloperError('name is not a valid value.');
|
|
}
|
|
};
|
|
|
|
return freezeObject(ComponentDatatype);
|
|
});
|
|
|
|
/*
|
|
I've wrapped Makoto Matsumoto and Takuji Nishimura's code in a namespace
|
|
so it's better encapsulated. Now you can have multiple random number generators
|
|
and they won't stomp all over eachother's state.
|
|
|
|
If you want to use this as a substitute for Math.random(), use the random()
|
|
method like so:
|
|
|
|
var m = new MersenneTwister();
|
|
var randomNumber = m.random();
|
|
|
|
You can also call the other genrand_{foo}() methods on the instance.
|
|
|
|
If you want to use a specific seed in order to get a repeatable random
|
|
sequence, pass an integer into the constructor:
|
|
|
|
var m = new MersenneTwister(123);
|
|
|
|
and that will always produce the same random sequence.
|
|
|
|
Sean McCullough (banksean@gmail.com)
|
|
*/
|
|
|
|
/*
|
|
A C-program for MT19937, with initialization improved 2002/1/26.
|
|
Coded by Takuji Nishimura and Makoto Matsumoto.
|
|
|
|
Before using, initialize the state by using init_genrand(seed)
|
|
or init_by_array(init_key, key_length).
|
|
*/
|
|
/**
|
|
@license
|
|
mersenne-twister.js - https://gist.github.com/banksean/300494
|
|
|
|
Copyright (C) 1997 - 2002, Makoto Matsumoto and Takuji Nishimura,
|
|
All rights reserved.
|
|
|
|
Redistribution and use in source and binary forms, with or without
|
|
modification, are permitted provided that the following conditions
|
|
are met:
|
|
|
|
1. Redistributions of source code must retain the above copyright
|
|
notice, this list of conditions and the following disclaimer.
|
|
|
|
2. Redistributions in binary form must reproduce the above copyright
|
|
notice, this list of conditions and the following disclaimer in the
|
|
documentation and/or other materials provided with the distribution.
|
|
|
|
3. The names of its contributors may not be used to endorse or promote
|
|
products derived from this software without specific prior written
|
|
permission.
|
|
|
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
|
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
|
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
|
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
|
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
|
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
|
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
*/
|
|
/*
|
|
Any feedback is very welcome.
|
|
http://www.math.sci.hiroshima-u.ac.jp/~m-mat/MT/emt.html
|
|
email: m-mat @ math.sci.hiroshima-u.ac.jp (remove space)
|
|
*/
|
|
define('ThirdParty/mersenne-twister',[],function() {
|
|
var MersenneTwister = function(seed) {
|
|
if (seed == undefined) {
|
|
seed = new Date().getTime();
|
|
}
|
|
/* Period parameters */
|
|
this.N = 624;
|
|
this.M = 397;
|
|
this.MATRIX_A = 0x9908b0df; /* constant vector a */
|
|
this.UPPER_MASK = 0x80000000; /* most significant w-r bits */
|
|
this.LOWER_MASK = 0x7fffffff; /* least significant r bits */
|
|
|
|
this.mt = new Array(this.N); /* the array for the state vector */
|
|
this.mti=this.N+1; /* mti==N+1 means mt[N] is not initialized */
|
|
|
|
this.init_genrand(seed);
|
|
}
|
|
|
|
/* initializes mt[N] with a seed */
|
|
MersenneTwister.prototype.init_genrand = function(s) {
|
|
this.mt[0] = s >>> 0;
|
|
for (this.mti=1; this.mti<this.N; this.mti++) {
|
|
var s = this.mt[this.mti-1] ^ (this.mt[this.mti-1] >>> 30);
|
|
this.mt[this.mti] = (((((s & 0xffff0000) >>> 16) * 1812433253) << 16) + (s & 0x0000ffff) * 1812433253)
|
|
+ this.mti;
|
|
/* See Knuth TAOCP Vol2. 3rd Ed. P.106 for multiplier. */
|
|
/* In the previous versions, MSBs of the seed affect */
|
|
/* only MSBs of the array mt[]. */
|
|
/* 2002/01/09 modified by Makoto Matsumoto */
|
|
this.mt[this.mti] >>>= 0;
|
|
/* for >32 bit machines */
|
|
}
|
|
}
|
|
|
|
/* initialize by an array with array-length */
|
|
/* init_key is the array for initializing keys */
|
|
/* key_length is its length */
|
|
/* slight change for C++, 2004/2/26 */
|
|
//MersenneTwister.prototype.init_by_array = function(init_key, key_length) {
|
|
// var i, j, k;
|
|
// this.init_genrand(19650218);
|
|
// i=1; j=0;
|
|
// k = (this.N>key_length ? this.N : key_length);
|
|
// for (; k; k--) {
|
|
// var s = this.mt[i-1] ^ (this.mt[i-1] >>> 30)
|
|
// this.mt[i] = (this.mt[i] ^ (((((s & 0xffff0000) >>> 16) * 1664525) << 16) + ((s & 0x0000ffff) * 1664525)))
|
|
// + init_key[j] + j; /* non linear */
|
|
// this.mt[i] >>>= 0; /* for WORDSIZE > 32 machines */
|
|
// i++; j++;
|
|
// if (i>=this.N) { this.mt[0] = this.mt[this.N-1]; i=1; }
|
|
// if (j>=key_length) j=0;
|
|
// }
|
|
// for (k=this.N-1; k; k--) {
|
|
// var s = this.mt[i-1] ^ (this.mt[i-1] >>> 30);
|
|
// this.mt[i] = (this.mt[i] ^ (((((s & 0xffff0000) >>> 16) * 1566083941) << 16) + (s & 0x0000ffff) * 1566083941))
|
|
// - i; /* non linear */
|
|
// this.mt[i] >>>= 0; /* for WORDSIZE > 32 machines */
|
|
// i++;
|
|
// if (i>=this.N) { this.mt[0] = this.mt[this.N-1]; i=1; }
|
|
// }
|
|
//
|
|
// this.mt[0] = 0x80000000; /* MSB is 1; assuring non-zero initial array */
|
|
//}
|
|
|
|
/* generates a random number on [0,0xffffffff]-interval */
|
|
MersenneTwister.prototype.genrand_int32 = function() {
|
|
var y;
|
|
var mag01 = new Array(0x0, this.MATRIX_A);
|
|
/* mag01[x] = x * MATRIX_A for x=0,1 */
|
|
|
|
if (this.mti >= this.N) { /* generate N words at one time */
|
|
var kk;
|
|
|
|
if (this.mti == this.N+1) /* if init_genrand() has not been called, */
|
|
this.init_genrand(5489); /* a default initial seed is used */
|
|
|
|
for (kk=0;kk<this.N-this.M;kk++) {
|
|
y = (this.mt[kk]&this.UPPER_MASK)|(this.mt[kk+1]&this.LOWER_MASK);
|
|
this.mt[kk] = this.mt[kk+this.M] ^ (y >>> 1) ^ mag01[y & 0x1];
|
|
}
|
|
for (;kk<this.N-1;kk++) {
|
|
y = (this.mt[kk]&this.UPPER_MASK)|(this.mt[kk+1]&this.LOWER_MASK);
|
|
this.mt[kk] = this.mt[kk+(this.M-this.N)] ^ (y >>> 1) ^ mag01[y & 0x1];
|
|
}
|
|
y = (this.mt[this.N-1]&this.UPPER_MASK)|(this.mt[0]&this.LOWER_MASK);
|
|
this.mt[this.N-1] = this.mt[this.M-1] ^ (y >>> 1) ^ mag01[y & 0x1];
|
|
|
|
this.mti = 0;
|
|
}
|
|
|
|
y = this.mt[this.mti++];
|
|
|
|
/* Tempering */
|
|
y ^= (y >>> 11);
|
|
y ^= (y << 7) & 0x9d2c5680;
|
|
y ^= (y << 15) & 0xefc60000;
|
|
y ^= (y >>> 18);
|
|
|
|
return y >>> 0;
|
|
}
|
|
|
|
/* generates a random number on [0,0x7fffffff]-interval */
|
|
//MersenneTwister.prototype.genrand_int31 = function() {
|
|
// return (this.genrand_int32()>>>1);
|
|
//}
|
|
|
|
/* generates a random number on [0,1]-real-interval */
|
|
//MersenneTwister.prototype.genrand_real1 = function() {
|
|
// return this.genrand_int32()*(1.0/4294967295.0);
|
|
// /* divided by 2^32-1 */
|
|
//}
|
|
|
|
/* generates a random number on [0,1)-real-interval */
|
|
MersenneTwister.prototype.random = function() {
|
|
return this.genrand_int32()*(1.0/4294967296.0);
|
|
/* divided by 2^32 */
|
|
}
|
|
|
|
/* generates a random number on (0,1)-real-interval */
|
|
//MersenneTwister.prototype.genrand_real3 = function() {
|
|
// return (this.genrand_int32() + 0.5)*(1.0/4294967296.0);
|
|
// /* divided by 2^32 */
|
|
//}
|
|
|
|
/* generates a random number on [0,1) with 53-bit resolution*/
|
|
//MersenneTwister.prototype.genrand_res53 = function() {
|
|
// var a=this.genrand_int32()>>>5, b=this.genrand_int32()>>>6;
|
|
// return(a*67108864.0+b)*(1.0/9007199254740992.0);
|
|
//}
|
|
|
|
/* These real versions are due to Isaku Wada, 2002/01/09 added */
|
|
|
|
return MersenneTwister;
|
|
});
|
|
|
|
define('Core/Check',[
|
|
'./defined',
|
|
'./DeveloperError'
|
|
], function(
|
|
defined,
|
|
DeveloperError) {
|
|
'use strict';
|
|
|
|
/**
|
|
* Contains functions for checking that supplied arguments are of a specified type
|
|
* or meet specified conditions
|
|
* @private
|
|
*/
|
|
var Check = {};
|
|
|
|
/**
|
|
* Contains type checking functions, all using the typeof operator
|
|
*/
|
|
Check.typeOf = {};
|
|
|
|
function getUndefinedErrorMessage(name) {
|
|
return name + ' is required, actual value was undefined';
|
|
}
|
|
|
|
function getFailedTypeErrorMessage(actual, expected, name) {
|
|
return 'Expected ' + name + ' to be typeof ' + expected + ', actual typeof was ' + actual;
|
|
}
|
|
|
|
/**
|
|
* Throws if test is not defined
|
|
*
|
|
* @param {String} name The name of the variable being tested
|
|
* @param {*} test The value that is to be checked
|
|
* @exception {DeveloperError} test must be defined
|
|
*/
|
|
Check.defined = function (name, test) {
|
|
if (!defined(test)) {
|
|
throw new DeveloperError(getUndefinedErrorMessage(name));
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Throws if test is not typeof 'function'
|
|
*
|
|
* @param {String} name The name of the variable being tested
|
|
* @param {*} test The value to test
|
|
* @exception {DeveloperError} test must be typeof 'function'
|
|
*/
|
|
Check.typeOf.func = function (name, test) {
|
|
if (typeof test !== 'function') {
|
|
throw new DeveloperError(getFailedTypeErrorMessage(typeof test, 'function', name));
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Throws if test is not typeof 'string'
|
|
*
|
|
* @param {String} name The name of the variable being tested
|
|
* @param {*} test The value to test
|
|
* @exception {DeveloperError} test must be typeof 'string'
|
|
*/
|
|
Check.typeOf.string = function (name, test) {
|
|
if (typeof test !== 'string') {
|
|
throw new DeveloperError(getFailedTypeErrorMessage(typeof test, 'string', name));
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Throws if test is not typeof 'number'
|
|
*
|
|
* @param {String} name The name of the variable being tested
|
|
* @param {*} test The value to test
|
|
* @exception {DeveloperError} test must be typeof 'number'
|
|
*/
|
|
Check.typeOf.number = function (name, test) {
|
|
if (typeof test !== 'number') {
|
|
throw new DeveloperError(getFailedTypeErrorMessage(typeof test, 'number', name));
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Throws if test is not typeof 'number' and less than limit
|
|
*
|
|
* @param {String} name The name of the variable being tested
|
|
* @param {*} test The value to test
|
|
* @param {Number} limit The limit value to compare against
|
|
* @exception {DeveloperError} test must be typeof 'number' and less than limit
|
|
*/
|
|
Check.typeOf.number.lessThan = function (name, test, limit) {
|
|
Check.typeOf.number(name, test);
|
|
if (test >= limit) {
|
|
throw new DeveloperError('Expected ' + name + ' to be less than ' + limit + ', actual value was ' + test);
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Throws if test is not typeof 'number' and less than or equal to limit
|
|
*
|
|
* @param {String} name The name of the variable being tested
|
|
* @param {*} test The value to test
|
|
* @param {Number} limit The limit value to compare against
|
|
* @exception {DeveloperError} test must be typeof 'number' and less than or equal to limit
|
|
*/
|
|
Check.typeOf.number.lessThanOrEquals = function (name, test, limit) {
|
|
Check.typeOf.number(name, test);
|
|
if (test > limit) {
|
|
throw new DeveloperError('Expected ' + name + ' to be less than or equal to ' + limit + ', actual value was ' + test);
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Throws if test is not typeof 'number' and greater than limit
|
|
*
|
|
* @param {String} name The name of the variable being tested
|
|
* @param {*} test The value to test
|
|
* @param {Number} limit The limit value to compare against
|
|
* @exception {DeveloperError} test must be typeof 'number' and greater than limit
|
|
*/
|
|
Check.typeOf.number.greaterThan = function (name, test, limit) {
|
|
Check.typeOf.number(name, test);
|
|
if (test <= limit) {
|
|
throw new DeveloperError('Expected ' + name + ' to be greater than ' + limit + ', actual value was ' + test);
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Throws if test is not typeof 'number' and greater than or equal to limit
|
|
*
|
|
* @param {String} name The name of the variable being tested
|
|
* @param {*} test The value to test
|
|
* @param {Number} limit The limit value to compare against
|
|
* @exception {DeveloperError} test must be typeof 'number' and greater than or equal to limit
|
|
*/
|
|
Check.typeOf.number.greaterThanOrEquals = function (name, test, limit) {
|
|
Check.typeOf.number(name, test);
|
|
if (test < limit) {
|
|
throw new DeveloperError('Expected ' + name + ' to be greater than or equal to' + limit + ', actual value was ' + test);
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Throws if test is not typeof 'object'
|
|
*
|
|
* @param {String} name The name of the variable being tested
|
|
* @param {*} test The value to test
|
|
* @exception {DeveloperError} test must be typeof 'object'
|
|
*/
|
|
Check.typeOf.object = function (name, test) {
|
|
if (typeof test !== 'object') {
|
|
throw new DeveloperError(getFailedTypeErrorMessage(typeof test, 'object', name));
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Throws if test is not typeof 'boolean'
|
|
*
|
|
* @param {String} name The name of the variable being tested
|
|
* @param {*} test The value to test
|
|
* @exception {DeveloperError} test must be typeof 'boolean'
|
|
*/
|
|
Check.typeOf.bool = function (name, test) {
|
|
if (typeof test !== 'boolean') {
|
|
throw new DeveloperError(getFailedTypeErrorMessage(typeof test, 'boolean', name));
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Throws if test1 and test2 is not typeof 'number' and not equal in value
|
|
*
|
|
* @param {String} name1 The name of the first variable being tested
|
|
* @param {String} name2 The name of the second variable being tested against
|
|
* @param {*} test1 The value to test
|
|
* @param {*} test2 The value to test against
|
|
* @exception {DeveloperError} test1 and test2 should be type of 'number' and be equal in value
|
|
*/
|
|
Check.typeOf.number.equals = function (name1, name2, test1, test2) {
|
|
Check.typeOf.number(name1, test1);
|
|
Check.typeOf.number(name2, test2);
|
|
if (test1 !== test2) {
|
|
throw new DeveloperError(name1 + ' must be equal to ' + name2 + ', the actual values are ' + test1 + ' and ' + test2);
|
|
}
|
|
};
|
|
|
|
return Check;
|
|
});
|
|
|
|
define('Core/Math',[
|
|
'../ThirdParty/mersenne-twister',
|
|
'./Check',
|
|
'./defaultValue',
|
|
'./defined',
|
|
'./DeveloperError'
|
|
], function(
|
|
MersenneTwister,
|
|
Check,
|
|
defaultValue,
|
|
defined,
|
|
DeveloperError) {
|
|
'use strict';
|
|
|
|
/**
|
|
* Math functions.
|
|
*
|
|
* @exports CesiumMath
|
|
* @alias Math
|
|
*/
|
|
var CesiumMath = {};
|
|
|
|
/**
|
|
* 0.1
|
|
* @type {Number}
|
|
* @constant
|
|
*/
|
|
CesiumMath.EPSILON1 = 0.1;
|
|
|
|
/**
|
|
* 0.01
|
|
* @type {Number}
|
|
* @constant
|
|
*/
|
|
CesiumMath.EPSILON2 = 0.01;
|
|
|
|
/**
|
|
* 0.001
|
|
* @type {Number}
|
|
* @constant
|
|
*/
|
|
CesiumMath.EPSILON3 = 0.001;
|
|
|
|
/**
|
|
* 0.0001
|
|
* @type {Number}
|
|
* @constant
|
|
*/
|
|
CesiumMath.EPSILON4 = 0.0001;
|
|
|
|
/**
|
|
* 0.00001
|
|
* @type {Number}
|
|
* @constant
|
|
*/
|
|
CesiumMath.EPSILON5 = 0.00001;
|
|
|
|
/**
|
|
* 0.000001
|
|
* @type {Number}
|
|
* @constant
|
|
*/
|
|
CesiumMath.EPSILON6 = 0.000001;
|
|
|
|
/**
|
|
* 0.0000001
|
|
* @type {Number}
|
|
* @constant
|
|
*/
|
|
CesiumMath.EPSILON7 = 0.0000001;
|
|
|
|
/**
|
|
* 0.00000001
|
|
* @type {Number}
|
|
* @constant
|
|
*/
|
|
CesiumMath.EPSILON8 = 0.00000001;
|
|
|
|
/**
|
|
* 0.000000001
|
|
* @type {Number}
|
|
* @constant
|
|
*/
|
|
CesiumMath.EPSILON9 = 0.000000001;
|
|
|
|
/**
|
|
* 0.0000000001
|
|
* @type {Number}
|
|
* @constant
|
|
*/
|
|
CesiumMath.EPSILON10 = 0.0000000001;
|
|
|
|
/**
|
|
* 0.00000000001
|
|
* @type {Number}
|
|
* @constant
|
|
*/
|
|
CesiumMath.EPSILON11 = 0.00000000001;
|
|
|
|
/**
|
|
* 0.000000000001
|
|
* @type {Number}
|
|
* @constant
|
|
*/
|
|
CesiumMath.EPSILON12 = 0.000000000001;
|
|
|
|
/**
|
|
* 0.0000000000001
|
|
* @type {Number}
|
|
* @constant
|
|
*/
|
|
CesiumMath.EPSILON13 = 0.0000000000001;
|
|
|
|
/**
|
|
* 0.00000000000001
|
|
* @type {Number}
|
|
* @constant
|
|
*/
|
|
CesiumMath.EPSILON14 = 0.00000000000001;
|
|
|
|
/**
|
|
* 0.000000000000001
|
|
* @type {Number}
|
|
* @constant
|
|
*/
|
|
CesiumMath.EPSILON15 = 0.000000000000001;
|
|
|
|
/**
|
|
* 0.0000000000000001
|
|
* @type {Number}
|
|
* @constant
|
|
*/
|
|
CesiumMath.EPSILON16 = 0.0000000000000001;
|
|
|
|
/**
|
|
* 0.00000000000000001
|
|
* @type {Number}
|
|
* @constant
|
|
*/
|
|
CesiumMath.EPSILON17 = 0.00000000000000001;
|
|
|
|
/**
|
|
* 0.000000000000000001
|
|
* @type {Number}
|
|
* @constant
|
|
*/
|
|
CesiumMath.EPSILON18 = 0.000000000000000001;
|
|
|
|
/**
|
|
* 0.0000000000000000001
|
|
* @type {Number}
|
|
* @constant
|
|
*/
|
|
CesiumMath.EPSILON19 = 0.0000000000000000001;
|
|
|
|
/**
|
|
* 0.00000000000000000001
|
|
* @type {Number}
|
|
* @constant
|
|
*/
|
|
CesiumMath.EPSILON20 = 0.00000000000000000001;
|
|
|
|
/**
|
|
* 0.000000000000000000001
|
|
* @type {Number}
|
|
* @constant
|
|
*/
|
|
CesiumMath.EPSILON21 = 0.000000000000000000001;
|
|
|
|
/**
|
|
* The gravitational parameter of the Earth in meters cubed
|
|
* per second squared as defined by the WGS84 model: 3.986004418e14
|
|
* @type {Number}
|
|
* @constant
|
|
*/
|
|
CesiumMath.GRAVITATIONALPARAMETER = 3.986004418e14;
|
|
|
|
/**
|
|
* Radius of the sun in meters: 6.955e8
|
|
* @type {Number}
|
|
* @constant
|
|
*/
|
|
CesiumMath.SOLAR_RADIUS = 6.955e8;
|
|
|
|
/**
|
|
* The mean radius of the moon, according to the "Report of the IAU/IAG Working Group on
|
|
* Cartographic Coordinates and Rotational Elements of the Planets and satellites: 2000",
|
|
* Celestial Mechanics 82: 83-110, 2002.
|
|
* @type {Number}
|
|
* @constant
|
|
*/
|
|
CesiumMath.LUNAR_RADIUS = 1737400.0;
|
|
|
|
/**
|
|
* 64 * 1024
|
|
* @type {Number}
|
|
* @constant
|
|
*/
|
|
CesiumMath.SIXTY_FOUR_KILOBYTES = 64 * 1024;
|
|
|
|
/**
|
|
* Returns the sign of the value; 1 if the value is positive, -1 if the value is
|
|
* negative, or 0 if the value is 0.
|
|
*
|
|
* @function
|
|
* @param {Number} value The value to return the sign of.
|
|
* @returns {Number} The sign of value.
|
|
*/
|
|
CesiumMath.sign = defaultValue(Math.sign, function sign(value) {
|
|
value = +value; // coerce to number
|
|
if (value === 0 || value !== value) {
|
|
// zero or NaN
|
|
return value;
|
|
}
|
|
return value > 0 ? 1 : -1;
|
|
});
|
|
|
|
/**
|
|
* Returns 1.0 if the given value is positive or zero, and -1.0 if it is negative.
|
|
* This is similar to {@link CesiumMath#sign} except that returns 1.0 instead of
|
|
* 0.0 when the input value is 0.0.
|
|
* @param {Number} value The value to return the sign of.
|
|
* @returns {Number} The sign of value.
|
|
*/
|
|
CesiumMath.signNotZero = function(value) {
|
|
return value < 0.0 ? -1.0 : 1.0;
|
|
};
|
|
|
|
/**
|
|
* Converts a scalar value in the range [-1.0, 1.0] to a SNORM in the range [0, rangeMaximum]
|
|
* @param {Number} value The scalar value in the range [-1.0, 1.0]
|
|
* @param {Number} [rangeMaximum=255] The maximum value in the mapped range, 255 by default.
|
|
* @returns {Number} A SNORM value, where 0 maps to -1.0 and rangeMaximum maps to 1.0.
|
|
*
|
|
* @see CesiumMath.fromSNorm
|
|
*/
|
|
CesiumMath.toSNorm = function(value, rangeMaximum) {
|
|
rangeMaximum = defaultValue(rangeMaximum, 255);
|
|
return Math.round((CesiumMath.clamp(value, -1.0, 1.0) * 0.5 + 0.5) * rangeMaximum);
|
|
};
|
|
|
|
/**
|
|
* Converts a SNORM value in the range [0, rangeMaximum] to a scalar in the range [-1.0, 1.0].
|
|
* @param {Number} value SNORM value in the range [0, rangeMaximum]
|
|
* @param {Number} [rangeMaximum=255] The maximum value in the SNORM range, 255 by default.
|
|
* @returns {Number} Scalar in the range [-1.0, 1.0].
|
|
*
|
|
* @see CesiumMath.toSNorm
|
|
*/
|
|
CesiumMath.fromSNorm = function(value, rangeMaximum) {
|
|
rangeMaximum = defaultValue(rangeMaximum, 255);
|
|
return CesiumMath.clamp(value, 0.0, rangeMaximum) / rangeMaximum * 2.0 - 1.0;
|
|
};
|
|
|
|
/**
|
|
* Converts a scalar value in the range [rangeMinimum, rangeMaximum] to a scalar in the range [0.0, 1.0]
|
|
* @param {Number} value The scalar value in the range [rangeMinimum, rangeMaximum]
|
|
* @param {Number} rangeMinimum The minimum value in the mapped range.
|
|
* @param {Number} rangeMaximum The maximum value in the mapped range.
|
|
* @returns {Number} A scalar value, where rangeMinimum maps to 0.0 and rangeMaximum maps to 1.0.
|
|
*/
|
|
CesiumMath.normalize = function(value, rangeMinimum, rangeMaximum) {
|
|
rangeMaximum = Math.max(rangeMaximum - rangeMinimum, 0.0);
|
|
return rangeMaximum === 0.0 ? 0.0 : CesiumMath.clamp((value - rangeMinimum) / rangeMaximum, 0.0, 1.0);
|
|
};
|
|
|
|
/**
|
|
* Returns the hyperbolic sine of a number.
|
|
* The hyperbolic sine of <em>value</em> is defined to be
|
|
* (<em>e<sup>x</sup> - e<sup>-x</sup></em>)/2.0
|
|
* where <i>e</i> is Euler's number, approximately 2.71828183.
|
|
*
|
|
* <p>Special cases:
|
|
* <ul>
|
|
* <li>If the argument is NaN, then the result is NaN.</li>
|
|
*
|
|
* <li>If the argument is infinite, then the result is an infinity
|
|
* with the same sign as the argument.</li>
|
|
*
|
|
* <li>If the argument is zero, then the result is a zero with the
|
|
* same sign as the argument.</li>
|
|
* </ul>
|
|
*</p>
|
|
*
|
|
* @function
|
|
* @param {Number} value The number whose hyperbolic sine is to be returned.
|
|
* @returns {Number} The hyperbolic sine of <code>value</code>.
|
|
*/
|
|
CesiumMath.sinh = defaultValue(Math.sinh, function sinh(value) {
|
|
return (Math.exp(value) - Math.exp(-value)) / 2.0;
|
|
});
|
|
|
|
/**
|
|
* Returns the hyperbolic cosine of a number.
|
|
* The hyperbolic cosine of <strong>value</strong> is defined to be
|
|
* (<em>e<sup>x</sup> + e<sup>-x</sup></em>)/2.0
|
|
* where <i>e</i> is Euler's number, approximately 2.71828183.
|
|
*
|
|
* <p>Special cases:
|
|
* <ul>
|
|
* <li>If the argument is NaN, then the result is NaN.</li>
|
|
*
|
|
* <li>If the argument is infinite, then the result is positive infinity.</li>
|
|
*
|
|
* <li>If the argument is zero, then the result is 1.0.</li>
|
|
* </ul>
|
|
*</p>
|
|
*
|
|
* @function
|
|
* @param {Number} value The number whose hyperbolic cosine is to be returned.
|
|
* @returns {Number} The hyperbolic cosine of <code>value</code>.
|
|
*/
|
|
CesiumMath.cosh = defaultValue(Math.cosh, function cosh(value) {
|
|
return (Math.exp(value) + Math.exp(-value)) / 2.0;
|
|
});
|
|
|
|
/**
|
|
* Computes the linear interpolation of two values.
|
|
*
|
|
* @param {Number} p The start value to interpolate.
|
|
* @param {Number} q The end value to interpolate.
|
|
* @param {Number} time The time of interpolation generally in the range <code>[0.0, 1.0]</code>.
|
|
* @returns {Number} The linearly interpolated value.
|
|
*
|
|
* @example
|
|
* var n = Cesium.Math.lerp(0.0, 2.0, 0.5); // returns 1.0
|
|
*/
|
|
CesiumMath.lerp = function(p, q, time) {
|
|
return ((1.0 - time) * p) + (time * q);
|
|
};
|
|
|
|
/**
|
|
* pi
|
|
*
|
|
* @type {Number}
|
|
* @constant
|
|
*/
|
|
CesiumMath.PI = Math.PI;
|
|
|
|
/**
|
|
* 1/pi
|
|
*
|
|
* @type {Number}
|
|
* @constant
|
|
*/
|
|
CesiumMath.ONE_OVER_PI = 1.0 / Math.PI;
|
|
|
|
/**
|
|
* pi/2
|
|
*
|
|
* @type {Number}
|
|
* @constant
|
|
*/
|
|
CesiumMath.PI_OVER_TWO = Math.PI / 2.0;
|
|
|
|
/**
|
|
* pi/3
|
|
*
|
|
* @type {Number}
|
|
* @constant
|
|
*/
|
|
CesiumMath.PI_OVER_THREE = Math.PI / 3.0;
|
|
|
|
/**
|
|
* pi/4
|
|
*
|
|
* @type {Number}
|
|
* @constant
|
|
*/
|
|
CesiumMath.PI_OVER_FOUR = Math.PI / 4.0;
|
|
|
|
/**
|
|
* pi/6
|
|
*
|
|
* @type {Number}
|
|
* @constant
|
|
*/
|
|
CesiumMath.PI_OVER_SIX = Math.PI / 6.0;
|
|
|
|
/**
|
|
* 3pi/2
|
|
*
|
|
* @type {Number}
|
|
* @constant
|
|
*/
|
|
CesiumMath.THREE_PI_OVER_TWO = 3.0 * Math.PI / 2.0;
|
|
|
|
/**
|
|
* 2pi
|
|
*
|
|
* @type {Number}
|
|
* @constant
|
|
*/
|
|
CesiumMath.TWO_PI = 2.0 * Math.PI;
|
|
|
|
/**
|
|
* 1/2pi
|
|
*
|
|
* @type {Number}
|
|
* @constant
|
|
*/
|
|
CesiumMath.ONE_OVER_TWO_PI = 1.0 / (2.0 * Math.PI);
|
|
|
|
/**
|
|
* The number of radians in a degree.
|
|
*
|
|
* @type {Number}
|
|
* @constant
|
|
* @default Math.PI / 180.0
|
|
*/
|
|
CesiumMath.RADIANS_PER_DEGREE = Math.PI / 180.0;
|
|
|
|
/**
|
|
* The number of degrees in a radian.
|
|
*
|
|
* @type {Number}
|
|
* @constant
|
|
* @default 180.0 / Math.PI
|
|
*/
|
|
CesiumMath.DEGREES_PER_RADIAN = 180.0 / Math.PI;
|
|
|
|
/**
|
|
* The number of radians in an arc second.
|
|
*
|
|
* @type {Number}
|
|
* @constant
|
|
* @default {@link CesiumMath.RADIANS_PER_DEGREE} / 3600.0
|
|
*/
|
|
CesiumMath.RADIANS_PER_ARCSECOND = CesiumMath.RADIANS_PER_DEGREE / 3600.0;
|
|
|
|
/**
|
|
* Converts degrees to radians.
|
|
* @param {Number} degrees The angle to convert in degrees.
|
|
* @returns {Number} The corresponding angle in radians.
|
|
*/
|
|
CesiumMath.toRadians = function(degrees) {
|
|
if (!defined(degrees)) {
|
|
throw new DeveloperError('degrees is required.');
|
|
}
|
|
return degrees * CesiumMath.RADIANS_PER_DEGREE;
|
|
};
|
|
|
|
/**
|
|
* Converts radians to degrees.
|
|
* @param {Number} radians The angle to convert in radians.
|
|
* @returns {Number} The corresponding angle in degrees.
|
|
*/
|
|
CesiumMath.toDegrees = function(radians) {
|
|
if (!defined(radians)) {
|
|
throw new DeveloperError('radians is required.');
|
|
}
|
|
return radians * CesiumMath.DEGREES_PER_RADIAN;
|
|
};
|
|
|
|
/**
|
|
* Converts a longitude value, in radians, to the range [<code>-Math.PI</code>, <code>Math.PI</code>).
|
|
*
|
|
* @param {Number} angle The longitude value, in radians, to convert to the range [<code>-Math.PI</code>, <code>Math.PI</code>).
|
|
* @returns {Number} The equivalent longitude value in the range [<code>-Math.PI</code>, <code>Math.PI</code>).
|
|
*
|
|
* @example
|
|
* // Convert 270 degrees to -90 degrees longitude
|
|
* var longitude = Cesium.Math.convertLongitudeRange(Cesium.Math.toRadians(270.0));
|
|
*/
|
|
CesiumMath.convertLongitudeRange = function(angle) {
|
|
if (!defined(angle)) {
|
|
throw new DeveloperError('angle is required.');
|
|
}
|
|
var twoPi = CesiumMath.TWO_PI;
|
|
|
|
var simplified = angle - Math.floor(angle / twoPi) * twoPi;
|
|
|
|
if (simplified < -Math.PI) {
|
|
return simplified + twoPi;
|
|
}
|
|
if (simplified >= Math.PI) {
|
|
return simplified - twoPi;
|
|
}
|
|
|
|
return simplified;
|
|
};
|
|
|
|
/**
|
|
* Convenience function that clamps a latitude value, in radians, to the range [<code>-Math.PI/2</code>, <code>Math.PI/2</code>).
|
|
* Useful for sanitizing data before use in objects requiring correct range.
|
|
*
|
|
* @param {Number} angle The latitude value, in radians, to clamp to the range [<code>-Math.PI/2</code>, <code>Math.PI/2</code>).
|
|
* @returns {Number} The latitude value clamped to the range [<code>-Math.PI/2</code>, <code>Math.PI/2</code>).
|
|
*
|
|
* @example
|
|
* // Clamp 108 degrees latitude to 90 degrees latitude
|
|
* var latitude = Cesium.Math.clampToLatitudeRange(Cesium.Math.toRadians(108.0));
|
|
*/
|
|
CesiumMath.clampToLatitudeRange = function(angle) {
|
|
if (!defined(angle)) {
|
|
throw new DeveloperError('angle is required.');
|
|
}
|
|
|
|
return CesiumMath.clamp(angle, -1*CesiumMath.PI_OVER_TWO, CesiumMath.PI_OVER_TWO);
|
|
};
|
|
|
|
/**
|
|
* Produces an angle in the range -Pi <= angle <= Pi which is equivalent to the provided angle.
|
|
*
|
|
* @param {Number} angle in radians
|
|
* @returns {Number} The angle in the range [<code>-CesiumMath.PI</code>, <code>CesiumMath.PI</code>].
|
|
*/
|
|
CesiumMath.negativePiToPi = function(angle) {
|
|
if (!defined(angle)) {
|
|
throw new DeveloperError('angle is required.');
|
|
}
|
|
return CesiumMath.zeroToTwoPi(angle + CesiumMath.PI) - CesiumMath.PI;
|
|
};
|
|
|
|
/**
|
|
* Produces an angle in the range 0 <= angle <= 2Pi which is equivalent to the provided angle.
|
|
*
|
|
* @param {Number} angle in radians
|
|
* @returns {Number} The angle in the range [0, <code>CesiumMath.TWO_PI</code>].
|
|
*/
|
|
CesiumMath.zeroToTwoPi = function(angle) {
|
|
if (!defined(angle)) {
|
|
throw new DeveloperError('angle is required.');
|
|
}
|
|
var mod = CesiumMath.mod(angle, CesiumMath.TWO_PI);
|
|
if (Math.abs(mod) < CesiumMath.EPSILON14 && Math.abs(angle) > CesiumMath.EPSILON14) {
|
|
return CesiumMath.TWO_PI;
|
|
}
|
|
return mod;
|
|
};
|
|
|
|
/**
|
|
* The modulo operation that also works for negative dividends.
|
|
*
|
|
* @param {Number} m The dividend.
|
|
* @param {Number} n The divisor.
|
|
* @returns {Number} The remainder.
|
|
*/
|
|
CesiumMath.mod = function(m, n) {
|
|
if (!defined(m)) {
|
|
throw new DeveloperError('m is required.');
|
|
}
|
|
if (!defined(n)) {
|
|
throw new DeveloperError('n is required.');
|
|
}
|
|
return ((m % n) + n) % n;
|
|
};
|
|
|
|
/**
|
|
* Determines if two values are equal using an absolute or relative tolerance test. This is useful
|
|
* to avoid problems due to roundoff error when comparing floating-point values directly. The values are
|
|
* first compared using an absolute tolerance test. If that fails, a relative tolerance test is performed.
|
|
* Use this test if you are unsure of the magnitudes of left and right.
|
|
*
|
|
* @param {Number} left The first value to compare.
|
|
* @param {Number} right The other value to compare.
|
|
* @param {Number} relativeEpsilon The maximum inclusive delta between <code>left</code> and <code>right</code> for the relative tolerance test.
|
|
* @param {Number} [absoluteEpsilon=relativeEpsilon] The maximum inclusive delta between <code>left</code> and <code>right</code> for the absolute tolerance test.
|
|
* @returns {Boolean} <code>true</code> if the values are equal within the epsilon; otherwise, <code>false</code>.
|
|
*
|
|
* @example
|
|
* var a = Cesium.Math.equalsEpsilon(0.0, 0.01, Cesium.Math.EPSILON2); // true
|
|
* var b = Cesium.Math.equalsEpsilon(0.0, 0.1, Cesium.Math.EPSILON2); // false
|
|
* var c = Cesium.Math.equalsEpsilon(3699175.1634344, 3699175.2, Cesium.Math.EPSILON7); // true
|
|
* var d = Cesium.Math.equalsEpsilon(3699175.1634344, 3699175.2, Cesium.Math.EPSILON9); // false
|
|
*/
|
|
CesiumMath.equalsEpsilon = function(left, right, relativeEpsilon, absoluteEpsilon) {
|
|
if (!defined(left)) {
|
|
throw new DeveloperError('left is required.');
|
|
}
|
|
if (!defined(right)) {
|
|
throw new DeveloperError('right is required.');
|
|
}
|
|
if (!defined(relativeEpsilon)) {
|
|
throw new DeveloperError('relativeEpsilon is required.');
|
|
}
|
|
absoluteEpsilon = defaultValue(absoluteEpsilon, relativeEpsilon);
|
|
var absDiff = Math.abs(left - right);
|
|
return absDiff <= absoluteEpsilon || absDiff <= relativeEpsilon * Math.max(Math.abs(left), Math.abs(right));
|
|
};
|
|
|
|
/**
|
|
* Determines if the left value is less than the right value. If the two values are within
|
|
* <code>absoluteEpsilon</code> of each other, they are considered equal and this function returns false.
|
|
*
|
|
* @param {Number} left The first number to compare.
|
|
* @param {Number} right The second number to compare.
|
|
* @param {Number} absoluteEpsilon The absolute epsilon to use in comparison.
|
|
* @returns {Boolean} <code>true</code> if <code>left</code> is less than <code>right</code> by more than
|
|
* <code>absoluteEpsilon<code>. <code>false</code> if <code>left</code> is greater or if the two
|
|
* values are nearly equal.
|
|
*/
|
|
CesiumMath.lessThan = function(left, right, absoluteEpsilon) {
|
|
if (!defined(left)) {
|
|
throw new DeveloperError('first is required.');
|
|
}
|
|
if (!defined(right)) {
|
|
throw new DeveloperError('second is required.');
|
|
}
|
|
if (!defined(absoluteEpsilon)) {
|
|
throw new DeveloperError('relativeEpsilon is required.');
|
|
}
|
|
return left - right < -absoluteEpsilon;
|
|
};
|
|
|
|
/**
|
|
* Determines if the left value is less than or equal to the right value. If the two values are within
|
|
* <code>absoluteEpsilon</code> of each other, they are considered equal and this function returns true.
|
|
*
|
|
* @param {Number} left The first number to compare.
|
|
* @param {Number} right The second number to compare.
|
|
* @param {Number} absoluteEpsilon The absolute epsilon to use in comparison.
|
|
* @returns {Boolean} <code>true</code> if <code>left</code> is less than <code>right</code> or if the
|
|
* the values are nearly equal.
|
|
*/
|
|
CesiumMath.lessThanOrEquals = function(left, right, absoluteEpsilon) {
|
|
if (!defined(left)) {
|
|
throw new DeveloperError('first is required.');
|
|
}
|
|
if (!defined(right)) {
|
|
throw new DeveloperError('second is required.');
|
|
}
|
|
if (!defined(absoluteEpsilon)) {
|
|
throw new DeveloperError('relativeEpsilon is required.');
|
|
}
|
|
return left - right < absoluteEpsilon;
|
|
};
|
|
|
|
/**
|
|
* Determines if the left value is greater the right value. If the two values are within
|
|
* <code>absoluteEpsilon</code> of each other, they are considered equal and this function returns false.
|
|
*
|
|
* @param {Number} left The first number to compare.
|
|
* @param {Number} right The second number to compare.
|
|
* @param {Number} absoluteEpsilon The absolute epsilon to use in comparison.
|
|
* @returns {Boolean} <code>true</code> if <code>left</code> is greater than <code>right</code> by more than
|
|
* <code>absoluteEpsilon<code>. <code>false</code> if <code>left</code> is less or if the two
|
|
* values are nearly equal.
|
|
*/
|
|
CesiumMath.greaterThan = function(left, right, absoluteEpsilon) {
|
|
if (!defined(left)) {
|
|
throw new DeveloperError('first is required.');
|
|
}
|
|
if (!defined(right)) {
|
|
throw new DeveloperError('second is required.');
|
|
}
|
|
if (!defined(absoluteEpsilon)) {
|
|
throw new DeveloperError('relativeEpsilon is required.');
|
|
}
|
|
return left - right > absoluteEpsilon;
|
|
};
|
|
|
|
/**
|
|
* Determines if the left value is greater than or equal to the right value. If the two values are within
|
|
* <code>absoluteEpsilon</code> of each other, they are considered equal and this function returns true.
|
|
*
|
|
* @param {Number} left The first number to compare.
|
|
* @param {Number} right The second number to compare.
|
|
* @param {Number} absoluteEpsilon The absolute epsilon to use in comparison.
|
|
* @returns {Boolean} <code>true</code> if <code>left</code> is greater than <code>right</code> or if the
|
|
* the values are nearly equal.
|
|
*/
|
|
CesiumMath.greaterThanOrEquals = function(left, right, absoluteEpsilon) {
|
|
if (!defined(left)) {
|
|
throw new DeveloperError('first is required.');
|
|
}
|
|
if (!defined(right)) {
|
|
throw new DeveloperError('second is required.');
|
|
}
|
|
if (!defined(absoluteEpsilon)) {
|
|
throw new DeveloperError('relativeEpsilon is required.');
|
|
}
|
|
return left - right > -absoluteEpsilon;
|
|
};
|
|
|
|
var factorials = [1];
|
|
|
|
/**
|
|
* Computes the factorial of the provided number.
|
|
*
|
|
* @param {Number} n The number whose factorial is to be computed.
|
|
* @returns {Number} The factorial of the provided number or undefined if the number is less than 0.
|
|
*
|
|
* @exception {DeveloperError} A number greater than or equal to 0 is required.
|
|
*
|
|
*
|
|
* @example
|
|
* //Compute 7!, which is equal to 5040
|
|
* var computedFactorial = Cesium.Math.factorial(7);
|
|
*
|
|
* @see {@link http://en.wikipedia.org/wiki/Factorial|Factorial on Wikipedia}
|
|
*/
|
|
CesiumMath.factorial = function(n) {
|
|
if (typeof n !== 'number' || n < 0) {
|
|
throw new DeveloperError('A number greater than or equal to 0 is required.');
|
|
}
|
|
|
|
var length = factorials.length;
|
|
if (n >= length) {
|
|
var sum = factorials[length - 1];
|
|
for (var i = length; i <= n; i++) {
|
|
factorials.push(sum * i);
|
|
}
|
|
}
|
|
return factorials[n];
|
|
};
|
|
|
|
/**
|
|
* Increments a number with a wrapping to a minimum value if the number exceeds the maximum value.
|
|
*
|
|
* @param {Number} [n] The number to be incremented.
|
|
* @param {Number} [maximumValue] The maximum incremented value before rolling over to the minimum value.
|
|
* @param {Number} [minimumValue=0.0] The number reset to after the maximum value has been exceeded.
|
|
* @returns {Number} The incremented number.
|
|
*
|
|
* @exception {DeveloperError} Maximum value must be greater than minimum value.
|
|
*
|
|
* @example
|
|
* var n = Cesium.Math.incrementWrap(5, 10, 0); // returns 6
|
|
* var n = Cesium.Math.incrementWrap(10, 10, 0); // returns 0
|
|
*/
|
|
CesiumMath.incrementWrap = function(n, maximumValue, minimumValue) {
|
|
minimumValue = defaultValue(minimumValue, 0.0);
|
|
|
|
if (!defined(n)) {
|
|
throw new DeveloperError('n is required.');
|
|
}
|
|
if (maximumValue <= minimumValue) {
|
|
throw new DeveloperError('maximumValue must be greater than minimumValue.');
|
|
}
|
|
|
|
++n;
|
|
if (n > maximumValue) {
|
|
n = minimumValue;
|
|
}
|
|
return n;
|
|
};
|
|
|
|
/**
|
|
* Determines if a positive integer is a power of two.
|
|
*
|
|
* @param {Number} n The positive integer to test.
|
|
* @returns {Boolean} <code>true</code> if the number if a power of two; otherwise, <code>false</code>.
|
|
*
|
|
* @exception {DeveloperError} A number greater than or equal to 0 is required.
|
|
*
|
|
* @example
|
|
* var t = Cesium.Math.isPowerOfTwo(16); // true
|
|
* var f = Cesium.Math.isPowerOfTwo(20); // false
|
|
*/
|
|
CesiumMath.isPowerOfTwo = function(n) {
|
|
if (typeof n !== 'number' || n < 0) {
|
|
throw new DeveloperError('A number greater than or equal to 0 is required.');
|
|
}
|
|
|
|
return (n !== 0) && ((n & (n - 1)) === 0);
|
|
};
|
|
|
|
/**
|
|
* Computes the next power-of-two integer greater than or equal to the provided positive integer.
|
|
*
|
|
* @param {Number} n The positive integer to test.
|
|
* @returns {Number} The next power-of-two integer.
|
|
*
|
|
* @exception {DeveloperError} A number greater than or equal to 0 is required.
|
|
*
|
|
* @example
|
|
* var n = Cesium.Math.nextPowerOfTwo(29); // 32
|
|
* var m = Cesium.Math.nextPowerOfTwo(32); // 32
|
|
*/
|
|
CesiumMath.nextPowerOfTwo = function(n) {
|
|
if (typeof n !== 'number' || n < 0) {
|
|
throw new DeveloperError('A number greater than or equal to 0 is required.');
|
|
}
|
|
|
|
// From http://graphics.stanford.edu/~seander/bithacks.html#RoundUpPowerOf2
|
|
--n;
|
|
n |= n >> 1;
|
|
n |= n >> 2;
|
|
n |= n >> 4;
|
|
n |= n >> 8;
|
|
n |= n >> 16;
|
|
++n;
|
|
|
|
return n;
|
|
};
|
|
|
|
/**
|
|
* Constraint a value to lie between two values.
|
|
*
|
|
* @param {Number} value The value to constrain.
|
|
* @param {Number} min The minimum value.
|
|
* @param {Number} max The maximum value.
|
|
* @returns {Number} The value clamped so that min <= value <= max.
|
|
*/
|
|
CesiumMath.clamp = function(value, min, max) {
|
|
if (!defined(value)) {
|
|
throw new DeveloperError('value is required');
|
|
}
|
|
if (!defined(min)) {
|
|
throw new DeveloperError('min is required.');
|
|
}
|
|
if (!defined(max)) {
|
|
throw new DeveloperError('max is required.');
|
|
}
|
|
return value < min ? min : value > max ? max : value;
|
|
};
|
|
|
|
var randomNumberGenerator = new MersenneTwister();
|
|
|
|
/**
|
|
* Sets the seed used by the random number generator
|
|
* in {@link CesiumMath#nextRandomNumber}.
|
|
*
|
|
* @param {Number} seed An integer used as the seed.
|
|
*/
|
|
CesiumMath.setRandomNumberSeed = function(seed) {
|
|
if (!defined(seed)) {
|
|
throw new DeveloperError('seed is required.');
|
|
}
|
|
|
|
randomNumberGenerator = new MersenneTwister(seed);
|
|
};
|
|
|
|
/**
|
|
* Generates a random floating point number in the range of [0.0, 1.0)
|
|
* using a Mersenne twister.
|
|
*
|
|
* @returns {Number} A random number in the range of [0.0, 1.0).
|
|
*
|
|
* @see CesiumMath.setRandomNumberSeed
|
|
* @see {@link http://en.wikipedia.org/wiki/Mersenne_twister|Mersenne twister on Wikipedia}
|
|
*/
|
|
CesiumMath.nextRandomNumber = function() {
|
|
return randomNumberGenerator.random();
|
|
};
|
|
|
|
/**
|
|
* Generates a random number between two numbers.
|
|
*
|
|
* @param {Number} min The minimum value.
|
|
* @param {Number} max The maximum value.
|
|
* @returns {Number} A random number between the min and max.
|
|
*/
|
|
CesiumMath.randomBetween = function(min, max) {
|
|
return CesiumMath.nextRandomNumber() * (max - min) + min;
|
|
};
|
|
|
|
/**
|
|
* Computes <code>Math.acos(value)</code>, but first clamps <code>value</code> to the range [-1.0, 1.0]
|
|
* so that the function will never return NaN.
|
|
*
|
|
* @param {Number} value The value for which to compute acos.
|
|
* @returns {Number} The acos of the value if the value is in the range [-1.0, 1.0], or the acos of -1.0 or 1.0,
|
|
* whichever is closer, if the value is outside the range.
|
|
*/
|
|
CesiumMath.acosClamped = function(value) {
|
|
if (!defined(value)) {
|
|
throw new DeveloperError('value is required.');
|
|
}
|
|
return Math.acos(CesiumMath.clamp(value, -1.0, 1.0));
|
|
};
|
|
|
|
/**
|
|
* Computes <code>Math.asin(value)</code>, but first clamps <code>value</code> to the range [-1.0, 1.0]
|
|
* so that the function will never return NaN.
|
|
*
|
|
* @param {Number} value The value for which to compute asin.
|
|
* @returns {Number} The asin of the value if the value is in the range [-1.0, 1.0], or the asin of -1.0 or 1.0,
|
|
* whichever is closer, if the value is outside the range.
|
|
*/
|
|
CesiumMath.asinClamped = function(value) {
|
|
if (!defined(value)) {
|
|
throw new DeveloperError('value is required.');
|
|
}
|
|
return Math.asin(CesiumMath.clamp(value, -1.0, 1.0));
|
|
};
|
|
|
|
/**
|
|
* Finds the chord length between two points given the circle's radius and the angle between the points.
|
|
*
|
|
* @param {Number} angle The angle between the two points.
|
|
* @param {Number} radius The radius of the circle.
|
|
* @returns {Number} The chord length.
|
|
*/
|
|
CesiumMath.chordLength = function(angle, radius) {
|
|
if (!defined(angle)) {
|
|
throw new DeveloperError('angle is required.');
|
|
}
|
|
if (!defined(radius)) {
|
|
throw new DeveloperError('radius is required.');
|
|
}
|
|
return 2.0 * radius * Math.sin(angle * 0.5);
|
|
};
|
|
|
|
/**
|
|
* Finds the logarithm of a number to a base.
|
|
*
|
|
* @param {Number} number The number.
|
|
* @param {Number} base The base.
|
|
* @returns {Number} The result.
|
|
*/
|
|
CesiumMath.logBase = function(number, base) {
|
|
if (!defined(number)) {
|
|
throw new DeveloperError('number is required.');
|
|
}
|
|
if (!defined(base)) {
|
|
throw new DeveloperError('base is required.');
|
|
}
|
|
return Math.log(number) / Math.log(base);
|
|
};
|
|
|
|
/**
|
|
* Finds the cube root of a number.
|
|
* Returns NaN if <code>number</code> is not provided.
|
|
*
|
|
* @function
|
|
* @param {Number} [number] The number.
|
|
* @returns {Number} The result.
|
|
*/
|
|
CesiumMath.cbrt = defaultValue(Math.cbrt, function cbrt(number) {
|
|
var result = Math.pow(Math.abs(number), 1.0 / 3.0);
|
|
return number < 0.0 ? -result : result;
|
|
});
|
|
|
|
/**
|
|
* Finds the base 2 logarithm of a number.
|
|
*
|
|
* @function
|
|
* @param {Number} number The number.
|
|
* @returns {Number} The result.
|
|
*/
|
|
CesiumMath.log2 = defaultValue(Math.log2, function log2(number) {
|
|
return Math.log(number) * Math.LOG2E;
|
|
});
|
|
|
|
/**
|
|
* @private
|
|
*/
|
|
CesiumMath.fog = function(distanceToCamera, density) {
|
|
var scalar = distanceToCamera * density;
|
|
return 1.0 - Math.exp(-(scalar * scalar));
|
|
};
|
|
|
|
/**
|
|
* Computes a fast approximation of Atan for input in the range [-1, 1].
|
|
*
|
|
* Based on Michal Drobot's approximation from ShaderFastLibs,
|
|
* which in turn is based on "Efficient approximations for the arctangent function,"
|
|
* Rajan, S. Sichun Wang Inkol, R. Joyal, A., May 2006.
|
|
* Adapted from ShaderFastLibs under MIT License.
|
|
*
|
|
* @param {Number} x An input number in the range [-1, 1]
|
|
* @returns {Number} An approximation of atan(x)
|
|
*/
|
|
CesiumMath.fastApproximateAtan = function(x) {
|
|
Check.typeOf.number('x', x);
|
|
|
|
return x * (-0.1784 * Math.abs(x) - 0.0663 * x * x + 1.0301);
|
|
};
|
|
|
|
/**
|
|
* Computes a fast approximation of Atan2(x, y) for arbitrary input scalars.
|
|
*
|
|
* Range reduction math based on nvidia's cg reference implementation: http://developer.download.nvidia.com/cg/atan2.html
|
|
*
|
|
* @param {Number} x An input number that isn't zero if y is zero.
|
|
* @param {Number} y An input number that isn't zero if x is zero.
|
|
* @returns {Number} An approximation of atan2(x, y)
|
|
*/
|
|
CesiumMath.fastApproximateAtan2 = function(x, y) {
|
|
Check.typeOf.number('x', x);
|
|
Check.typeOf.number('y', y);
|
|
|
|
// atan approximations are usually only reliable over [-1, 1]
|
|
// So reduce the range by flipping whether x or y is on top based on which is bigger.
|
|
var opposite;
|
|
var adjacent;
|
|
var t = Math.abs(x); // t used as swap and atan result.
|
|
opposite = Math.abs(y);
|
|
adjacent = Math.max(t, opposite);
|
|
opposite = Math.min(t, opposite);
|
|
|
|
var oppositeOverAdjacent = opposite / adjacent;
|
|
if (isNaN(oppositeOverAdjacent)) {
|
|
throw new DeveloperError('either x or y must be nonzero');
|
|
}
|
|
t = CesiumMath.fastApproximateAtan(oppositeOverAdjacent);
|
|
|
|
// Undo range reduction
|
|
t = Math.abs(y) > Math.abs(x) ? CesiumMath.PI_OVER_TWO - t : t;
|
|
t = x < 0.0 ? CesiumMath.PI - t : t;
|
|
t = y < 0.0 ? -t : t;
|
|
return t;
|
|
};
|
|
|
|
return CesiumMath;
|
|
});
|
|
|
|
define('Core/IndexDatatype',[
|
|
'./defined',
|
|
'./DeveloperError',
|
|
'./freezeObject',
|
|
'./Math',
|
|
'./WebGLConstants'
|
|
], function(
|
|
defined,
|
|
DeveloperError,
|
|
freezeObject,
|
|
CesiumMath,
|
|
WebGLConstants) {
|
|
'use strict';
|
|
|
|
/**
|
|
* Constants for WebGL index datatypes. These corresponds to the
|
|
* <code>type</code> parameter of {@link http://www.khronos.org/opengles/sdk/docs/man/xhtml/glDrawElements.xml|drawElements}.
|
|
*
|
|
* @exports IndexDatatype
|
|
*/
|
|
var IndexDatatype = {
|
|
/**
|
|
* 8-bit unsigned byte corresponding to <code>UNSIGNED_BYTE</code> and the type
|
|
* of an element in <code>Uint8Array</code>.
|
|
*
|
|
* @type {Number}
|
|
* @constant
|
|
*/
|
|
UNSIGNED_BYTE : WebGLConstants.UNSIGNED_BYTE,
|
|
|
|
/**
|
|
* 16-bit unsigned short corresponding to <code>UNSIGNED_SHORT</code> and the type
|
|
* of an element in <code>Uint16Array</code>.
|
|
*
|
|
* @type {Number}
|
|
* @constant
|
|
*/
|
|
UNSIGNED_SHORT : WebGLConstants.UNSIGNED_SHORT,
|
|
|
|
/**
|
|
* 32-bit unsigned int corresponding to <code>UNSIGNED_INT</code> and the type
|
|
* of an element in <code>Uint32Array</code>.
|
|
*
|
|
* @type {Number}
|
|
* @constant
|
|
*/
|
|
UNSIGNED_INT : WebGLConstants.UNSIGNED_INT
|
|
};
|
|
|
|
/**
|
|
* Returns the size, in bytes, of the corresponding datatype.
|
|
*
|
|
* @param {IndexDatatype} indexDatatype The index datatype to get the size of.
|
|
* @returns {Number} The size in bytes.
|
|
*
|
|
* @example
|
|
* // Returns 2
|
|
* var size = Cesium.IndexDatatype.getSizeInBytes(Cesium.IndexDatatype.UNSIGNED_SHORT);
|
|
*/
|
|
IndexDatatype.getSizeInBytes = function(indexDatatype) {
|
|
switch(indexDatatype) {
|
|
case IndexDatatype.UNSIGNED_BYTE:
|
|
return Uint8Array.BYTES_PER_ELEMENT;
|
|
case IndexDatatype.UNSIGNED_SHORT:
|
|
return Uint16Array.BYTES_PER_ELEMENT;
|
|
case IndexDatatype.UNSIGNED_INT:
|
|
return Uint32Array.BYTES_PER_ELEMENT;
|
|
}
|
|
|
|
throw new DeveloperError('indexDatatype is required and must be a valid IndexDatatype constant.');
|
|
};
|
|
|
|
/**
|
|
* Gets the datatype with a given size in bytes.
|
|
*
|
|
* @param {Number} sizeInBytes The size of a single index in bytes.
|
|
* @returns {IndexDatatype} The index datatype with the given size.
|
|
*/
|
|
IndexDatatype.fromSizeInBytes = function(sizeInBytes) {
|
|
switch (sizeInBytes) {
|
|
case 2:
|
|
return IndexDatatype.UNSIGNED_SHORT;
|
|
case 4:
|
|
return IndexDatatype.UNSIGNED_INT;
|
|
case 1:
|
|
return IndexDatatype.UNSIGNED_BYTE;
|
|
default:
|
|
throw new DeveloperError('Size in bytes cannot be mapped to an IndexDatatype');
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Validates that the provided index datatype is a valid {@link IndexDatatype}.
|
|
*
|
|
* @param {IndexDatatype} indexDatatype The index datatype to validate.
|
|
* @returns {Boolean} <code>true</code> if the provided index datatype is a valid value; otherwise, <code>false</code>.
|
|
*
|
|
* @example
|
|
* if (!Cesium.IndexDatatype.validate(indexDatatype)) {
|
|
* throw new Cesium.DeveloperError('indexDatatype must be a valid value.');
|
|
* }
|
|
*/
|
|
IndexDatatype.validate = function(indexDatatype) {
|
|
return defined(indexDatatype) &&
|
|
(indexDatatype === IndexDatatype.UNSIGNED_BYTE ||
|
|
indexDatatype === IndexDatatype.UNSIGNED_SHORT ||
|
|
indexDatatype === IndexDatatype.UNSIGNED_INT);
|
|
};
|
|
|
|
/**
|
|
* Creates a typed array that will store indices, using either <code><Uint16Array</code>
|
|
* or <code>Uint32Array</code> depending on the number of vertices.
|
|
*
|
|
* @param {Number} numberOfVertices Number of vertices that the indices will reference.
|
|
* @param {Number|Array} indicesLengthOrArray Passed through to the typed array constructor.
|
|
* @returns {Uint16Array|Uint32Array} A <code>Uint16Array</code> or <code>Uint32Array</code> constructed with <code>indicesLengthOrArray</code>.
|
|
*
|
|
* @example
|
|
* this.indices = Cesium.IndexDatatype.createTypedArray(positions.length / 3, numberOfIndices);
|
|
*/
|
|
IndexDatatype.createTypedArray = function(numberOfVertices, indicesLengthOrArray) {
|
|
if (!defined(numberOfVertices)) {
|
|
throw new DeveloperError('numberOfVertices is required.');
|
|
}
|
|
|
|
if (numberOfVertices >= CesiumMath.SIXTY_FOUR_KILOBYTES) {
|
|
return new Uint32Array(indicesLengthOrArray);
|
|
}
|
|
|
|
return new Uint16Array(indicesLengthOrArray);
|
|
};
|
|
|
|
/**
|
|
* Creates a typed array from a source array buffer. The resulting typed array will store indices, using either <code><Uint16Array</code>
|
|
* or <code>Uint32Array</code> depending on the number of vertices.
|
|
*
|
|
* @param {Number} numberOfVertices Number of vertices that the indices will reference.
|
|
* @param {ArrayBuffer} sourceArray Passed through to the typed array constructor.
|
|
* @param {Number} byteOffset Passed through to the typed array constructor.
|
|
* @param {Number} length Passed through to the typed array constructor.
|
|
* @returns {Uint16Array|Uint32Array} A <code>Uint16Array</code> or <code>Uint32Array</code> constructed with <code>sourceArray</code>, <code>byteOffset</code>, and <code>length</code>.
|
|
*
|
|
*/
|
|
IndexDatatype.createTypedArrayFromArrayBuffer = function(numberOfVertices, sourceArray, byteOffset, length) {
|
|
if (!defined(numberOfVertices)) {
|
|
throw new DeveloperError('numberOfVertices is required.');
|
|
}
|
|
if (!defined(sourceArray)) {
|
|
throw new DeveloperError('sourceArray is required.');
|
|
}
|
|
if (!defined(byteOffset)) {
|
|
throw new DeveloperError('byteOffset is required.');
|
|
}
|
|
|
|
if (numberOfVertices >= CesiumMath.SIXTY_FOUR_KILOBYTES) {
|
|
return new Uint32Array(sourceArray, byteOffset, length);
|
|
}
|
|
|
|
return new Uint16Array(sourceArray, byteOffset, length);
|
|
};
|
|
|
|
return freezeObject(IndexDatatype);
|
|
});
|
|
|
|
define('Core/RuntimeError',[
|
|
'./defined'
|
|
], function(
|
|
defined) {
|
|
'use strict';
|
|
|
|
/**
|
|
* Constructs an exception object that is thrown due to an error that can occur at runtime, e.g.,
|
|
* out of memory, could not compile shader, etc. If a function may throw this
|
|
* exception, the calling code should be prepared to catch it.
|
|
* <br /><br />
|
|
* On the other hand, a {@link DeveloperError} indicates an exception due
|
|
* to a developer error, e.g., invalid argument, that usually indicates a bug in the
|
|
* calling code.
|
|
*
|
|
* @alias RuntimeError
|
|
* @constructor
|
|
* @extends Error
|
|
*
|
|
* @param {String} [message] The error message for this exception.
|
|
*
|
|
* @see DeveloperError
|
|
*/
|
|
function RuntimeError(message) {
|
|
/**
|
|
* 'RuntimeError' indicating that this exception was thrown due to a runtime error.
|
|
* @type {String}
|
|
* @readonly
|
|
*/
|
|
this.name = 'RuntimeError';
|
|
|
|
/**
|
|
* The explanation for why this exception was thrown.
|
|
* @type {String}
|
|
* @readonly
|
|
*/
|
|
this.message = message;
|
|
|
|
//Browsers such as IE don't have a stack property until you actually throw the error.
|
|
var stack;
|
|
try {
|
|
throw new Error();
|
|
} catch (e) {
|
|
stack = e.stack;
|
|
}
|
|
|
|
/**
|
|
* The stack trace of this exception, if available.
|
|
* @type {String}
|
|
* @readonly
|
|
*/
|
|
this.stack = stack;
|
|
}
|
|
|
|
if (defined(Object.create)) {
|
|
RuntimeError.prototype = Object.create(Error.prototype);
|
|
RuntimeError.prototype.constructor = RuntimeError;
|
|
}
|
|
|
|
RuntimeError.prototype.toString = function() {
|
|
var str = this.name + ': ' + this.message;
|
|
|
|
if (defined(this.stack)) {
|
|
str += '\n' + this.stack.toString();
|
|
}
|
|
|
|
return str;
|
|
};
|
|
|
|
return RuntimeError;
|
|
});
|
|
|
|
define('Core/formatError',[
|
|
'./defined'
|
|
], function(
|
|
defined) {
|
|
'use strict';
|
|
|
|
/**
|
|
* Formats an error object into a String. If available, uses name, message, and stack
|
|
* properties, otherwise, falls back on toString().
|
|
*
|
|
* @exports formatError
|
|
*
|
|
* @param {*} object The item to find in the array.
|
|
* @returns {String} A string containing the formatted error.
|
|
*/
|
|
function formatError(object) {
|
|
var result;
|
|
|
|
var name = object.name;
|
|
var message = object.message;
|
|
if (defined(name) && defined(message)) {
|
|
result = name + ': ' + message;
|
|
} else {
|
|
result = object.toString();
|
|
}
|
|
|
|
var stack = object.stack;
|
|
if (defined(stack)) {
|
|
result += '\n' + stack;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
return formatError;
|
|
});
|
|
|
|
define('Workers/createTaskProcessorWorker',[
|
|
'../ThirdParty/when',
|
|
'../Core/defaultValue',
|
|
'../Core/defined',
|
|
'../Core/formatError'
|
|
], function(
|
|
when,
|
|
defaultValue,
|
|
defined,
|
|
formatError) {
|
|
'use strict';
|
|
|
|
// createXXXGeometry functions may return Geometry or a Promise that resolves to Geometry
|
|
// if the function requires access to ApproximateTerrainHeights.
|
|
// For fully synchronous functions, just wrapping the function call in a `when` Promise doesn't
|
|
// handle errors correctly, hence try-catch
|
|
function callAndWrap(workerFunction, parameters, transferableObjects) {
|
|
var resultOrPromise;
|
|
try {
|
|
resultOrPromise = workerFunction(parameters, transferableObjects);
|
|
return resultOrPromise; // errors handled by Promise
|
|
} catch (e) {
|
|
return when.reject(e);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Creates an adapter function to allow a calculation function to operate as a Web Worker,
|
|
* paired with TaskProcessor, to receive tasks and return results.
|
|
*
|
|
* @exports createTaskProcessorWorker
|
|
*
|
|
* @param {createTaskProcessorWorker~WorkerFunction} workerFunction The calculation function,
|
|
* which takes parameters and returns a result.
|
|
* @returns {createTaskProcessorWorker~TaskProcessorWorkerFunction} A function that adapts the
|
|
* calculation function to work as a Web Worker onmessage listener with TaskProcessor.
|
|
*
|
|
*
|
|
* @example
|
|
* function doCalculation(parameters, transferableObjects) {
|
|
* // calculate some result using the inputs in parameters
|
|
* return result;
|
|
* }
|
|
*
|
|
* return Cesium.createTaskProcessorWorker(doCalculation);
|
|
* // the resulting function is compatible with TaskProcessor
|
|
*
|
|
* @see TaskProcessor
|
|
* @see {@link http://www.w3.org/TR/workers/|Web Workers}
|
|
* @see {@link http://www.w3.org/TR/html5/common-dom-interfaces.html#transferable-objects|Transferable objects}
|
|
*/
|
|
function createTaskProcessorWorker(workerFunction) {
|
|
var postMessage;
|
|
|
|
return function(event) {
|
|
/*global self*/
|
|
var data = event.data;
|
|
|
|
var transferableObjects = [];
|
|
var responseMessage = {
|
|
id : data.id,
|
|
result : undefined,
|
|
error : undefined
|
|
};
|
|
|
|
return when(callAndWrap(workerFunction, data.parameters, transferableObjects))
|
|
.then(function(result) {
|
|
responseMessage.result = result;
|
|
})
|
|
.otherwise(function(e) {
|
|
if (e instanceof Error) {
|
|
// Errors can't be posted in a message, copy the properties
|
|
responseMessage.error = {
|
|
name : e.name,
|
|
message : e.message,
|
|
stack : e.stack
|
|
};
|
|
} else {
|
|
responseMessage.error = e;
|
|
}
|
|
})
|
|
.always(function() {
|
|
if (!defined(postMessage)) {
|
|
postMessage = defaultValue(self.webkitPostMessage, self.postMessage);
|
|
}
|
|
|
|
if (!data.canTransferArrayBuffer) {
|
|
transferableObjects.length = 0;
|
|
}
|
|
|
|
try {
|
|
postMessage(responseMessage, transferableObjects);
|
|
} catch (e) {
|
|
// something went wrong trying to post the message, post a simpler
|
|
// error that we can be sure will be cloneable
|
|
responseMessage.result = undefined;
|
|
responseMessage.error = 'postMessage failed with error: ' + formatError(e) + '\n with responseMessage: ' + JSON.stringify(responseMessage);
|
|
postMessage(responseMessage);
|
|
}
|
|
});
|
|
};
|
|
}
|
|
|
|
/**
|
|
* A function that performs a calculation in a Web Worker.
|
|
* @callback createTaskProcessorWorker~WorkerFunction
|
|
*
|
|
* @param {Object} parameters Parameters to the calculation.
|
|
* @param {Array} transferableObjects An array that should be filled with references to objects inside
|
|
* the result that should be transferred back to the main document instead of copied.
|
|
* @returns {Object} The result of the calculation.
|
|
*
|
|
* @example
|
|
* function calculate(parameters, transferableObjects) {
|
|
* // perform whatever calculation is necessary.
|
|
* var typedArray = new Float32Array(0);
|
|
*
|
|
* // typed arrays are transferable
|
|
* transferableObjects.push(typedArray)
|
|
*
|
|
* return {
|
|
* typedArray : typedArray
|
|
* };
|
|
* }
|
|
*/
|
|
|
|
/**
|
|
* A Web Worker message event handler function that handles the interaction with TaskProcessor,
|
|
* specifically, task ID management and posting a response message containing the result.
|
|
* @callback createTaskProcessorWorker~TaskProcessorWorkerFunction
|
|
*
|
|
* @param {Object} event The onmessage event object.
|
|
*/
|
|
|
|
return createTaskProcessorWorker;
|
|
});
|
|
|
|
define('Workers/decodeDraco',[
|
|
'../Core/ComponentDatatype',
|
|
'../Core/defined',
|
|
'../Core/IndexDatatype',
|
|
'../Core/RuntimeError',
|
|
'./createTaskProcessorWorker'
|
|
], function(
|
|
ComponentDatatype,
|
|
defined,
|
|
IndexDatatype,
|
|
RuntimeError,
|
|
createTaskProcessorWorker) {
|
|
'use strict';
|
|
|
|
var draco;
|
|
|
|
function decodeIndexArray(dracoGeometry, dracoDecoder) {
|
|
var numPoints = dracoGeometry.num_points();
|
|
var numFaces = dracoGeometry.num_faces();
|
|
var faceIndices = new draco.DracoInt32Array();
|
|
var numIndices = numFaces * 3;
|
|
var indexArray = IndexDatatype.createTypedArray(numPoints, numIndices);
|
|
|
|
var offset = 0;
|
|
for (var i = 0; i < numFaces; ++i) {
|
|
dracoDecoder.GetFaceFromMesh(dracoGeometry, i, faceIndices);
|
|
|
|
indexArray[offset + 0] = faceIndices.GetValue(0);
|
|
indexArray[offset + 1] = faceIndices.GetValue(1);
|
|
indexArray[offset + 2] = faceIndices.GetValue(2);
|
|
offset += 3;
|
|
}
|
|
|
|
draco.destroy(faceIndices);
|
|
|
|
return {
|
|
typedArray : indexArray,
|
|
numberOfIndices : numIndices
|
|
};
|
|
}
|
|
|
|
function decodeQuantizedDracoTypedArray(dracoGeometry, dracoDecoder, dracoAttribute, quantization, vertexArrayLength) {
|
|
var vertexArray;
|
|
var attributeData;
|
|
if (quantization.quantizationBits <= 8) {
|
|
attributeData = new draco.DracoUInt8Array();
|
|
vertexArray = new Uint8Array(vertexArrayLength);
|
|
dracoDecoder.GetAttributeUInt8ForAllPoints(dracoGeometry, dracoAttribute, attributeData);
|
|
} else {
|
|
attributeData = new draco.DracoUInt16Array();
|
|
vertexArray = new Uint16Array(vertexArrayLength);
|
|
dracoDecoder.GetAttributeUInt16ForAllPoints(dracoGeometry, dracoAttribute, attributeData);
|
|
}
|
|
|
|
for (var i = 0; i < vertexArrayLength; ++i) {
|
|
vertexArray[i] = attributeData.GetValue(i);
|
|
}
|
|
|
|
draco.destroy(attributeData);
|
|
return vertexArray;
|
|
}
|
|
|
|
function decodeDracoTypedArray(dracoGeometry, dracoDecoder, dracoAttribute, vertexArrayLength) {
|
|
var vertexArray;
|
|
var attributeData;
|
|
|
|
// Some attribute types are casted down to 32 bit since Draco only returns 32 bit values
|
|
switch (dracoAttribute.data_type()) {
|
|
case 1: case 11: // DT_INT8 or DT_BOOL
|
|
attributeData = new draco.DracoInt8Array();
|
|
vertexArray = new Int8Array(vertexArrayLength);
|
|
dracoDecoder.GetAttributeInt8ForAllPoints(dracoGeometry, dracoAttribute, attributeData);
|
|
break;
|
|
case 2: // DT_UINT8
|
|
attributeData = new draco.DracoUInt8Array();
|
|
vertexArray = new Uint8Array(vertexArrayLength);
|
|
dracoDecoder.GetAttributeUInt8ForAllPoints(dracoGeometry, dracoAttribute, attributeData);
|
|
break;
|
|
case 3: // DT_INT16
|
|
attributeData = new draco.DracoInt16Array();
|
|
vertexArray = new Int16Array(vertexArrayLength);
|
|
dracoDecoder.GetAttributeInt16ForAllPoints(dracoGeometry, dracoAttribute, attributeData);
|
|
break;
|
|
case 4: // DT_UINT16
|
|
attributeData = new draco.DracoUInt16Array();
|
|
vertexArray = new Uint16Array(vertexArrayLength);
|
|
dracoDecoder.GetAttributeUInt16ForAllPoints(dracoGeometry, dracoAttribute, attributeData);
|
|
break;
|
|
case 5: case 7: // DT_INT32 or DT_INT64
|
|
attributeData = new draco.DracoInt32Array();
|
|
vertexArray = new Int32Array(vertexArrayLength);
|
|
dracoDecoder.GetAttributeInt32ForAllPoints(dracoGeometry, dracoAttribute, attributeData);
|
|
break;
|
|
case 6: case 8: // DT_UINT32 or DT_UINT64
|
|
attributeData = new draco.DracoUInt32Array();
|
|
vertexArray = new Uint32Array(vertexArrayLength);
|
|
dracoDecoder.GetAttributeUInt32ForAllPoints(dracoGeometry, dracoAttribute, attributeData);
|
|
break;
|
|
case 9: case 10: // DT_FLOAT32 or DT_FLOAT64
|
|
attributeData = new draco.DracoFloat32Array();
|
|
vertexArray = new Float32Array(vertexArrayLength);
|
|
dracoDecoder.GetAttributeFloatForAllPoints(dracoGeometry, dracoAttribute, attributeData);
|
|
break;
|
|
}
|
|
|
|
for (var i = 0; i < vertexArrayLength; ++i) {
|
|
vertexArray[i] = attributeData.GetValue(i);
|
|
}
|
|
|
|
draco.destroy(attributeData);
|
|
return vertexArray;
|
|
}
|
|
|
|
function decodeAttribute(dracoGeometry, dracoDecoder, dracoAttribute) {
|
|
var numPoints = dracoGeometry.num_points();
|
|
var numComponents = dracoAttribute.num_components();
|
|
|
|
var quantization;
|
|
var transform = new draco.AttributeQuantizationTransform();
|
|
if (transform.InitFromAttribute(dracoAttribute)) {
|
|
var minValues = new Array(numComponents);
|
|
for (var i = 0; i < numComponents; ++i) {
|
|
minValues[i] = transform.min_value(i);
|
|
}
|
|
quantization = {
|
|
quantizationBits : transform.quantization_bits(),
|
|
minValues : minValues,
|
|
range : transform.range(),
|
|
octEncoded : false
|
|
};
|
|
}
|
|
draco.destroy(transform);
|
|
|
|
transform = new draco.AttributeOctahedronTransform();
|
|
if (transform.InitFromAttribute(dracoAttribute)) {
|
|
quantization = {
|
|
quantizationBits : transform.quantization_bits(),
|
|
octEncoded : true
|
|
};
|
|
}
|
|
draco.destroy(transform);
|
|
|
|
var vertexArrayLength = numPoints * numComponents;
|
|
var vertexArray;
|
|
if (defined(quantization)) {
|
|
vertexArray = decodeQuantizedDracoTypedArray(dracoGeometry, dracoDecoder, dracoAttribute, quantization, vertexArrayLength);
|
|
} else {
|
|
vertexArray = decodeDracoTypedArray(dracoGeometry, dracoDecoder, dracoAttribute, vertexArrayLength);
|
|
}
|
|
|
|
var componentDatatype = ComponentDatatype.fromTypedArray(vertexArray);
|
|
|
|
return {
|
|
array : vertexArray,
|
|
data : {
|
|
componentsPerAttribute : numComponents,
|
|
componentDatatype : componentDatatype,
|
|
byteOffset : dracoAttribute.byte_offset(),
|
|
byteStride : ComponentDatatype.getSizeInBytes(componentDatatype) * numComponents,
|
|
normalized : dracoAttribute.normalized(),
|
|
quantization : quantization
|
|
}
|
|
};
|
|
}
|
|
|
|
function decodePointCloud(parameters) {
|
|
var dracoDecoder = new draco.Decoder();
|
|
|
|
if (parameters.dequantizeInShader) {
|
|
dracoDecoder.SkipAttributeTransform(draco.POSITION);
|
|
dracoDecoder.SkipAttributeTransform(draco.NORMAL);
|
|
}
|
|
|
|
var buffer = new draco.DecoderBuffer();
|
|
buffer.Init(parameters.buffer, parameters.buffer.length);
|
|
|
|
var geometryType = dracoDecoder.GetEncodedGeometryType(buffer);
|
|
if (geometryType !== draco.POINT_CLOUD) {
|
|
throw new RuntimeError('Draco geometry type must be POINT_CLOUD.');
|
|
}
|
|
|
|
var dracoPointCloud = new draco.PointCloud();
|
|
var decodingStatus = dracoDecoder.DecodeBufferToPointCloud(buffer, dracoPointCloud);
|
|
if (!decodingStatus.ok() || dracoPointCloud.ptr === 0) {
|
|
throw new RuntimeError('Error decoding draco point cloud: ' + decodingStatus.error_msg());
|
|
}
|
|
|
|
draco.destroy(buffer);
|
|
|
|
var result = {};
|
|
|
|
var properties = parameters.properties;
|
|
for (var propertyName in properties) {
|
|
if (properties.hasOwnProperty(propertyName)) {
|
|
var attributeId = properties[propertyName];
|
|
var dracoAttribute = dracoDecoder.GetAttributeByUniqueId(dracoPointCloud, attributeId);
|
|
result[propertyName] = decodeAttribute(dracoPointCloud, dracoDecoder, dracoAttribute);
|
|
}
|
|
}
|
|
|
|
draco.destroy(dracoPointCloud);
|
|
draco.destroy(dracoDecoder);
|
|
|
|
return result;
|
|
}
|
|
|
|
function decodePrimitive(parameters) {
|
|
var dracoDecoder = new draco.Decoder();
|
|
|
|
// Skip all parameter types except generic
|
|
var attributesToSkip = ['POSITION', 'NORMAL', 'COLOR', 'TEX_COORD'];
|
|
if (parameters.dequantizeInShader) {
|
|
for (var i = 0; i < attributesToSkip.length; ++i) {
|
|
dracoDecoder.SkipAttributeTransform(draco[attributesToSkip[i]]);
|
|
}
|
|
}
|
|
|
|
var bufferView = parameters.bufferView;
|
|
var buffer = new draco.DecoderBuffer();
|
|
buffer.Init(parameters.array, bufferView.byteLength);
|
|
|
|
var geometryType = dracoDecoder.GetEncodedGeometryType(buffer);
|
|
if (geometryType !== draco.TRIANGULAR_MESH) {
|
|
throw new RuntimeError('Unsupported draco mesh geometry type.');
|
|
}
|
|
|
|
var dracoGeometry = new draco.Mesh();
|
|
var decodingStatus = dracoDecoder.DecodeBufferToMesh(buffer, dracoGeometry);
|
|
if (!decodingStatus.ok() || dracoGeometry.ptr === 0) {
|
|
throw new RuntimeError('Error decoding draco mesh geometry: ' + decodingStatus.error_msg());
|
|
}
|
|
|
|
draco.destroy(buffer);
|
|
|
|
var attributeData = {};
|
|
|
|
var compressedAttributes = parameters.compressedAttributes;
|
|
for (var attributeName in compressedAttributes) {
|
|
if (compressedAttributes.hasOwnProperty(attributeName)) {
|
|
var compressedAttribute = compressedAttributes[attributeName];
|
|
var dracoAttribute = dracoDecoder.GetAttributeByUniqueId(dracoGeometry, compressedAttribute);
|
|
attributeData[attributeName] = decodeAttribute(dracoGeometry, dracoDecoder, dracoAttribute);
|
|
}
|
|
}
|
|
|
|
var result = {
|
|
indexArray : decodeIndexArray(dracoGeometry, dracoDecoder),
|
|
attributeData : attributeData
|
|
};
|
|
|
|
draco.destroy(dracoGeometry);
|
|
draco.destroy(dracoDecoder);
|
|
|
|
return result;
|
|
}
|
|
|
|
function decode(parameters) {
|
|
if (defined(parameters.primitive)) {
|
|
return decodePrimitive(parameters);
|
|
}
|
|
return decodePointCloud(parameters);
|
|
}
|
|
|
|
function initWorker(dracoModule) {
|
|
draco = dracoModule;
|
|
self.onmessage = createTaskProcessorWorker(decode);
|
|
self.postMessage(true);
|
|
}
|
|
|
|
function decodeDraco(event) {
|
|
var data = event.data;
|
|
|
|
// Expect the first message to be to load a web assembly module
|
|
var wasmConfig = data.webAssemblyConfig;
|
|
if (defined(wasmConfig)) {
|
|
// Require and compile WebAssembly module, or use fallback if not supported
|
|
return require([wasmConfig.modulePath], function(dracoModule) {
|
|
if (defined(wasmConfig.wasmBinaryFile)) {
|
|
if (!defined(dracoModule)) {
|
|
dracoModule = self.DracoDecoderModule;
|
|
}
|
|
|
|
dracoModule(wasmConfig).then(function (compiledModule) {
|
|
initWorker(compiledModule);
|
|
});
|
|
} else {
|
|
initWorker(dracoModule());
|
|
}
|
|
});
|
|
}
|
|
}
|
|
|
|
return decodeDraco;
|
|
});
|
|
|
|
}()); |