cesium-examples/map/3d/static/Cesium/Apps/Sandcastle/gallery/Materials.html

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2019-09-06 09:23:05 +08:00
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1, minimum-scale=1, user-scalable=no">
<meta name="description" content="Browse Cesium's built in materials and define new ones using the Fabric schema.">
<meta name="cesium-sandcastle-labels" content="Showcases">
<title>Cesium Demo</title>
<script type="text/javascript" src="../Sandcastle-header.js"></script>
<script type="text/javascript" src="../../../ThirdParty/requirejs-2.1.20/require.js"></script>
<script type="text/javascript">
if(typeof require === 'function') {
require.config({
baseUrl : '../../../Source',
waitSeconds : 120
});
}
</script>
</head>
<body class="sandcastle-loading" data-sandcastle-bucket="bucket-requirejs.html">
<style>
@import url(../templates/bucket.css);
</style>
<div id="cesiumContainer" class="fullSize"></div>
<div id="loadingOverlay"><h1>Loading...</h1></div>
<div id="toolbar"></div>
<script id="cesium_sandcastle_script">
function startup(Cesium) {
'use strict';
//Sandcastle_Begin
var rectangle;
var worldRectangle;
var polyline;
function applyAlphaMapMaterial(primitive, scene) {
Sandcastle.declare(applyAlphaMapMaterial); // For highlighting in Sandcastle.
primitive.appearance.material = new Cesium.Material({
fabric : {
materials : {
alphaMaterial : {
type : 'AlphaMap',
uniforms : {
image : '../images/Cesium_Logo_Color.jpg',
channel : 'r'
}
}
},
components : {
diffuse : 'vec3(1.0)',
alpha : 'alphaMaterial.alpha'
}
}
});
}
function applyBumpMapMaterial(primitive, scene) {
Sandcastle.declare(applyBumpMapMaterial); // For highlighting in Sandcastle.
primitive.appearance.material = new Cesium.Material({
fabric : {
materials : {
diffuseMaterial : {
type : 'DiffuseMap',
uniforms : {
image : '../images/bumpmap.png'
}
},
bumpMaterial : {
type : 'BumpMap',
uniforms : {
image : '../images/bumpmap.png',
strength : 0.8
}
}
},
components : {
diffuse : 'diffuseMaterial.diffuse',
specular : 0.01,
normal : 'bumpMaterial.normal'
}
}
});
}
function applyCheckerboardMaterial(primitive, scene) {
Sandcastle.declare(applyCheckerboardMaterial); // For highlighting in Sandcastle.
primitive.appearance.material = Cesium.Material.fromType('Checkerboard');
}
function applyColorMaterial(primitive, scene) {
Sandcastle.declare(applyColorMaterial); // For highlighting in Sandcastle.
primitive.appearance.material = Cesium.Material.fromType('Color');
}
function applyCompositeMaterial(primitive, scene) {
Sandcastle.declare(applyCompositeMaterial); // For highlighting in Sandcastle.
primitive.appearance.material = new Cesium.Material({
fabric: {
uniforms : {
image: '../images/earthspec1k.jpg',
heightField : '../images/earthbump1k.jpg'
},
materials: {
bumpMap: {
type : 'BumpMap',
uniforms : {
image : '../images/earthbump1k.jpg'
}
}
},
source :
'czm_material czm_getMaterial(czm_materialInput materialInput) { \n' +
' czm_material material = czm_getDefaultMaterial(materialInput); \n' +
' vec4 color; \n' +
' float heightValue = texture2D(heightField, materialInput.st).r; \n' +
' color.rgb = mix(vec3(0.2, 0.6, 0.2), vec3(1.0, 0.5, 0.2), heightValue); \n' +
' color.a = (1.0 - texture2D(image, materialInput.st).r) * 0.7; \n' +
' color = czm_gammaCorrect(color); \n' +
' material.diffuse = color.rgb; \n' +
' material.alpha = color.a; \n' +
' material.normal = bumpMap.normal; \n' +
' material.specular = step(0.1, heightValue); \n' + // Specular mountain tops
' material.shininess = 8.0; \n' + // Sharpen highlight
' return material; \n' +
'} \n'
}
});
}
function applyDotMaterial(primitive, scene) {
Sandcastle.declare(applyDotMaterial); // For highlighting in Sandcastle.
primitive.appearance.material = Cesium.Material.fromType('Dot');
}
function applyDiffuseMaterial(primitive, scene) {
Sandcastle.declare(applyDiffuseMaterial); // For highlighting in Sandcastle.
primitive.appearance.material = new Cesium.Material({
fabric : {
type : 'DiffuseMap',
uniforms : {
image : '../images/Cesium_Logo_Color.jpg'
}
}
});
}
function applyEmissionMapMaterial(primitive, scene) {
Sandcastle.declare(applyEmissionMapMaterial); // For highlighting in Sandcastle.
primitive.appearance.material = new Cesium.Material({
fabric : {
materials : {
diffuseMaterial : {
type : 'DiffuseMap',
uniforms : {
image : '../images/Cesium_Logo_Color.jpg'
}
},
emissionMaterial : {
type : 'EmissionMap',
uniforms : {
image : '../images/checkerboard.png',
repeat : {
x : 1,
y : 0.5
}
}
}
},
components : {
diffuse : 'diffuseMaterial.diffuse',
emission : 'emissionMaterial.emission * 0.2'
}
}
});
}
function applyWaterMaterial(primitive, scene) {
Sandcastle.declare(applyWaterMaterial); // For highlighting in Sandcastle.
primitive.appearance.material = new Cesium.Material({
fabric : {
type : 'Water',
uniforms : {
specularMap: '../images/earthspec1k.jpg',
normalMap: Cesium.buildModuleUrl('Assets/Textures/waterNormals.jpg'),
frequency: 10000.0,
animationSpeed: 0.01,
amplitude: 1.0
}
}
});
}
function applyGridMaterial(primitive, scene) {
Sandcastle.declare(applyGridMaterial); // For highlighting in Sandcastle.
primitive.appearance.material = Cesium.Material.fromType('Grid');
}
function applyImageMaterial(primitive, scene) {
Sandcastle.declare(applyImageMaterial); // For highlighting in Sandcastle.
primitive.appearance.material = new Cesium.Material({
fabric : {
type : 'Image',
uniforms : {
image : '../images/Cesium_Logo_Color.jpg'
}
}
});
}
function applyCompressedTextureMaterial(primitive, scene) {
Sandcastle.declare(applyCompressedTextureMaterial); // For highlighting in Sandcastle.
var compressedImageUrl;
if (scene.getCompressedTextureFormatSupported('s3tc')) {
compressedImageUrl = '../images/LogoDXT1.ktx';
} else if (scene.getCompressedTextureFormatSupported('etc1')) {
compressedImageUrl = '../images/LogoETC1.ktx';
} else if (scene.getCompressedTextureFormatSupported('pvrtc')) {
compressedImageUrl = '../images/LogoPVR.ktx';
}
primitive.appearance.material = new Cesium.Material({
fabric : {
type : 'Image',
uniforms : {
image : compressedImageUrl
}
}
});
}
function applyNormalMapMaterial(primitive, scene) {
Sandcastle.declare(applyNormalMapMaterial); // For highlighting in Sandcastle.
primitive.appearance.material = new Cesium.Material({
fabric : {
materials : {
diffuseMaterial : {
type : 'DiffuseMap',
uniforms : {
image : '../images/bumpmap.png'
}
},
normalMap : {
type : 'NormalMap',
uniforms : {
image : '../images/normalmap.png',
strength : 0.6
}
}
},
components : {
diffuse : 'diffuseMaterial.diffuse',
specular : 0.01,
normal : 'normalMap.normal'
}
}
});
}
function applySpecularMapMaterial(primitive, scene) {
Sandcastle.declare(applySpecularMapMaterial); // For highlighting in Sandcastle.
primitive.appearance.material = new Cesium.Material({
fabric : {
type : 'SpecularMap',
uniforms : {
image : '../images/Cesium_Logo_Color.jpg',
channel : 'r'
}
}
});
}
function applyStripeMaterial(primitive, scene) {
Sandcastle.declare(applyStripeMaterial); // For highlighting in Sandcastle.
primitive.appearance.material = Cesium.Material.fromType('Stripe');
}
function applyRimLightingMaterial(primitive, scene) {
Sandcastle.declare(applyRimLightingMaterial); // For highlighting in Sandcastle.
primitive.appearance.material = Cesium.Material.fromType('RimLighting');
}
function applyPolylineArrowMaterial(primitive, scene) {
Sandcastle.declare(applyPolylineArrowMaterial); // For highlighting in Sandcastle.
var material = Cesium.Material.fromType('PolylineArrow');
primitive.material = material;
}
function applyPolylineGlowMaterial(primitive, scene) {
Sandcastle.declare(applyPolylineGlowMaterial); // For highlighting in Sandcastle.
var material = Cesium.Material.fromType('PolylineGlow', {
color : Cesium.Color.CRIMSON,
glowPower : 0.2,
taperPower : 0.4
});
primitive.material = material;
}
function applyPolylineOutlineMaterial(primitive, scene) {
Sandcastle.declare(applyPolylineOutlineMaterial); // For highlighting in Sandcastle.
var material = Cesium.Material.fromType('PolylineOutline', {
outlineWidth : primitive.width / 2.0
});
primitive.material = material;
}
function createButtons(scene) {
function toggleRectangleVisibility() {
rectangle.show = true;
worldRectangle.show = false;
polyline.show = false;
}
function toggleWorldRectangleVisibility() {
worldRectangle.show = true;
rectangle.show = false;
polyline.show = false;
}
function togglePolylineVisibility() {
polyline.show = true;
worldRectangle.show = false;
rectangle.show = false;
}
Sandcastle.addToolbarMenu([{
text : 'Common materials'
}, {
text : 'Color',
onselect : function() {
toggleRectangleVisibility();
applyColorMaterial(rectangle, scene);
Sandcastle.highlight(applyColorMaterial);
}
}, {
text : 'Image',
onselect : function() {
toggleRectangleVisibility();
applyImageMaterial(rectangle, scene);
Sandcastle.highlight(applyImageMaterial);
}
}, {
text : 'Compressed Image',
onselect : function() {
toggleRectangleVisibility();
applyCompressedTextureMaterial(rectangle, scene);
Sandcastle.highlight(applyCompressedTextureMaterial);
}
}]);
Sandcastle.addToolbarMenu([{
text : 'Procedural textures'
}, {
text : 'Checkerboard',
onselect : function() {
toggleRectangleVisibility();
applyCheckerboardMaterial(rectangle, scene);
Sandcastle.highlight(applyCheckerboardMaterial);
}
}, {
text : 'Dot',
onselect : function() {
toggleRectangleVisibility();
applyDotMaterial(rectangle, scene);
Sandcastle.highlight(applyDotMaterial);
}
}, {
text : 'Grid',
onselect : function() {
toggleRectangleVisibility(rectangle, worldRectangle);
applyGridMaterial(rectangle, scene);
Sandcastle.highlight(applyGridMaterial);
}
}, {
text : 'Stripe',
onselect : function() {
toggleRectangleVisibility();
applyStripeMaterial(rectangle, scene);
Sandcastle.highlight(applyStripeMaterial);
}
}]);
Sandcastle.addToolbarMenu([{
text : 'Base materials'
}, {
text : 'Alpha Map',
onselect : function() {
toggleRectangleVisibility();
applyAlphaMapMaterial(rectangle, scene);
Sandcastle.highlight(applyAlphaMapMaterial);
}
}, {
text : 'Bump Map',
onselect : function() {
toggleRectangleVisibility();
applyBumpMapMaterial(rectangle, scene);
Sandcastle.highlight(applyBumpMapMaterial);
}
}, {
text : 'Diffuse',
onselect : function() {
toggleRectangleVisibility();
applyDiffuseMaterial(rectangle, scene);
Sandcastle.highlight(applyDiffuseMaterial);
}
}, {
text : 'Emission Map',
onselect : function() {
toggleRectangleVisibility();
applyEmissionMapMaterial(rectangle, scene);
Sandcastle.highlight(applyEmissionMapMaterial);
}
}, {
text : 'Normal Map',
onselect : function() {
toggleRectangleVisibility();
applyNormalMapMaterial(rectangle, scene);
Sandcastle.highlight(applyNormalMapMaterial);
}
}, {
text : 'Specular Map',
onselect : function() {
toggleRectangleVisibility();
applySpecularMapMaterial(rectangle, scene);
Sandcastle.highlight(applySpecularMapMaterial);
}
}]);
Sandcastle.addToolbarMenu([{
text : 'Misc materials'
}, {
text : 'Rim Lighting',
onselect : function() {
toggleWorldRectangleVisibility();
applyRimLightingMaterial(worldRectangle, scene);
Sandcastle.highlight(applyRimLightingMaterial);
}
}, {
text : 'Water',
onselect : function() {
toggleWorldRectangleVisibility();
applyWaterMaterial(worldRectangle, scene);
Sandcastle.highlight(applyWaterMaterial);
}
}]);
Sandcastle.addToolbarMenu([{
text : 'Example composite materials'
}, {
text : 'Composite Example',
onselect : function() {
toggleWorldRectangleVisibility();
applyCompositeMaterial(worldRectangle, scene);
Sandcastle.highlight(applyCompositeMaterial);
}
}]);
Sandcastle.addToolbarMenu([{
text : 'Polyline materials'
}, {
text : 'Polyline Arrow',
onselect : function() {
togglePolylineVisibility();
applyPolylineArrowMaterial(polyline, scene);
Sandcastle.highlight(applyPolylineArrowMaterial);
}
}, {
text : 'Polyline Glow',
onselect : function() {
togglePolylineVisibility();
applyPolylineGlowMaterial(polyline, scene);
Sandcastle.highlight(applyPolylineGlowMaterial);
}
}, {
text : 'Polyline Outline',
onselect : function() {
togglePolylineVisibility();
applyPolylineOutlineMaterial(polyline, scene);
Sandcastle.highlight(applyPolylineOutlineMaterial);
}
}]);
document.getElementById('toolbar').style.width = '10%';
}
function createPrimitives(scene) {
rectangle = scene.primitives.add(new Cesium.Primitive({
geometryInstances : new Cesium.GeometryInstance({
geometry : new Cesium.RectangleGeometry({
rectangle : Cesium.Rectangle.fromDegrees(-120.0, 20.0, -60.0, 40.0),
vertexFormat : Cesium.EllipsoidSurfaceAppearance.VERTEX_FORMAT
})
}),
appearance : new Cesium.EllipsoidSurfaceAppearance({
aboveGround : false
})
}));
worldRectangle = scene.primitives.add(new Cesium.Primitive({
geometryInstances : new Cesium.GeometryInstance({
geometry : new Cesium.RectangleGeometry({
rectangle : Cesium.Rectangle.fromDegrees(-180.0, -90.0, 180.0, 90.0),
vertexFormat : Cesium.EllipsoidSurfaceAppearance.VERTEX_FORMAT
})
}),
appearance : new Cesium.EllipsoidSurfaceAppearance({
aboveGround : false
}),
show : false
}));
var polylines = scene.primitives.add(new Cesium.PolylineCollection());
polyline = polylines.add({
positions : Cesium.PolylinePipeline.generateCartesianArc({
positions : Cesium.Cartesian3.fromDegreesArray([-110.0, 42.0,
-85.0, 36.0,
-100.0, 25.0,
-77.0, 12.0])
}),
width : 10.0,
show : false
});
}
var viewer = new Cesium.Viewer('cesiumContainer');
var scene = viewer.scene;
createPrimitives(scene);
createButtons(scene);
//Sandcastle_End
Sandcastle.finishedLoading();
}
if (typeof Cesium !== 'undefined') {
startup(Cesium);
} else if (typeof require === 'function') {
require(['Cesium'], startup);
}
</script>
</body>
</html>