css3-anime/anime/canvas/AnimatedBackground/js/demo-3.js

126 lines
3.6 KiB
JavaScript

(function() {
var width, height, largeHeader, canvas, ctx, triangles, target, animateHeader = true;
var colors = ['72,35,68', '43,81,102', '66,152,103', '250,178,67', '224,33,48'];
// Main
initHeader();
addListeners();
initAnimation();
function initHeader() {
width = window.innerWidth;
height = window.innerHeight;
target = {x: 0, y: height};
largeHeader = document.getElementById('large-header');
largeHeader.style.height = height+'px';
canvas = document.getElementById('demo-canvas');
canvas.width = width;
canvas.height = height;
ctx = canvas.getContext('2d');
// create particles
triangles = [];
for(var x = 0; x < 480; x++) {
addTriangle(x*10);
}
}
function addTriangle(delay) {
setTimeout(function() {
var t = new Triangle();
triangles.push(t);
tweenTriangle(t);
}, delay);
}
function initAnimation() {
animate();
}
function tweenTriangle(tri) {
var t = Math.random()*(2*Math.PI);
var x = (200+Math.random()*100)*Math.cos(t) + width*0.5;
var y = (200+Math.random()*100)*Math.sin(t) + height*0.5-20;
var time = 4+3*Math.random();
TweenLite.to(tri.pos, time, {x: x,
y: y, ease:Circ.easeOut,
onComplete: function() {
tri.init();
tweenTriangle(tri);
}});
}
// Event handling
function addListeners() {
window.addEventListener('scroll', scrollCheck);
window.addEventListener('resize', resize);
}
function scrollCheck() {
if(document.body.scrollTop > height) animateHeader = false;
else animateHeader = true;
}
function resize() {
width = window.innerWidth;
height = window.innerHeight;
largeHeader.style.height = height+'px';
canvas.width = width;
canvas.height = height;
}
function animate() {
if(animateHeader) {
ctx.clearRect(0,0,width,height);
for(var i in triangles) {
triangles[i].draw();
}
}
requestAnimationFrame(animate);
}
// Canvas manipulation
function Triangle() {
var _this = this;
// constructor
(function() {
_this.coords = [{},{},{}];
_this.pos = {};
init();
})();
function init() {
_this.pos.x = width*0.5;
_this.pos.y = height*0.5-20;
_this.coords[0].x = -10+Math.random()*40;
_this.coords[0].y = -10+Math.random()*40;
_this.coords[1].x = -10+Math.random()*40;
_this.coords[1].y = -10+Math.random()*40;
_this.coords[2].x = -10+Math.random()*40;
_this.coords[2].y = -10+Math.random()*40;
_this.scale = 0.1+Math.random()*0.3;
_this.color = colors[Math.floor(Math.random()*colors.length)];
setTimeout(function() { _this.alpha = 0.8; }, 10);
}
this.draw = function() {
if(_this.alpha >= 0.005) _this.alpha -= 0.005;
else _this.alpha = 0;
ctx.beginPath();
ctx.moveTo(_this.coords[0].x+_this.pos.x, _this.coords[0].y+_this.pos.y);
ctx.lineTo(_this.coords[1].x+_this.pos.x, _this.coords[1].y+_this.pos.y);
ctx.lineTo(_this.coords[2].x+_this.pos.x, _this.coords[2].y+_this.pos.y);
ctx.closePath();
ctx.fillStyle = 'rgba('+_this.color+','+ _this.alpha+')';
ctx.fill();
};
this.init = init;
}
})();